Player Matchup

Hachiman
Hachiman
ItyBtyWtyTty
Hachiman
Level 18
God Stats
0W - 5L
1,047 SR
Queue Stats
25W - 33L
1,334 Elo+
Party 1
Nike
Nike
Mertzy72
Nike
Level 56
God Stats
44W - 35L
1,538 SR
Queue Stats
152W - 155L
1,441 Elo+
Party 1
Thanatos
Thanatos
Moags Dad
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,445 Elo+
Solo
Thoth
Thoth
S3rDuncTheTall
Thoth
Level 102
God Stats
2W - 4L
1,501 SR
Queue Stats
155W - 173L
1,435 Elo+
Party 1
Cerberus
Cerberus
StraightCrackin
Cerberus
Level 29
God Stats
7W - 8L
1,559 SR
Queue Stats
88W - 113L
1,410 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,413 Elo+

VS

Team Averages
Level 82
1,475 SR
1,421 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TRILLA99
Ullr
Level 80
God Stats
8W - 6L
1,530 SR
Queue Stats
364W - 413L
1,420 Elo+
Solo
Arachne
Arachne
TrashBagBoiii
Arachne
Level 14
God Stats
2W - 2L
1,410 SR
Queue Stats
6W - 5L
1,359 Elo+
Party 2
Tiamat
Tiamat
Whiskey-Foxtrott
Tiamat
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,405 Elo+
Party 2
Janus
Janus
Yepeto610001
Janus
Level 73
God Stats
11W - 8L
1,433 SR
Queue Stats
119W - 112L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItyBtyWtyTty
Hachiman
9
0 / 4 / 1
4,955
450
2,907
6,001
1,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nike
11
2 / 1 / 1
5,738
522
2,167
5,361
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Moags Dad
Thanatos
9
2 / 3 / 1
5,470
497
3,235
8,294
3,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
5,505
500
1,845
5,683
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
9
1 / 0 / 0
5,128
466
2,080
7,810
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 5
6,021
547
2,419
6,413
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ullr
10
3 / 1 / 2
6,247
568
5,184
4,829
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
12
6 / 1 / 1
6,965
633
5,767
8,005
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,250
568
2,428
4,893
4,179
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 1 / 1
6,689
608
2,982
4,530
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
5
2.5
L
Hachiman
ItyBtyWtyTty
Hachiman
0
4
1
0.13
L
Nike
2
1
1
2.5
L
Thanatos
Moags Dad
Thanatos
2
3
1
0.83
L
0
3
1
0.17
L
Cerberus
1
0
0
1
W
Ullr
3
1
2
4
W
Arachne
6
1
1
6.5
W
0
2
1
0.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,234
Damage
18,780
33,149
Taken
28,670
13,095
Mitigated
13,066
9,574
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,419
211
257
2,458
6,413
4,060
130
1,093
5,281
15,518
0
L
Hachiman
ItyBtyWtyTty
Hachiman
2,907
1,992
0
752
6,001
1,051
0
879
5,122
0
20,114
L
Nike
2,167
227
0
1,082
5,361
3,018
0
2,200
3,161
0
27,890
L
Thanatos
Moags Dad
Thanatos
3,235
618
0
4,817
8,294
3,242
0
537
7,725
0
25,841
L
1,845
255
0
995
5,683
1,663
0
2,014
3,449
33,568
0
L
Cerberus
2,080
205
0
1,928
7,810
4,121
0
1,905
5,863
14,471
0
W
Ullr
5,184
1,751
0
1,615
4,829
1,297
0
1,145
3,611
0
39,278
W
Arachne
5,767
3,652
0
5,582
8,005
2,318
63
391
7,410
0
32,146
W
2,428
242
0
2,334
4,893
4,179
398
0
4,640
30,343
0
W
2,982
188
0
989
4,530
1,212
84
1,454
3,011
41,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
32,172
238
Minions Killed
316
0
Camps Cleared
0
1,004,853
Distance Traveled
965,750
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,021
547
38
3
0
182,946
2
L
Hachiman
4,955
450
51
5
0
177,127
0
L
Nike
5,738
522
70
6
0
210,783
1
L
Thanatos
5,470
497
44
4
0
214,443
2
L
Thoth
5,505
500
60
5
0
190,928
0
L
Cerberus
5,128
466
13
1
0
211,572
0
W
Ullr
6,247
568
66
6
0
192,652
1
W
Arachne
6,965
633
70
6
0
214,746
0
W
Tiamat
6,250
568
60
5
0
170,026
0
W
Janus
6,689
608
82
7
0
205,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role