Player Matchup

Sun Wukong
Sun Wukong
Fuhrer-DD0S
Sun Wukong
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,059 Elo+
Party 3
Raijin
Raijin
Mx Complex
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 79L
1,386 Elo+
Party 2
Artemis
Artemis
So Costly
Artemis
Level 74
God Stats
44W - 41L
1,514 SR
Queue Stats
92W - 116L
1,395 Elo+
Party 2
Xbalanque
Xbalanque
keatkock
Xbalanque
Level 28
God Stats
10W - 8L
1,784 SR
Queue Stats
61W - 70L
1,397 Elo+
Party 3
Sylvanus
Sylvanus
phellar
Sylvanus
Level 48
God Stats
1W - 6L
1,784 SR
Queue Stats
80W - 95L
1,400 Elo+
Party 3
Team Averages
Level 38
1,616 SR
1,328 Elo+

VS

Team Averages
Level 88
1,533 SR
1,520 Elo+
Heimdallr
Heimdallr
Hellyel017
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,788 Elo+
Party 4
Janus
Janus
KENGOPAWS
Janus
Level 158
God Stats
19W - 10L
1,576 SR
Queue Stats
147W - 98L
1,532 Elo+
Party 1
Neith
Neith
Mr Zombzilla
Neith
Level 152
God Stats
4W - 2L
1,611 SR
Queue Stats
125W - 85L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Urubu_no_poste
Cthulhu
Level 92
God Stats
1W - 1L
1,598 SR
Queue Stats
7W - 7L
1,388 Elo+
Party 4
Kuzenbo
Kuzenbo
iTsHN Manny
Kuzenbo
Level 28
God Stats
9W - 6L
1,381 SR
Queue Stats
77W - 41L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fuhrer-DD0S
Sun Wukong
14
0 / 11 / 1
9,023
361
3,611
20,521
11,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Mx Complex
Raijin
14
3 / 16 / 0
10,140
406
6,866
23,079
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
So Costly
Artemis
13
0 / 11 / 2
8,866
355
12,378
18,756
6,606
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xbalanque
keatkock
Xbalanque
17
6 / 5 / 2
10,361
414
10,572
19,829
7,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
phellar
Sylvanus
16
2 / 4 / 7
10,231
409
8,370
20,403
25,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hellyel017
Heimdallr
16
2 / 6 / 5
10,268
411
7,557
13,850
5,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
KENGOPAWS
Janus
20
30 / 2 / 9
16,347
654
40,757
15,938
6,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 0 / 15
13,748
550
19,575
15,456
8,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 2 / 6
11,548
462
8,097
15,895
21,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
iTsHN Manny
Kuzenbo
17
2 / 1 / 22
11,042
442
7,229
14,792
24,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
11
Kills
47
47
Deaths
11
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Fuhrer-DD0S
Sun Wukong
0
11
1
0.05
W
Heimdallr
Hellyel017
Heimdallr
2
6
5
0.75
W
Janus
KENGOPAWS
Janus
30
2
9
17.25
W
11
0
15
18.5
L
Raijin
Mx Complex
Raijin
3
16
0
0.19
L
Artemis
So Costly
Artemis
0
11
2
0.09
W
2
2
6
2.5
W
Kuzenbo
iTsHN Manny
Kuzenbo
2
1
22
13
L
Xbalanque
keatkock
Xbalanque
6
5
2
1.4
L
Sylvanus
phellar
Sylvanus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,797
Damage
83,215
102,588
Taken
75,931
58,673
Mitigated
67,127
15,477
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Fuhrer-DD0S
Sun Wukong
3,611
897
0
1,842
20,521
11,942
522
10,374
9,858
0
57,648
W
Heimdallr
Hellyel017
Heimdallr
7,557
2,745
0
2,880
13,850
5,490
972
1,924
11,926
0
49,674
W
Janus
KENGOPAWS
Janus
40,757
2,993
260
5,788
15,938
6,830
276
4,157
11,531
154,799
0
W
19,575
6,469
1,584
9,356
15,456
8,801
5,121
2,149
13,217
0
112,714
L
Raijin
Mx Complex
Raijin
6,866
1,421
81
878
23,079
8,026
0
15,012
7,719
30,539
0
L
Artemis
So Costly
Artemis
12,378
5,805
0
2,769
18,756
6,606
0
10,137
8,472
0
53,630
W
8,097
365
1,081
2,278
15,895
21,489
1,135
3,029
12,764
53,823
0
W
Kuzenbo
iTsHN Manny
Kuzenbo
7,229
2,646
105
945
14,792
24,517
190
3,454
11,257
32,650
0
L
Xbalanque
keatkock
Xbalanque
10,572
4,947
239
4,707
19,829
7,084
640
8,838
10,872
0
65,431
L
Sylvanus
phellar
Sylvanus
8,370
3,083
1,279
3,682
20,403
25,015
62
10,591
9,584
42,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,621
Gold Earned
62,953
412
Minions Killed
658
0
Camps Cleared
0
1,958,623
Distance Traveled
2,416,941
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,023
361
91
4
0
477,071
0
W
Heimdallr
10,268
411
85
3
0
488,284
2
W
Janus
16,347
654
239
10
0
508,332
4
W
Neith
13,748
550
186
7
0
423,392
2
L
Raijin
10,140
406
46
2
0
335,991
0
L
Artemis
8,866
355
105
4
0
289,365
0
W
Cthulhu
11,548
462
104
4
0
489,223
2
W
Kuzenbo
11,042
442
44
2
0
507,710
0
L
Xbalanque
10,361
414
111
4
0
433,906
2
L
Sylvanus
10,231
409
59
2
0
422,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role