Player Matchup

Anubis
Anubis
IAmRainGod
Anubis
Level 63
God Stats
16W - 6L
1,786 SR
Queue Stats
271W - 114L
1,646 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OogaBoogaBoo495
Ah Muzen Cab
Level 28
God Stats
51W - 6L
2,000 SR
Queue Stats
87W - 15L
1,815 Elo+
Party 1
Ymir
Ymir
SrPottiTo
Ymir
Level 50
God Stats
2W - 1L
1,610 SR
Queue Stats
61W - 58L
1,451 Elo+
Solo
Tyr
Tyr
TheZandiil
Tyr
Level 129
God Stats
7W - 5L
1,637 SR
Queue Stats
416W - 285L
1,679 Elo+
Party 1
Eset
Eset
xanthous54
Eset
Level 133
God Stats
5W - 2L
1,689 SR
Queue Stats
546W - 383L
1,638 Elo+
Party 1
Team Averages
Level 81
1,744 SR
1,646 Elo+

VS

Team Averages
Level 86
1,537 SR
1,526 Elo+
Pele
Pele
EaglefIies
Pele
Level 143
God Stats
6W - 7L
1,440 SR
Queue Stats
311W - 276L
1,541 Elo+
Party 2
Neith
Neith
TREKPANDANL
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
XP-Q80
Kuzenbo
Level 105
God Stats
7W - 10L
1,510 SR
Queue Stats
177W - 142L
1,559 Elo+
Party 2
Hades
Hades
iGoDofThunder_
Hades
Level 42
God Stats
3W - 1L
1,593 SR
Queue Stats
80W - 66L
1,574 Elo+
Party 2
Odin
Odin
iLonerQ
Odin
Level 105
God Stats
4W - 5L
1,642 SR
Queue Stats
148W - 107L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IAmRainGod
Anubis
18
2 / 1 / 6
11,764
588
7,569
8,133
3,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
OogaBoogaBoo495
Ah Muzen Cab
17
5 / 4 / 10
11,237
562
16,908
11,776
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
2 / 4 / 7
9,808
490
3,753
16,513
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
12 / 3 / 2
12,697
635
17,235
15,962
12,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 3 / 6
11,898
595
6,845
11,121
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 1
9,845
492
10,310
16,256
6,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 8 / 3
8,839
442
8,744
13,564
3,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
XP-Q80
Kuzenbo
13
1 / 4 / 6
8,509
425
7,598
13,520
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 2
8,087
404
3,854
10,727
7,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
iLonerQ
Odin
17
1 / 3 / 2
9,896
495
6,942
14,921
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
24
Kills
15
15
Deaths
25
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
W
Anubis
IAmRainGod
Anubis
2
1
6
5
W
Ah Muzen Cab
OogaBoogaBoo495
Ah Muzen Cab
5
4
10
2.5
W
Ymir
2
4
7
1.38
L
4
8
3
0.69
W
12
3
2
4.33
L
Kuzenbo
XP-Q80
Kuzenbo
1
4
6
1
L
2
3
2
1
L
Odin
iLonerQ
Odin
1
3
2
0.67
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,310
Damage
37,448
63,505
Taken
68,988
42,282
Mitigated
42,528
26,480
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,310
2,688
0
4,272
16,256
6,976
448
4,505
11,626
0
71,203
W
Anubis
IAmRainGod
Anubis
7,569
330
0
5,130
8,133
3,886
582
48
7,946
89,660
0
W
Ah Muzen Cab
OogaBoogaBoo495
Ah Muzen Cab
16,908
7,994
0
4,865
11,776
3,924
6,257
2,721
9,004
0
84,040
W
Ymir
3,753
626
0
2,070
16,513
17,223
821
4,829
11,684
32,073
0
L
8,744
2,537
0
2,457
13,564
3,574
0
2,446
11,084
0
50,494
W
17,235
5,705
0
8,382
15,962
12,986
0
1,640
14,072
0
84,134
L
Kuzenbo
XP-Q80
Kuzenbo
7,598
1,610
0
1,190
13,520
15,412
0
3,070
10,408
33,297
0
L
3,854
372
119
2,770
10,727
7,461
0
2,190
8,425
36,426
0
L
Odin
iLonerQ
Odin
6,942
1,562
0
1,204
14,921
9,105
0
5,515
9,278
0
64,157
W
6,845
395
1,748
4,285
11,121
4,263
820
2,214
8,766
88,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,404
Gold Earned
45,176
677
Minions Killed
530
0
Camps Cleared
0
1,828,044
Distance Traveled
1,783,975
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,845
492
123
6
0
393,796
4
W
Anubis
11,764
588
178
9
0
318,550
7
W
Ah Muzen Cab
11,237
562
153
8
0
376,154
3
W
Ymir
9,808
490
47
2
0
356,712
4
L
Neith
8,839
442
94
5
0
305,566
7
W
Tyr
12,697
635
124
6
0
415,947
2
L
Kuzenbo
8,509
425
80
4
0
355,670
6
L
Hades
8,087
404
80
4
0
341,013
4
L
Odin
9,896
495
153
8
0
387,930
5
W
Eset
11,898
595
175
9
0
360,681
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role