Player Matchup

Ymir
Ymir
EmpressPhoenix
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,279 Elo+
Party 2
King Arthur
King Arthur
HappyRed50
King Arthur
Level 30
God Stats
3W - 4L
1,418 SR
Queue Stats
8W - 19L
1,279 Elo+
Party 2
Tiamat
Tiamat
Superdude327
Tiamat
Level 22
God Stats
5W - 6L
1,271 SR
Queue Stats
8W - 10L
1,279 Elo+
Party 2
Team Averages
Level 60
1,397 SR
1,279 Elo+

VS

Team Averages
Level 29
1,500 SR
985 Elo+
Geb
Geb
GTACloud
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
985 Elo+
Party 1
Artemis
Artemis
UncleAugust
Artemis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
985 Elo+
Party 1
Anubis
Anubis
milanister22
Anubis
Level 8
God Stats
0W - 9L
1,500 SR
Queue Stats
0W - 21L
985 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 18
10,950
782
11,470
16,774
16,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
HappyRed50
King Arthur
14
15 / 1 / 13
11,237
803
12,830
14,483
7,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
5 / 0 / 25
10,573
755
12,323
9,753
6,813
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 0
7,005
500
6,519
18,702
19,170
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
UncleAugust
Artemis
12
1 / 6 / 0
8,333
595
14,734
11,176
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
9
0 / 12 / 0
7,248
518
7,858
14,054
8,476
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
1
32
Kills
1
1
Deaths
32
56
Assists
0
Player
Kills
Deaths
Assists
KDA
W
12
0
18
21
L
0
14
0
0
W
King Arthur
HappyRed50
King Arthur
15
1
13
21.5
W
Tiamat
5
0
25
17.5
L
Artemis
UncleAugust
Artemis
1
6
0
0.17
L
Anubis
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,623
Damage
29,111
41,010
Taken
43,932
30,645
Mitigated
32,924
15,469
Healing
2,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,470
3,890
0
5,688
16,774
16,027
441
4,958
11,177
31,125
0
L
6,519
620
0
25
18,702
19,170
0
8,155
10,215
11,242
0
W
King Arthur
HappyRed50
King Arthur
12,830
2,286
0
5,250
14,483
7,805
619
6,645
7,695
0
27,845
W
Tiamat
12,323
1,838
0
4,531
9,753
6,813
74
3,860
5,614
41,896
0
L
Artemis
UncleAugust
Artemis
14,734
7,530
0
1,136
11,176
5,278
0
7,153
3,786
0
32,540
L
Anubis
7,858
1,302
0
1,029
14,054
8,476
0
7,803
5,896
21,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
22,586
120
Minions Killed
77
10
Camps Cleared
1
699,849
Distance Traveled
528,145
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,950
782
36
3
3
217,928
0
L
Geb
7,005
500
7
1
0
172,464
1
W
King Arthur
11,237
803
24
2
1
246,433
0
W
Tiamat
10,573
755
60
4
6
235,488
3
L
Artemis
8,333
595
41
3
1
209,814
4
L
Anubis
7,248
518
29
2
0
145,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role