Player Matchup

Tyr
Tyr
Gold V
AcruzM283
Tyr
Gold V
Level 43
God Stats
11W - 5L
1,657 SR
Queue Stats
35W - 23L
1,783 MMR
Solo
Scylla
Scylla
Platinum II
EnjaNox22
Scylla
Platinum II
Level 145
God Stats
3W - 3L
1,451 SR
Queue Stats
155W - 143L
1,794 MMR
Solo
Khepri
Khepri
Gold II
Yvo_Gangster
Khepri
Gold II
Level 128
God Stats
3W - 2L
1,610 SR
Queue Stats
40W - 42L
1,618 MMR
Party 3
Apollo
Apollo
Platinum V
hopsie2000
Apollo
Platinum V
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,707 MMR
Party 3
Cliodhna
Cliodhna
Platinum V
rlp403
Cliodhna
Platinum V
Level 160
God Stats
7W - 11L
1,398 SR
Queue Stats
563W - 580L
1,705 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,523 SR
1,721 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,587 SR
1,692 MMR
Danzaburou
Danzaburou
Gold IV
Geekster101
Danzaburou
Gold IV
Level 155
God Stats
37W - 16L
1,767 SR
Queue Stats
244W - 254L
1,447 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
Ryan Woodman
Sun Wukong
Platinum IV
Level 128
God Stats
4W - 4L
1,609 SR
Queue Stats
90W - 85L
1,783 MMR
Party 1
Janus
Janus
Platinum V
TheLocalBM
Janus
Platinum V
Level 124
God Stats
0W - 1L
1,375 SR
Queue Stats
72W - 67L
1,737 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
WRTN Rozzarious
Gilgamesh
Platinum V
Level 160
God Stats
5W - 5L
1,614 SR
Queue Stats
211W - 212L
1,679 MMR
Party 2
Ymir
Ymir
Platinum V
mystermouss
Ymir
Platinum V
Level 157
God Stats
23W - 27L
1,572 SR
Queue Stats
711W - 702L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 11
14,338
574
24,198
31,241
36,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Scylla
EnjaNox22
Scylla
20
4 / 2 / 5
13,927
557
15,893
7,701
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
19
0 / 0 / 13
12,492
500
5,582
12,383
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
hopsie2000
Apollo
20
6 / 2 / 5
14,720
589
10,185
13,236
5,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
rlp403
Cliodhna
20
4 / 5 / 5
13,688
548
13,197
19,883
8,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaOdinHeraMulan

VS

Bans
AchillesGebArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Geekster101
Danzaburou
20
0 / 4 / 2
12,615
505
4,991
16,558
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Ryan Woodman
Sun Wukong
20
1 / 4 / 4
13,378
535
18,814
32,923
29,714
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
18
3 / 4 / 1
11,826
473
9,261
11,791
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
WRTN Rozzarious
Gilgamesh
20
6 / 3 / 3
12,675
507
15,729
19,266
10,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 1 / 4
10,968
439
4,435
16,504
16,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
16
Kills
10
10
Deaths
16
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Scylla
EnjaNox22
Scylla
4
2
5
3.25
L
Danzaburou
Geekster101
Danzaburou
0
4
2
0.25
L
Sun Wukong
Ryan Woodman
Sun Wukong
1
4
4
0.75
L
Janus
3
4
1
0.88
L
Gilgamesh
WRTN Rozzarious
Gilgamesh
6
3
3
2.5
W
Khepri
0
0
13
6.5
W
Apollo
hopsie2000
Apollo
6
2
5
4.25
L
0
1
4
2
W
Cliodhna
rlp403
Cliodhna
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,055
Damage
53,230
84,444
Taken
97,042
71,615
Mitigated
67,175
36,862
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,198
2,752
145
14,596
31,241
36,404
972
3,289
25,655
13,349
96,283
W
Scylla
EnjaNox22
Scylla
15,893
1,008
0
2,011
7,701
3,841
705
997
6,460
109,904
0
L
Danzaburou
Geekster101
Danzaburou
4,991
2,352
0
5,656
16,558
6,688
5,078
2,839
13,659
0
113,590
L
Sun Wukong
Ryan Woodman
Sun Wukong
18,814
2,807
0
16,592
32,923
29,714
0
9,305
21,838
0
114,847
L
Janus
9,261
162
0
780
11,791
4,189
0
3,322
8,322
96,396
0
L
Gilgamesh
WRTN Rozzarious
Gilgamesh
15,729
5,264
0
1,460
19,266
10,220
0
4,408
14,338
0
104,470
W
Khepri
5,582
317
0
3,453
12,383
18,013
158
4,089
7,763
34,371
0
W
Apollo
hopsie2000
Apollo
10,185
6,913
0
6,072
13,236
5,348
3,555
2,494
10,622
0
132,470
L
4,435
760
0
3,204
16,504
16,364
0
4,965
11,009
31,551
0
W
Cliodhna
rlp403
Cliodhna
13,197
632
0
10,585
19,883
8,009
794
3,898
15,774
0
121,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,165
Gold Earned
61,462
827
Minions Killed
796
0
Camps Cleared
0
2,615,642
Distance Traveled
2,476,309
40
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,338
574
192
8
0
552,927
4
W
Scylla
13,927
557
211
8
0
505,315
12
L
Danzaburou
12,615
505
196
8
0
452,558
8
L
Sun Wukong
13,378
535
237
9
0
515,931
8
L
Janus
11,826
473
191
8
0
501,865
4
L
Gilgamesh
12,675
507
129
5
0
522,281
9
W
Khepri
12,492
500
37
1
0
529,894
11
W
Apollo
14,720
589
223
9
0
480,052
7
L
Ymir
10,968
439
43
2
0
483,674
6
W
Cliodhna
13,688
548
164
7
0
547,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role