Player Matchup

Apollo
Apollo
DelinaxJwz
Apollo
Level 104
God Stats
4W - 2L
1,897 SR
Queue Stats
25W - 21L
1,531 Elo+
Solo
Chaac
Chaac
Merchite
Chaac
Level 60
God Stats
4W - 4L
1,403 SR
Queue Stats
195W - 232L
1,355 Elo+
Party 3
Sol
Sol
MsGameKitten
Sol
Level 47
God Stats
12W - 8L
1,391 SR
Queue Stats
171W - 199L
1,346 Elo+
Party 3
Bacchus
Bacchus
Volace96317
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,366 Elo+
Party 3
Nemesis
Nemesis
evOlynn
Nemesis
Level 87
God Stats
6W - 7L
1,506 SR
Queue Stats
428W - 474L
1,448 Elo+
Solo
Team Averages
Level 65
1,540 SR
1,409 Elo+

VS

Team Averages
Level 84
1,499 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Loonalicht
Chang'e
Level 134
God Stats
65W - 64L
1,520 SR
Queue Stats
452W - 520L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
SmokeyDieDampfe
Kuzenbo
Level 45
God Stats
1W - 0L
1,714 SR
Queue Stats
23W - 39L
1,299 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SommerKornett85
Ah Muzen Cab
Level 66
God Stats
11W - 15L
1,433 SR
Queue Stats
26W - 36L
1,331 Elo+
Party 2
Hades
Hades
babineu
Hades
Level 66
God Stats
5W - 9L
1,331 SR
Queue Stats
274W - 366L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DelinaxJwz
Apollo
12
7 / 7 / 2
8,116
477
10,444
15,767
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Merchite
Chaac
15
1 / 2 / 1
8,646
509
4,783
13,988
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 8 / 3
8,697
512
11,703
11,590
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Volace96317
Bacchus
12
0 / 5 / 11
7,815
460
5,310
13,532
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
evOlynn
Nemesis
14
6 / 3 / 5
8,822
519
7,922
16,165
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 5 / 6
9,934
584
5,362
12,639
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
Loonalicht
Chang'e
16
4 / 1 / 1
9,772
575
13,066
10,018
8,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 10
8,326
490
6,308
13,161
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
SommerKornett85
Ah Muzen Cab
15
8 / 6 / 3
9,619
566
11,281
10,796
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
babineu
Hades
17
9 / 1 / 4
10,625
625
13,059
11,932
7,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
17
Kills
25
25
Deaths
17
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
5
6
1.4
L
Apollo
DelinaxJwz
Apollo
7
7
2
1.14
W
Chang'e
Loonalicht
Chang'e
4
1
1
4.5
L
Chaac
Merchite
Chaac
1
2
1
0.75
L
3
8
3
0.56
W
0
4
10
1.25
W
Ah Muzen Cab
SommerKornett85
Ah Muzen Cab
8
6
3
1.58
L
Bacchus
Volace96317
Bacchus
0
5
11
1.1
W
Hades
babineu
Hades
9
1
4
11
L
Nemesis
evOlynn
Nemesis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
49,076
71,042
Taken
58,546
38,495
Mitigated
40,771
17,924
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,362
1,350
0
4,425
12,639
4,518
1,090
4,316
8,233
0
66,983
L
Apollo
DelinaxJwz
Apollo
10,444
7,238
0
2,584
15,767
5,783
0
5,471
10,296
0
45,036
W
Chang'e
Loonalicht
Chang'e
13,066
1,787
1,717
5,506
10,018
8,923
1,259
2,503
7,126
66,354
0
L
Chaac
Merchite
Chaac
4,783
336
0
5,769
13,988
9,382
0
8,886
5,102
3,906
51,995
L
11,703
4,319
233
1,470
11,590
4,186
320
7,114
4,476
48,756
4,657
W
6,308
2,376
0
753
13,161
16,319
1,075
2,903
10,258
16,294
0
W
Ah Muzen Cab
SommerKornett85
Ah Muzen Cab
11,281
4,193
0
1,954
10,796
3,817
3,810
2,670
8,126
0
62,122
L
Bacchus
Volace96317
Bacchus
5,310
775
132
1,891
13,532
13,453
0
3,330
10,202
29,318
0
W
Hades
babineu
Hades
13,059
2,771
68
6,907
11,932
7,194
1,414
3,991
7,764
59,450
0
L
Nemesis
evOlynn
Nemesis
7,922
3,289
130
5,715
16,165
5,691
0
7,832
8,333
0
46,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,096
Gold Earned
48,276
414
Minions Killed
493
0
Camps Cleared
0
1,685,741
Distance Traveled
1,673,831
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,934
584
121
7
0
371,083
5
L
Apollo
8,116
477
93
5
0
305,476
3
W
Chang'e
9,772
575
131
8
0
324,309
3
L
Chaac
8,646
509
110
6
0
373,872
5
L
Sol
8,697
512
96
6
0
302,892
6
W
Kuzenbo
8,326
490
18
1
0
323,690
2
W
Ah Muzen Cab
9,619
566
112
7
0
313,102
1
L
Bacchus
7,815
460
36
2
0
346,096
1
W
Hades
10,625
625
111
7
0
341,647
0
L
Nemesis
8,822
519
79
5
0
357,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role