Player Matchup

Baron Samedi
Baron Samedi
Chowder859
Baron Samedi
Level 60
God Stats
19W - 19L
1,476 SR
Queue Stats
108W - 132L
1,378 Elo+
Solo
Charybdis
Charybdis
MindsReaper
Charybdis
Level 81
God Stats
6W - 12L
1,425 SR
Queue Stats
306W - 528L
1,323 Elo+
Solo
Susano
Susano
x8_Lori_8x
Susano
Level 59
God Stats
0W - 1L
1,305 SR
Queue Stats
196W - 182L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
xXSatuRXx1
Cthulhu
Level 101
God Stats
15W - 10L
1,571 SR
Queue Stats
329W - 358L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
xx_paul_real_xx
Gilgamesh
Level 17
God Stats
3W - 7L
1,125 SR
Queue Stats
11W - 27L
1,276 Elo+
Party 1
Team Averages
Level 64
1,380 SR
1,360 Elo+

VS

Team Averages
Level 61
1,543 SR
1,358 Elo+
Jing Wei
Jing Wei
Alexisturk21
Jing Wei
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
63W - 98L
1,305 Elo+
Party 2
Janus
Janus
HarryMac_Roldi
Janus
Level 67
God Stats
5W - 7L
1,138 SR
Queue Stats
65W - 100L
1,321 Elo+
Party 2
Awilix
Awilix
enLaTraba_420
Awilix
Level 47
God Stats
35W - 21L
1,686 SR
Queue Stats
155W - 111L
1,459 Elo+
Solo
Vulcan
Vulcan
flex06200
Vulcan
Level 62
God Stats
3W - 0L
1,884 SR
Queue Stats
159W - 234L
1,316 Elo+
Solo
Mulan
Mulan
neganonino
Mulan
Level 63
God Stats
20W - 14L
1,509 SR
Queue Stats
35W - 29L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chowder859
Baron Samedi
14
6 / 8 / 5
8,631
508
7,142
13,156
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
MindsReaper
Charybdis
16
7 / 5 / 3
9,375
551
8,039
11,480
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
x8_Lori_8x
Susano
16
4 / 4 / 4
9,798
576
7,590
11,218
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
xXSatuRXx1
Cthulhu
13
4 / 5 / 5
8,583
505
5,996
16,496
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
xx_paul_real_xx
Gilgamesh
14
3 / 3 / 2
8,180
481
2,798
12,189
8,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexisturk21
Jing Wei
13
1 / 3 / 10
7,677
452
6,327
9,863
2,905
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 7
8,556
503
6,247
7,834
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
21 / 1 / 3
11,902
700
21,607
9,492
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
flex06200
Vulcan
9
0 / 9 / 2
6,166
363
4,095
8,886
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
14
0 / 6 / 2
8,379
493
4,643
11,882
5,719
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
24
Kills
25
25
Deaths
24
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alexisturk21
Jing Wei
1
3
10
2
L
Baron Samedi
Chowder859
Baron Samedi
6
8
5
1.06
W
3
5
7
1.3
L
Charybdis
MindsReaper
Charybdis
7
5
3
1.7
W
21
1
3
22.5
W
Vulcan
flex06200
Vulcan
0
9
2
0.11
W
Mulan
0
6
2
0.17
L
Susano
x8_Lori_8x
Susano
4
4
4
1.5
L
Cthulhu
xXSatuRXx1
Cthulhu
4
5
5
1.3
L
Gilgamesh
xx_paul_real_xx
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,565
Damage
42,919
64,539
Taken
47,957
35,867
Mitigated
16,859
12,215
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alexisturk21
Jing Wei
6,327
3,640
81
3,416
9,863
2,905
159
3,813
5,998
0
27,416
L
Baron Samedi
Chowder859
Baron Samedi
7,142
632
308
1,591
13,156
4,526
34
4,153
8,720
36,771
0
W
6,247
227
0
1,168
7,834
2,176
701
3,528
4,106
43,187
0
L
Charybdis
MindsReaper
Charybdis
8,039
2,530
156
3,533
11,480
3,227
595
1,943
9,423
0
73,649
W
21,607
8,678
0
3,315
9,492
3,789
0
1,565
7,778
0
76,318
W
Vulcan
flex06200
Vulcan
4,095
1,521
0
250
8,886
2,270
0
2,207
6,618
24,638
0
W
Mulan
4,643
739
0
2,214
11,882
5,719
0
1,591
9,909
0
41,612
L
Susano
x8_Lori_8x
Susano
7,590
2,147
0
4,291
11,218
3,722
0
510
10,688
0
64,171
L
Cthulhu
xXSatuRXx1
Cthulhu
5,996
80
41
1,771
16,496
15,696
15
2,853
13,177
27,757
0
L
Gilgamesh
xx_paul_real_xx
Gilgamesh
2,798
272
0
524
12,189
8,696
0
0
12,189
203
29,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
42,680
447
Minions Killed
373
0
Camps Cleared
0
1,584,203
Distance Traveled
1,634,046
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,677
452
49
3
0
343,434
2
L
Baron Samedi
8,631
508
64
4
0
302,393
1
W
Janus
8,556
503
89
5
0
324,110
0
L
Charybdis
9,375
551
138
8
0
305,244
4
W
Awilix
11,902
700
111
7
0
417,051
0
W
Vulcan
6,166
363
37
2
0
273,585
4
W
Mulan
8,379
493
87
5
0
275,866
0
L
Susano
9,798
576
112
7
0
362,256
0
L
Cthulhu
8,583
505
55
3
0
327,340
4
L
Gilgamesh
8,180
481
78
5
0
286,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role