Player Matchup

Hel
Hel
ChainsNZ
Hel
Level 28
God Stats
9W - 12L
1,289 SR
Queue Stats
40W - 53L
1,415 Elo+
Party 1
Charybdis
Charybdis
GrumpyGazmondo
Charybdis
Level 25
God Stats
4W - 12L
1,335 SR
Queue Stats
25W - 36L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
Khataclism
Sun Wukong
Level 15
God Stats
1W - 5L
1,152 SR
Queue Stats
6W - 12L
1,346 Elo+
Party 1
Khepri
Khepri
Tailchaser42
Khepri
Level 24
God Stats
9W - 13L
1,386 SR
Queue Stats
31W - 38L
1,437 Elo+
Party 1
Susano
Susano
Weitosch
Susano
Level 125
God Stats
2W - 2L
1,607 SR
Queue Stats
33W - 38L
1,409 Elo+
Party 1
Team Averages
Level 43
1,354 SR
1,403 Elo+

VS

Team Averages
Level 95
1,374 SR
1,464 Elo+
Izanami
Izanami
Clopsi
Izanami
Level 100
God Stats
2W - 6L
1,199 SR
Queue Stats
164W - 177L
1,469 Elo+
Party 2
Yemoja
Yemoja
Fumifusa
Yemoja
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 29L
1,456 Elo+
Party 2
Mulan
Mulan
LordNiftyy
Mulan
Level 61
God Stats
23W - 18L
1,498 SR
Queue Stats
149W - 149L
1,458 Elo+
Solo
Nox
Nox
Simplicio92
Nox
Level 113
God Stats
135W - 119L
1,581 SR
Queue Stats
698W - 733L
1,465 Elo+
Solo
Cliodhna
Cliodhna
Wenobi
Cliodhna
Level 107
God Stats
2W - 7L
1,091 SR
Queue Stats
93W - 118L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,715
472
1,479
4,741
1,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
GrumpyGazmondo
Charybdis
7
0 / 3 / 0
4,256
426
2,257
4,596
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Khataclism
Sun Wukong
8
1 / 2 / 0
4,860
486
3,337
6,536
2,531
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
6
0 / 3 / 0
4,413
441
606
4,445
1,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Weitosch
Susano
7
0 / 3 / 0
4,543
454
3,128
7,540
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clopsi
Izanami
10
7 / 0 / 1
6,829
683
4,764
4,235
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Fumifusa
Yemoja
9
1 / 0 / 6
6,081
608
2,540
4,952
2,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
10
0 / 1 / 1
5,809
581
3,769
5,795
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 3
5,950
595
4,871
4,322
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Wenobi
Cliodhna
10
3 / 0 / 2
5,958
596
3,845
4,344
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
13
13
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Izanami
Clopsi
Izanami
7
0
1
7.5
W
Yemoja
Fumifusa
Yemoja
1
0
6
4
L
Charybdis
GrumpyGazmondo
Charybdis
0
3
0
0
L
Sun Wukong
Khataclism
Sun Wukong
1
2
0
0.5
W
Mulan
0
1
1
0.5
W
2
0
3
3.5
L
Khepri
0
3
0
0
L
Susano
Weitosch
Susano
0
3
0
0
W
Cliodhna
Wenobi
Cliodhna
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,807
Damage
19,789
27,858
Taken
23,648
8,577
Mitigated
8,889
8,828
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,479
0
1,461
2,311
4,741
1,397
0
1,822
2,919
24,068
0
W
Izanami
Clopsi
Izanami
4,764
3,460
0
2,044
4,235
1,141
604
325
3,910
0
35,907
W
Yemoja
Fumifusa
Yemoja
2,540
663
2,465
1,862
4,952
2,497
392
617
4,335
15,238
0
L
Charybdis
GrumpyGazmondo
Charybdis
2,257
783
0
964
4,596
1,019
0
1,506
3,090
0
22,469
L
Sun Wukong
Khataclism
Sun Wukong
3,337
587
0
1,258
6,536
2,531
0
258
6,004
0
18,256
W
Mulan
3,769
1,028
0
2,875
5,795
2,501
0
0
5,795
0
28,970
W
4,871
128
0
442
4,322
1,459
218
1,164
3,158
36,325
0
L
Khepri
606
32
647
276
4,445
1,395
0
1,647
2,798
6,112
0
L
Susano
Weitosch
Susano
3,128
583
0
1,911
7,540
2,235
0
2,178
5,325
0
18,900
W
Cliodhna
Wenobi
Cliodhna
3,845
151
0
2,544
4,344
1,291
0
129
4,215
0
32,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,787
Gold Earned
30,627
199
Minions Killed
306
0
Camps Cleared
0
1,011,111
Distance Traveled
962,704
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,715
472
53
5
0
209,454
2
W
Izanami
6,829
683
71
7
0
177,548
5
W
Yemoja
6,081
608
16
2
0
179,702
3
L
Charybdis
4,256
426
48
5
0
201,552
3
L
Sun Wukong
4,860
486
41
4
0
182,730
3
W
Mulan
5,809
581
65
7
0
177,027
1
W
Nox
5,950
595
84
8
0
203,507
3
L
Khepri
4,413
441
14
1
0
203,504
2
L
Susano
4,543
454
43
4
0
213,871
0
W
Cliodhna
5,958
596
70
7
0
224,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role