Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BouttaBumblebust
Atlas
Level 127
God Stats
3W - 6L
1,623 SR
Queue Stats
344W - 277L
1,621 Elo+
Party 1
Mulan
Mulan
Cladd329
Mulan
Level 102
God Stats
5W - 2L
1,711 SR
Queue Stats
346W - 283L
1,695 Elo+
Party 1
Nike
Nike
Kenfernos
Nike
Level 29
God Stats
3W - 1L
1,302 SR
Queue Stats
10W - 6L
1,487 Elo+
Party 1
Zeus
Zeus
totyawesome
Zeus
Level 116
God Stats
14W - 3L
1,705 SR
Queue Stats
73W - 61L
1,524 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,565 Elo+

VS

Team Averages
Level 58
1,596 SR
1,537 Elo+
Zeus
Zeus
SPAMU3L
Zeus
Level 22
God Stats
1W - 1L
1,757 SR
Queue Stats
33W - 18L
1,595 Elo+
Party 3
Guan Yu
Guan Yu
SoapyGrantg77
Guan Yu
Level 122
God Stats
5W - 5L
1,648 SR
Queue Stats
136W - 147L
1,539 Elo+
Party 3
Ymir
Ymir
Spamuel74787
Ymir
Level 13
God Stats
6W - 4L
1,780 SR
Queue Stats
9W - 8L
1,581 Elo+
Party 3
Artemis
Artemis
Tee_Dub418
Artemis
Level 105
God Stats
0W - 2L
1,295 SR
Queue Stats
63W - 68L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
young_fly_gifted
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 0 / 2
6,154
559
1,474
2,741
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 12
6,319
574
4,888
6,790
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Cladd329
Mulan
14
13 / 0 / 3
8,285
753
11,219
7,968
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
11
0 / 0 / 0
6,124
557
1,510
1,920
1,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 4
6,791
617
4,356
5,050
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
SPAMU3L
Zeus
10
0 / 3 / 0
5,442
495
1,790
5,232
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
7
1 / 4 / 1
4,648
423
2,656
10,297
5,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 0
6,107
555
3,110
8,559
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Tee_Dub418
Artemis
9
0 / 5 / 2
5,454
496
3,451
6,993
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
young_fly_gifted
Jormungandr
9
0 / 1 / 0
4,930
448
605
3,110
1,136
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
2
2
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
2
1
W
1
0
12
7
W
Mulan
Cladd329
Mulan
13
0
3
14.5
W
Nike
0
0
0
0
L
Zeus
SPAMU3L
Zeus
0
3
0
0
L
Guan Yu
1
4
1
0.38
L
1
4
0
0.25
L
Artemis
Tee_Dub418
Artemis
0
5
2
0.2
W
3
2
4
2.5
L
Jormungandr
young_fly_gifted
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
11,612
24,469
Taken
34,191
11,847
Mitigated
13,683
8,397
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,474
784
0
1,021
2,741
788
974
780
1,961
0
41,262
W
4,888
2,172
0
1,972
6,790
5,169
0
1,385
5,405
15,352
0
W
Mulan
Cladd329
Mulan
11,219
3,063
0
2,960
7,968
3,497
0
1,970
5,998
0
57,923
W
Nike
1,510
92
0
235
1,920
1,031
148
559
1,361
2,856
25,856
L
Zeus
SPAMU3L
Zeus
1,790
79
0
882
5,232
986
0
518
4,714
29,692
0
L
Guan Yu
2,656
240
497
2,411
10,297
5,884
0
4,028
6,091
0
9,971
L
3,110
783
0
2,073
8,559
3,657
0
1,336
7,217
37,910
3,449
L
Artemis
Tee_Dub418
Artemis
3,451
1,354
0
849
6,993
2,020
0
3,130
3,745
0
26,722
W
4,356
941
0
2,209
5,050
1,362
0
610
4,440
42,591
0
L
Jormungandr
young_fly_gifted
Jormungandr
605
61
0
1,375
3,110
1,136
0
80
3,030
17,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
26,581
354
Minions Killed
269
0
Camps Cleared
0
1,028,324
Distance Traveled
919,159
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,154
559
86
8
0
204,182
2
W
Atlas
6,319
574
20
2
0
214,589
1
W
Mulan
8,285
753
102
9
0
243,686
1
W
Nike
6,124
557
59
5
0
172,979
0
L
Zeus
5,442
495
77
7
0
182,954
2
L
Guan Yu
4,648
423
17
2
0
246,907
3
L
Ymir
6,107
555
84
8
0
197,615
1
L
Artemis
5,454
496
54
5
0
169,839
1
W
Zeus
6,791
617
87
8
0
192,888
1
L
Jormungandr
4,930
448
37
3
0
121,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role