Player Matchup

Izanami
Izanami
Dshay Drippy
Izanami
Level 40
God Stats
13W - 2L
1,573 SR
Queue Stats
53W - 38L
1,526 Elo+
Party 1
Eset
Eset
YankeeDude5643
Eset
Level 123
God Stats
6W - 3L
1,582 SR
Queue Stats
60W - 47L
1,543 Elo+
Party 1
Sobek
Sobek
pocketballoon5
Sobek
Level 76
God Stats
2W - 3L
1,498 SR
Queue Stats
56W - 54L
1,478 Elo+
Party 1
Team Averages
Level 80
1,551 SR
1,516 Elo+

VS

Team Averages
Level 56
1,452 SR
1,350 Elo+
Izanami
Izanami
KarepkgeKarl
Izanami
Level 65
God Stats
12W - 11L
1,561 SR
Queue Stats
220W - 329L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Magestic Squid
Kukulkan
Level 18
God Stats
15W - 20L
1,401 SR
Queue Stats
21W - 36L
1,296 Elo+
Party 2
Bellona
Bellona
TwerkMasterFunk
Bellona
Level 86
God Stats
4W - 11L
1,393 SR
Queue Stats
97W - 110L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dshay Drippy
Izanami
15
7 / 0 / 5
11,308
707
10,964
11,558
4,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 3 / 5
11,538
721
15,934
9,058
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 14
11,338
709
5,140
14,072
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KarepkgeKarl
Izanami
13
1 / 6 / 2
9,755
610
7,425
13,506
4,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
2 / 6 / 1
10,085
630
9,813
9,685
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 5 / 1
8,958
560
6,858
13,831
8,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
4
4
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dshay Drippy
Izanami
7
0
5
9.5
L
Izanami
KarepkgeKarl
Izanami
1
6
2
0.33
L
Kukulkan
2
6
1
0.42
L
1
5
1
0.3
W
9
3
5
3.83
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,038
Damage
24,096
34,688
Taken
37,022
25,517
Mitigated
16,266
9,204
Healing
2,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dshay Drippy
Izanami
10,964
5,642
0
2,973
11,558
4,269
2,514
3,729
7,503
0
47,490
L
Izanami
KarepkgeKarl
Izanami
7,425
5,470
234
546
13,506
4,076
182
7,597
5,421
0
25,593
L
Kukulkan
9,813
453
0
0
9,685
3,205
0
4,706
4,851
33,100
0
L
6,858
1,640
0
1,572
13,831
8,985
0
8,184
5,353
0
28,168
W
15,934
463
1,331
1,761
9,058
3,264
208
1,355
7,527
44,543
0
W
5,140
164
0
3,139
14,072
17,984
137
4,222
9,397
15,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
28,798
175
Minions Killed
148
8
Camps Cleared
6
837,847
Distance Traveled
759,374
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,308
707
95
6
4
281,207
0
L
Izanami
9,755
610
48
3
1
239,159
0
L
Kukulkan
10,085
630
63
4
1
246,235
0
L
Bellona
8,958
560
37
2
4
273,980
1
W
Eset
11,538
721
66
4
2
255,124
1
W
Sobek
11,338
709
14
1
2
301,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role