Player Matchup

Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lucho_n12
Fenrir
Level 140
God Stats
2W - 2L
1,767 SR
Queue Stats
24W - 14L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
OmegaEffect
Tsukuyomi
Level 121
God Stats
2W - 4L
1,539 SR
Queue Stats
223W - 215L
1,476 Elo+
Party 3
Apollo
Apollo
Renato-RRC
Apollo
Level 121
God Stats
9W - 5L
1,605 SR
Queue Stats
304W - 303L
1,411 Elo+
Solo
Anubis
Anubis
XTIGERSTARX
Anubis
Level 137
God Stats
9W - 13L
1,507 SR
Queue Stats
176W - 184L
1,473 Elo+
Party 3
Team Averages
Level 127
1,584 SR
1,487 Elo+

VS

Team Averages
Level 86
1,482 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
DeepFriedRanger
Cu Chulainn
Level 72
God Stats
4W - 4L
1,458 SR
Queue Stats
96W - 111L
1,396 Elo+
Party 2
Neith
Neith
Praetor_X
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,442 Elo+
Party 1
Serqet
Serqet
katerina_1997
Serqet
Level 100
God Stats
5W - 9L
1,454 SR
Queue Stats
120W - 130L
1,407 Elo+
Party 2
Chang'e
Chang'e
tugglewar1
Chang'e
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
xNano_Cell
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 86L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
5 / 2 / 0
5,034
839
4,762
4,806
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Lucho_n12
Fenrir
6
0 / 0 / 1
3,566
594
867
4,113
1,185
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Tsukuyomi
OmegaEffect
Tsukuyomi
1
0 / 0 / 0
2,739
457
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Renato-RRC
Apollo
7
0 / 1 / 0
3,705
618
1,275
3,896
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
1
0 / 0 / 0
2,739
457
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeepFriedRanger
Cu Chulainn
8
1 / 1 / 0
4,416
736
2,062
3,150
1,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Praetor_X
Neith
7
1 / 0 / 0
4,005
668
1,336
1,681
560
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 0 / 0
4,553
759
933
4,004
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
tugglewar1
Chang'e
7
0 / 4 / 1
4,125
688
1,675
4,148
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
xNano_Cell
Cthulhu
6
0 / 0 / 0
3,944
657
458
4,669
1,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
3
3
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
2
0
2.5
W
Cu Chulainn
DeepFriedRanger
Cu Chulainn
1
1
0
1
L
Fenrir
Lucho_n12
Fenrir
0
0
1
0.5
L
Tsukuyomi
OmegaEffect
Tsukuyomi
0
0
0
0
W
Neith
Praetor_X
Neith
1
0
0
1
L
Apollo
Renato-RRC
Apollo
0
1
0
0
L
Anubis
0
0
0
0
W
1
0
0
1
W
Chang'e
tugglewar1
Chang'e
0
4
1
0.13
W
Cthulhu
xNano_Cell
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,904
Damage
6,464
12,815
Taken
17,652
3,302
Mitigated
5,733
4,428
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,762
2,110
166
1,707
4,806
1,202
129
1,555
3,025
24,201
0
W
Cu Chulainn
DeepFriedRanger
Cu Chulainn
2,062
604
0
926
3,150
1,567
574
1,265
1,885
0
15,819
L
Fenrir
Lucho_n12
Fenrir
867
214
87
1,034
4,113
1,185
0
38
4,075
0
9,275
L
Tsukuyomi
OmegaEffect
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Praetor_X
Neith
1,336
450
0
277
1,681
560
0
0
1,681
0
19,121
L
Apollo
Renato-RRC
Apollo
1,275
918
0
1,434
3,896
915
0
458
3,438
0
16,851
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
933
91
0
2,348
4,004
1,099
0
738
3,266
0
22,424
W
Chang'e
tugglewar1
Chang'e
1,675
291
107
910
4,148
1,160
29
2,759
1,389
15,539
0
W
Cthulhu
xNano_Cell
Cthulhu
458
0
478
1,180
4,669
1,347
0
503
4,166
11,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,783
Gold Earned
21,043
95
Minions Killed
191
0
Camps Cleared
0
372,166
Distance Traveled
639,659
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,034
839
45
8
0
125,144
2
W
Cu Chulainn
4,416
736
35
6
0
129,052
1
L
Fenrir
3,566
594
17
3
0
140,986
0
L
Tsukuyomi
2,739
457
0
0
0
0
0
W
Neith
4,005
668
41
7
0
109,687
2
L
Apollo
3,705
618
33
6
0
101,134
2
L
Anubis
2,739
457
0
0
0
4,902
0
W
Serqet
4,553
759
62
10
0
142,205
2
W
Chang'e
4,125
688
34
6
0
125,161
0
W
Cthulhu
3,944
657
19
3
0
133,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role