Player Matchup

Geb
Geb
AntKED
Geb
Level 105
God Stats
2W - 0L
1,570 SR
Queue Stats
51W - 39L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JLaD
Ah Muzen Cab
Level 124
God Stats
2W - 3L
1,542 SR
Queue Stats
63W - 45L
1,611 Elo+
Party 1
Sol
Sol
LlamDawg
Sol
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 51L
1,566 Elo+
Party 1
Osiris
Osiris
aRagingAzzPanda
Osiris
Level 104
God Stats
13W - 9L
1,544 SR
Queue Stats
390W - 345L
1,592 Elo+
Solo
Mercury
Mercury
pieman-2001
Mercury
Level 122
God Stats
9W - 9L
1,526 SR
Queue Stats
370W - 337L
1,559 Elo+
Solo
Team Averages
Level 117
1,536 SR
1,580 Elo+

VS

Team Averages
Level 100
1,660 SR
1,529 Elo+
Ullr
Ullr
BaseAmoeba9290
Ullr
Level 160
God Stats
77W - 88L
1,663 SR
Queue Stats
220W - 252L
1,519 Elo+
Solo
Scylla
Scylla
F4EY
Scylla
Level 88
God Stats
0W - 2L
1,570 SR
Queue Stats
89W - 90L
1,541 Elo+
Solo
Chang'e
Chang'e
ThoughoutAllTime
Chang'e
Level 109
God Stats
35W - 24L
1,645 SR
Queue Stats
622W - 592L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Yowane_HakuDTM
Heimdallr
Level 57
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 11L
1,435 Elo+
Solo
Sobek
Sobek
ghostwalker22
Sobek
Level 87
God Stats
3W - 2L
1,710 SR
Queue Stats
217W - 174L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AntKED
Geb
18
4 / 1 / 12
11,949
498
6,647
15,631
22,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
JLaD
Ah Muzen Cab
20
17 / 2 / 3
14,703
613
36,158
19,777
8,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 1 / 2
12,016
501
10,724
10,217
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 4 / 4
12,563
523
16,460
27,627
26,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
pieman-2001
Mercury
19
1 / 4 / 7
11,892
496
11,884
22,107
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 3
10,932
456
9,985
19,979
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
F4EY
Scylla
15
1 / 7 / 2
9,730
405
10,650
16,158
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
4 / 3 / 1
12,340
514
19,417
22,525
25,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Yowane_HakuDTM
Heimdallr
18
2 / 3 / 3
11,068
461
10,615
19,120
6,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 4
10,818
451
9,917
29,397
33,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
26
Kills
12
12
Deaths
26
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
AntKED
Geb
4
1
12
10
L
2
7
3
0.5
L
Scylla
F4EY
Scylla
1
7
2
0.29
W
Ah Muzen Cab
JLaD
Ah Muzen Cab
17
2
3
9.25
W
2
1
2
3
L
4
3
1
1.5
L
Heimdallr
Yowane_HakuDTM
Heimdallr
2
3
3
1.17
W
2
4
4
1
L
3
6
4
0.83
W
Mercury
pieman-2001
Mercury
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,873
Damage
60,584
95,359
Taken
107,179
69,700
Mitigated
76,613
35,940
Healing
34,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
AntKED
Geb
6,647
606
773
2,970
15,631
22,021
345
5,328
10,248
28,328
0
L
9,985
3,084
0
4,504
19,979
7,454
0
1,373
18,606
0
87,666
L
Scylla
F4EY
Scylla
10,650
673
0
705
16,158
2,911
81
997
15,161
69,652
0
W
Ah Muzen Cab
JLaD
Ah Muzen Cab
36,158
12,957
0
7,148
19,777
8,984
787
8,573
11,204
0
127,011
W
10,724
4,537
0
5,809
10,217
3,415
3,042
557
9,660
88,259
12,673
L
19,417
1,685
917
13,997
22,525
25,505
0
459
22,066
89,320
0
L
Heimdallr
Yowane_HakuDTM
Heimdallr
10,615
1,868
0
6,395
19,120
6,858
1,072
7,076
12,044
0
84,734
W
16,460
8,878
0
10,434
27,627
26,712
954
16,912
8,827
0
92,650
L
9,917
413
0
7,962
29,397
33,885
0
6,181
23,216
40,918
0
W
Mercury
pieman-2001
Mercury
11,884
4,517
0
8,806
22,107
8,568
0
6,498
15,436
0
97,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,123
Gold Earned
54,888
699
Minions Killed
649
0
Camps Cleared
0
2,515,141
Distance Traveled
2,168,009
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,949
498
41
2
0
493,654
7
L
Ullr
10,932
456
139
6
0
445,318
1
L
Scylla
9,730
405
138
6
0
400,521
4
W
Ah Muzen Cab
14,703
613
169
7
0
513,890
4
W
Sol
12,016
501
184
8
0
524,386
1
L
Chang'e
12,340
514
172
7
0
386,736
4
L
Heimdallr
11,068
461
145
6
0
463,372
6
W
Osiris
12,563
523
155
6
0
430,850
9
L
Sobek
10,818
451
55
2
0
472,062
5
W
Mercury
11,892
496
150
6
0
552,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role