Player Matchup

Pele
Pele
Japie7
Pele
Level 67
God Stats
1W - 2L
1,408 SR
Queue Stats
254W - 340L
1,364 Elo+
Solo
Ares
Ares
draco_omg
Ares
Level 67
God Stats
5W - 6L
1,412 SR
Queue Stats
34W - 56L
1,130 Elo+
Party 2
Jing Wei
Jing Wei
javi_420haze
Jing Wei
Level 64
God Stats
0W - 1L
1,421 SR
Queue Stats
33W - 41L
1,280 Elo+
Party 2
Anubis
Anubis
joohn9877
Anubis
Level 67
God Stats
0W - 1L
1,455 SR
Queue Stats
23W - 43L
1,142 Elo+
Party 2
Cthulhu
Cthulhu
nelnek
Cthulhu
Level 23
God Stats
2W - 1L
1,742 SR
Queue Stats
6W - 8L
1,173 Elo+
Party 2
Team Averages
Level 58
1,487 SR
1,218 Elo+

VS

Team Averages
Level 63
1,346 SR
1,351 Elo+
Thanatos
Thanatos
Alexisturk21
Thanatos
Level 65
God Stats
2W - 2L
1,250 SR
Queue Stats
63W - 98L
1,318 Elo+
Party 3
Cupid
Cupid
CreepyKamXD
Cupid
Level 22
God Stats
7W - 8L
1,465 SR
Queue Stats
17W - 25L
1,289 Elo+
Party 1
Janus
Janus
HarryMac_Roldi
Janus
Level 67
God Stats
5W - 7L
1,253 SR
Queue Stats
65W - 100L
1,334 Elo+
Party 3
Chaac
Chaac
jessi415
Chaac
Level 96
God Stats
65W - 56L
1,475 SR
Queue Stats
356W - 371L
1,413 Elo+
Party 1
Pele
Pele
neganonino
Pele
Level 63
God Stats
4W - 5L
1,286 SR
Queue Stats
35W - 29L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Japie7
Pele
11
1 / 3 / 1
6,556
504
2,563
9,936
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
11
4 / 1 / 1
6,875
529
5,562
9,175
4,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
javi_420haze
Jing Wei
9
0 / 2 / 0
5,864
451
3,977
6,190
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
joohn9877
Anubis
11
2 / 4 / 0
6,150
473
3,529
8,681
3,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
nelnek
Cthulhu
7
0 / 6 / 0
4,895
377
3,508
10,507
2,961
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alexisturk21
Thanatos
12
3 / 0 / 4
7,150
550
3,708
8,901
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
3 / 0 / 6
6,752
519
6,197
4,883
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 2
6,858
528
4,964
5,150
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
jessi415
Chaac
11
6 / 0 / 4
7,477
575
7,293
7,627
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
2 / 4 / 0
6,581
506
6,173
8,158
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
7
Kills
16
16
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alexisturk21
Thanatos
3
0
4
5
W
3
0
6
6
W
2
3
2
1
L
Pele
Japie7
Pele
1
3
1
0.5
L
Ares
4
1
1
4.5
L
Jing Wei
javi_420haze
Jing Wei
0
2
0
0
W
Chaac
jessi415
Chaac
6
0
4
8
L
Anubis
joohn9877
Anubis
2
4
0
0.5
W
2
4
0
0.5
L
Cthulhu
nelnek
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,139
Damage
28,335
44,489
Taken
34,719
15,008
Mitigated
13,418
12,158
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alexisturk21
Thanatos
3,708
1,162
0
8,857
8,901
2,792
0
2,074
6,827
0
33,039
W
6,197
4,445
138
2,076
4,883
1,622
361
1,555
3,328
0
32,627
W
4,964
146
194
663
5,150
1,230
52
2,478
2,672
32,529
0
L
Pele
Japie7
Pele
2,563
817
0
4,596
9,936
2,572
0
776
9,146
0
37,806
L
Ares
5,562
451
734
1,943
9,175
4,431
0
519
8,618
18,084
0
L
Jing Wei
javi_420haze
Jing Wei
3,977
2,158
218
1,565
6,190
1,515
0
595
5,595
0
28,190
W
Chaac
jessi415
Chaac
7,293
646
185
3,679
7,627
5,074
0
1,989
5,638
6,725
26,557
L
Anubis
joohn9877
Anubis
3,529
65
72
3,030
8,681
3,529
0
3,669
4,722
29,790
0
W
6,173
1,449
0
822
8,158
2,700
686
4,801
3,357
0
27,830
L
Cthulhu
nelnek
Cthulhu
3,508
455
0
0
10,507
2,961
0
805
9,702
13,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
34,818
244
Minions Killed
276
0
Camps Cleared
0
1,184,719
Distance Traveled
1,266,350
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,150
550
68
5
0
267,073
2
W
Cupid
6,752
519
65
5
0
237,783
0
W
Janus
6,858
528
56
4
0
257,805
1
L
Pele
6,556
504
83
6
0
231,133
5
L
Ares
6,875
529
27
2
0
245,706
0
L
Jing Wei
5,864
451
71
5
0
247,773
3
W
Chaac
7,477
575
40
3
0
250,100
6
L
Anubis
6,150
473
43
3
0
219,034
0
W
Pele
6,581
506
47
4
0
253,589
1
L
Cthulhu
4,895
377
20
2
0
241,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role