Player Matchup

Ne Zha
Ne Zha
AC3 of D3ATH
Ne Zha
Level 143
God Stats
2W - 2L
1,615 SR
Queue Stats
341W - 345L
1,528 Elo+
Solo
Set
Set
BerraCommaYolki
Set
Level 154
God Stats
2W - 4L
1,443 SR
Queue Stats
91W - 92L
1,499 Elo+
Solo
Loki
Loki
cerdoiquique1
Loki
Level 39
God Stats
1W - 1L
1,737 SR
Queue Stats
106W - 104L
1,504 Elo+
Solo
Pele
Pele
graggswagg58
Pele
Level 89
God Stats
0W - 2L
1,311 SR
Queue Stats
38W - 63L
1,377 Elo+
Solo
Bastet
Bastet
pauloramos000
Bastet
Level 141
God Stats
5W - 11L
1,452 SR
Queue Stats
201W - 205L
1,508 Elo+
Solo
Team Averages
Level 113
1,511 SR
1,483 Elo+

VS

Team Averages
Level 129
1,518 SR
1,475 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DoodleDerg
Nu Wa
Level 114
God Stats
4W - 0L
1,546 SR
Queue Stats
130W - 123L
1,475 Elo+
Solo
Achilles
Achilles
NotoriousDVH
Achilles
Level 124
God Stats
5W - 3L
1,619 SR
Queue Stats
195W - 195L
1,470 Elo+
Party 1
Ganesha
Ganesha
Ssneakysnake6
Ganesha
Level 121
God Stats
2W - 0L
1,670 SR
Queue Stats
30W - 30L
1,448 Elo+
Party 1
Rama
Rama
chicknlittl
Rama
Level 129
God Stats
1W - 1L
1,253 SR
Queue Stats
112W - 115L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 7 / 11
9,717
694
12,751
19,748
13,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 8
10,186
728
13,505
19,679
13,868
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 11
8,085
578
6,558
24,203
16,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 8 / 7
9,574
684
15,188
17,428
6,391
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 10
9,525
680
17,980
15,428
5,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
9 / 5 / 13
11,346
810
25,111
12,699
5,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
17
4 / 4 / 20
10,480
749
20,579
11,928
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
NotoriousDVH
Achilles
19
5 / 2 / 20
10,999
786
12,200
18,267
38,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
17
0 / 3 / 22
9,708
693
9,803
19,475
28,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
12 / 3 / 17
11,798
843
20,059
14,906
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
122
17
Kills
30
30
Deaths
17
47
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
5
13
3.1
L
Ne Zha
2
7
11
1.07
L
5
5
8
1.8
W
Nu Wa
4
4
20
3.5
W
Achilles
NotoriousDVH
Achilles
5
2
20
7.5
W
Ganesha
0
3
22
3.67
L
0
6
11
0.92
W
12
3
17
6.83
L
6
8
7
1.19
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,982
Damage
87,752
96,486
Taken
77,275
55,850
Mitigated
85,143
39,230
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
25,111
979
1,362
1,929
12,699
5,818
1,727
0
12,699
42,736
0
L
Ne Zha
12,751
2,018
2,687
6,679
19,748
13,343
540
11,067
7,791
0
33,162
L
13,505
4,968
1,065
5,690
19,679
13,868
0
11,258
7,776
0
32,447
W
Nu Wa
20,579
6,895
2,611
2,680
11,928
5,145
516
0
11,928
37,659
0
W
Achilles
NotoriousDVH
Achilles
12,200
2,592
658
3,880
18,267
38,590
180
0
18,267
0
21,985
W
Ganesha
9,803
1,357
2,225
2,769
19,475
28,217
199
0
19,475
16,559
0
L
6,558
1,165
3,057
8,214
24,203
16,899
0
13,484
10,125
0
17,427
W
20,059
10,685
2,743
4,170
14,906
7,373
3,268
0
14,906
0
36,546
L
15,188
2,329
1,407
3,185
17,428
6,391
580
9,657
7,291
0
28,572
L
17,980
2,078
1,805
5,441
15,428
5,349
0
8,736
6,394
0
31,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,087
Gold Earned
54,331
138
Minions Killed
166
0
Camps Cleared
0
1,274,756
Distance Traveled
1,218,257
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,346
810
39
3
0
246,288
0
L
Ne Zha
9,717
694
28
2
0
244,352
0
L
Set
10,186
728
35
3
0
256,212
0
W
Nu Wa
10,480
749
50
4
0
233,998
0
W
Achilles
10,999
786
26
2
0
276,414
1
W
Ganesha
9,708
693
0
0
0
230,304
1
L
Loki
8,085
578
24
2
0
244,103
5
W
Rama
11,798
843
51
4
0
231,253
0
L
Pele
9,574
684
21
2
0
225,944
0
L
Bastet
9,525
680
30
2
0
304,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role