Player Matchup

Danzaburou
Danzaburou
Gold V
Akilies2401
Danzaburou
Gold V
Level 157
God Stats
10W - 8L
1,522 SR
Queue Stats
126W - 128L
1,244 MMR
Solo
Achilles
Achilles
Bronze III
HumDings
Achilles
Bronze III
Level 91
God Stats
1W - 1L
1,501 SR
Queue Stats
6W - 7L
1,239 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
melaneyrose
Baron Samedi
Silver I
Level 158
God Stats
18W - 11L
1,632 SR
Queue Stats
310W - 341L
1,283 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,551 SR
1,255 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,604 SR
1,477 MMR
Cabrakan
Cabrakan
Gold IV
Beloved08
Cabrakan
Gold IV
Level 142
God Stats
17W - 10L
1,667 SR
Queue Stats
198W - 231L
1,328 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
I Little Pump I
Baba Yaga
Silver IV
Level 83
God Stats
1W - 0L
1,645 SR
Queue Stats
12W - 7L
1,412 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
NegKDA
Ah Muzen Cab
Gold V
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,690 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akilies2401
Danzaburou
16
2 / 6 / 1
12,836
558
13,849
28,286
8,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
HumDings
Achilles
16
1 / 5 / 1
12,269
533
13,878
29,533
37,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
melaneyrose
Baron Samedi
14
0 / 8 / 3
11,840
515
13,843
24,450
10,141
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KukulkanBastetGebGilgameshPoseidon

VS

Bans
ChaacMulanAresCthulhuXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beloved08
Cabrakan
17
4 / 1 / 10
14,339
623
8,667
21,620
30,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
I Little Pump I
Baba Yaga
18
3 / 0 / 15
14,087
612
23,724
8,499
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
NegKDA
Ah Muzen Cab
18
12 / 2 / 6
15,039
654
42,254
25,154
17,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
19
19
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akilies2401
Danzaburou
2
6
1
0.42
W
Cabrakan
Beloved08
Cabrakan
4
1
10
9
L
Achilles
HumDings
Achilles
1
5
1
0.3
W
Baba Yaga
I Little Pump I
Baba Yaga
3
0
15
10.5
W
Ah Muzen Cab
NegKDA
Ah Muzen Cab
12
2
6
7.5
L
Baron Samedi
melaneyrose
Baron Samedi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
74,645
82,269
Taken
55,273
55,785
Mitigated
52,186
17,581
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akilies2401
Danzaburou
13,849
2,695
0
3,490
28,286
8,599
0
10,470
17,816
0
72,397
W
Cabrakan
Beloved08
Cabrakan
8,667
1,102
701
2,347
21,620
30,397
242
8,183
12,840
20,456
0
L
Achilles
HumDings
Achilles
13,878
2,066
0
4,921
29,533
37,045
0
11,451
18,082
4,368
24,206
W
Baba Yaga
I Little Pump I
Baba Yaga
23,724
392
404
4,857
8,499
4,105
629
1,873
6,340
71,822
0
W
Ah Muzen Cab
NegKDA
Ah Muzen Cab
42,254
10,961
0
8,056
25,154
17,684
2,301
5,706
18,502
0
111,562
L
Baron Samedi
melaneyrose
Baron Samedi
13,843
804
3,319
5,851
24,450
10,141
0
11,046
13,404
54,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
43,465
280
Minions Killed
261
7
Camps Cleared
8
1,152,820
Distance Traveled
1,278,651
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,836
558
145
6
4
375,041
9
W
Cabrakan
14,339
623
20
1
1
431,368
9
L
Achilles
12,269
533
39
2
0
429,692
3
W
Baba Yaga
14,087
612
103
4
5
450,774
0
W
Ah Muzen Cab
15,039
654
138
6
2
396,509
2
L
Baron Samedi
11,840
515
96
4
3
348,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role