Player Matchup

Tyr
Tyr
ChaacsWrath
Tyr
Level 106
God Stats
12W - 3L
1,601 SR
Queue Stats
139W - 129L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fine Taste
Ah Muzen Cab
Level 68
God Stats
1W - 2L
1,230 SR
Queue Stats
93W - 85L
1,455 Elo+
Party 1
Olorun
Olorun
KSI LEGION
Olorun
Level 155
God Stats
6W - 11L
1,367 SR
Queue Stats
340W - 326L
1,398 Elo+
Party 1
Apollo
Apollo
KSI N8iV 406
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,373 Elo+
Party 1
Mercury
Mercury
KSI xShooter
Mercury
Level 64
God Stats
1W - 1L
1,465 SR
Queue Stats
125W - 118L
1,486 Elo+
Party 1
Team Averages
Level 91
1,433 SR
1,425 Elo+

VS

Team Averages
Level 64
1,510 SR
1,293 Elo+
Baron Samedi
Baron Samedi
Eaglegame89
Baron Samedi
Level 67
God Stats
16W - 5L
1,550 SR
Queue Stats
370W - 369L
1,337 Elo+
Solo
Eset
Eset
UpbeatDegree0
Eset
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,225 Elo+
Solo
Atlas
Atlas
dellltxy
Atlas
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 311L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
jaystartin
Gilgamesh
Level 25
God Stats
2W - 2L
1,499 SR
Queue Stats
35W - 64L
1,183 Elo+
Solo
Geb
Geb
ttwister11
Geb
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 226L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
15,019
683
34,662
42,126
39,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Fine Taste
Ah Muzen Cab
20
5 / 3 / 10
14,516
660
36,141
26,099
11,833
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
KSI LEGION
Olorun
20
4 / 6 / 10
14,078
640
28,562
34,156
23,775
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
17
1 / 12 / 7
11,967
544
21,476
27,938
12,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
KSI xShooter
Mercury
17
2 / 7 / 5
11,445
520
11,976
21,988
9,185
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eaglegame89
Baron Samedi
20
17 / 3 / 13
15,897
723
40,420
34,804
23,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 3 / 20
14,766
671
35,735
29,772
14,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
dellltxy
Atlas
20
3 / 5 / 19
13,206
600
23,914
37,737
53,197
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
jaystartin
Gilgamesh
20
0 / 3 / 22
14,247
648
15,940
37,030
22,278
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 3 / 23
13,937
634
22,548
33,984
52,467
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
128
17
Kills
31
31
Deaths
17
41
Assists
97
Player
Kills
Deaths
Assists
KDA
L
5
3
9
3.17
W
Baron Samedi
Eaglegame89
Baron Samedi
17
3
13
7.83
L
Ah Muzen Cab
Fine Taste
Ah Muzen Cab
5
3
10
3.33
L
Olorun
KSI LEGION
Olorun
4
6
10
1.5
L
Apollo
1
12
7
0.38
L
Mercury
KSI xShooter
Mercury
2
7
5
0.64
W
7
3
20
5.67
W
Atlas
dellltxy
Atlas
3
5
19
2.5
W
Gilgamesh
jaystartin
Gilgamesh
0
3
22
3.67
W
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,817
Damage
138,557
152,307
Taken
173,327
96,569
Mitigated
166,259
63,345
Healing
85,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,662
3,448
2,392
12,437
42,126
39,324
313
34,200
7,926
0
44,351
W
Baron Samedi
Eaglegame89
Baron Samedi
40,420
3,345
22,146
15,139
34,804
23,364
1,732
6,177
28,627
74,182
0
L
Ah Muzen Cab
Fine Taste
Ah Muzen Cab
36,141
18,510
3,042
6,681
26,099
11,833
741
20,796
5,303
0
72,868
L
Olorun
KSI LEGION
Olorun
28,562
14,127
12,156
13,019
34,156
23,775
1,161
28,888
5,268
61,591
0
L
Apollo
21,476
13,107
1,777
5,781
27,938
12,452
904
20,914
7,024
0
38,973
L
Mercury
KSI xShooter
Mercury
11,976
4,477
3,243
2,817
21,988
9,185
460
18,727
3,261
0
18,991
W
35,735
4,682
6,832
6,926
29,772
14,953
1,471
3,669
26,103
71,145
0
W
Atlas
dellltxy
Atlas
23,914
4,169
2,176
5,878
37,737
53,197
312
7,547
30,190
46,835
0
W
Gilgamesh
jaystartin
Gilgamesh
15,940
2,951
6,120
12,658
37,030
22,278
528
4,666
32,364
1,739
30,485
W
22,548
1,826
2,310
5,033
33,984
52,467
811
6,503
27,481
35,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,025
Gold Earned
72,053
204
Minions Killed
231
0
Camps Cleared
0
1,906,224
Distance Traveled
2,040,676
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,019
683
19
1
0
472,239
0
W
Baron Samedi
15,897
723
60
3
0
340,507
0
L
Ah Muzen Cab
14,516
660
81
4
0
358,224
0
L
Olorun
14,078
640
57
3
0
334,774
1
L
Apollo
11,967
544
35
2
0
317,193
2
L
Mercury
11,445
520
12
1
0
423,794
0
W
Eset
14,766
671
80
4
0
393,961
0
W
Atlas
13,206
600
36
2
0
403,557
3
W
Gilgamesh
14,247
648
34
2
0
452,369
0
W
Geb
13,937
634
21
1
0
450,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role