Player Matchup

Apollo
Apollo
MysticMin3
Apollo
Level 158
God Stats
22W - 22L
1,560 SR
Queue Stats
961W - 784L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
NuBaNaToR2147
Sylvanus
Level 116
God Stats
10W - 7L
1,630 SR
Queue Stats
217W - 194L
1,590 Elo+
Party 2
Poseidon
Poseidon
Risky Flank
Poseidon
Level 99
God Stats
6W - 4L
1,640 SR
Queue Stats
326W - 295L
1,532 Elo+
Party 2
Bastet
Bastet
Tek Toe
Bastet
Level 25
God Stats
2W - 0L
1,764 SR
Queue Stats
27W - 12L
1,673 Elo+
Party 2
King Arthur
King Arthur
ThanIsTheMan
King Arthur
Level 148
God Stats
26W - 25L
1,550 SR
Queue Stats
715W - 728L
1,647 Elo+
Party 2
Team Averages
Level 109
1,629 SR
1,608 Elo+

VS

Team Averages
Level 130
1,550 SR
1,463 Elo+
Vamana
Vamana
ChowLowMane
Vamana
Level 158
God Stats
3W - 9L
1,499 SR
Queue Stats
432W - 494L
1,485 Elo+
Party 1
Medusa
Medusa
DlETER69
Medusa
Level 157
God Stats
6W - 6L
1,568 SR
Queue Stats
56W - 87L
1,453 Elo+
Party 1
Da Ji
Da Ji
Lupocracy
Da Ji
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,367 Elo+
Party 1
Merlin
Merlin
TahdControl
Merlin
Level 157
God Stats
1W - 2L
1,585 SR
Queue Stats
88W - 112L
1,467 Elo+
Party 1
Artio
Artio
lx mtx0025 xl
Artio
Level 154
God Stats
1W - 1L
1,596 SR
Queue Stats
96W - 94L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MysticMin3
Apollo
11
2 / 0 / 3
6,547
655
4,576
4,800
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
NuBaNaToR2147
Sylvanus
9
4 / 0 / 1
6,101
610
3,789
5,237
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Risky Flank
Poseidon
10
4 / 0 / 2
6,032
603
4,362
3,531
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Tek Toe
Bastet
10
2 / 0 / 4
5,905
591
3,863
6,034
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ThanIsTheMan
King Arthur
12
1 / 0 / 0
6,464
646
4,693
5,019
2,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 1 / 0
5,080
508
1,758
5,727
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
DlETER69
Medusa
8
0 / 3 / 0
4,790
479
2,259
6,005
1,454
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Da Ji
Lupocracy
Da Ji
6
0 / 3 / 0
4,240
424
1,444
6,545
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
0 / 3 / 0
5,087
509
1,540
6,521
2,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 0
4,246
425
1,304
8,720
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
13
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
0
0
L
Medusa
DlETER69
Medusa
0
3
0
0
L
Da Ji
Lupocracy
Da Ji
0
3
0
0
W
Apollo
MysticMin3
Apollo
2
0
3
3.5
W
Sylvanus
NuBaNaToR2147
Sylvanus
4
0
1
4.5
W
Poseidon
Risky Flank
Poseidon
4
0
2
5
L
Merlin
0
3
0
0
W
Bastet
Tek Toe
Bastet
2
0
4
4
W
King Arthur
ThanIsTheMan
King Arthur
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
8,305
24,621
Taken
33,518
9,881
Mitigated
13,521
12,504
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
1,758
484
0
1,930
5,727
3,689
0
612
5,115
2,713
20,903
L
Medusa
DlETER69
Medusa
2,259
814
0
0
6,005
1,454
22
715
5,290
0
26,436
L
Da Ji
Lupocracy
Da Ji
1,444
290
0
1,880
6,545
1,681
0
899
5,646
0
16,116
W
Apollo
MysticMin3
Apollo
4,576
3,213
0
2,360
4,800
1,518
0
658
4,142
0
49,255
W
Sylvanus
NuBaNaToR2147
Sylvanus
3,789
1,644
631
1,733
5,237
3,311
105
750
4,487
15,776
0
W
Poseidon
Risky Flank
Poseidon
4,362
482
0
1,359
3,531
879
130
823
2,708
35,298
0
L
Merlin
1,540
78
0
2,565
6,521
2,212
0
2,835
3,686
29,260
0
W
Bastet
Tek Toe
Bastet
3,863
1,160
0
4,042
6,034
1,680
0
613
5,421
0
32,034
W
King Arthur
ThanIsTheMan
King Arthur
4,693
623
0
2,379
5,019
2,493
0
514
4,505
5,436
33,885
L
1,304
156
252
3,626
8,720
4,485
0
3,792
4,928
9,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
23,443
344
Minions Killed
232
0
Camps Cleared
0
1,013,402
Distance Traveled
905,266
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,080
508
59
6
0
175,104
2
L
Medusa
4,790
479
55
6
0
165,506
1
L
Da Ji
4,240
424
39
4
0
187,379
1
W
Apollo
6,547
655
95
10
0
181,445
3
W
Sylvanus
6,101
610
20
2
0
188,228
1
W
Poseidon
6,032
603
69
7
0
201,921
1
L
Merlin
5,087
509
59
6
0
179,327
3
W
Bastet
5,905
591
67
7
0
228,256
1
W
King Arthur
6,464
646
93
9
0
213,552
0
L
Artio
4,246
425
20
2
0
197,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role