Player Matchup

Awilix
Awilix
Killshot_DKS
Awilix
Level 107
God Stats
8W - 4L
1,456 SR
Queue Stats
181W - 184L
1,471 Elo+
Party 1
Odin
Odin
Legionsofmany
Odin
Level 49
God Stats
2W - 0L
1,721 SR
Queue Stats
20W - 26L
1,428 Elo+
Solo
Artio
Artio
lTuMb4x
Artio
Level 59
God Stats
39W - 19L
1,597 SR
Queue Stats
295W - 284L
1,516 Elo+
Party 1
Rama
Rama
pablojm12
Rama
Level 101
God Stats
15W - 12L
1,596 SR
Queue Stats
220W - 222L
1,494 Elo+
Party 1
Anubis
Anubis
qOkita
Anubis
Level 28
God Stats
24W - 12L
1,345 SR
Queue Stats
95W - 81L
1,455 Elo+
Party 1
Team Averages
Level 69
1,543 SR
1,473 Elo+

VS

Team Averages
Level 66
1,616 SR
1,484 Elo+
Thanatos
Thanatos
Lil_Nikren
Thanatos
Level 38
God Stats
2W - 6L
1,500 SR
Queue Stats
74W - 105L
1,347 Elo+
Party 3
Ymir
Ymir
Rose_is_love
Ymir
Level 29
God Stats
1W - 1L
1,974 SR
Queue Stats
74W - 59L
1,509 Elo+
Party 2
Achilles
Achilles
Sir_Maulwurf
Achilles
Level 102
God Stats
51W - 39L
1,590 SR
Queue Stats
315W - 257L
1,591 Elo+
Party 2
Neith
Neith
Stern20
Neith
Level 40
God Stats
69W - 71L
1,514 SR
Queue Stats
146W - 148L
1,449 Elo+
Solo
Merlin
Merlin
tamaraleonie01
Merlin
Level 122
God Stats
2W - 6L
1,502 SR
Queue Stats
201W - 194L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
21 / 6 / 5
14,842
594
31,377
22,526
9,497
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 2 / 8
12,745
510
10,441
15,063
12,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
lTuMb4x
Artio
18
4 / 1 / 26
13,707
548
13,661
26,088
36,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
20
10 / 2 / 14
14,290
572
22,199
18,456
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
qOkita
Anubis
16
0 / 4 / 13
11,306
452
11,306
16,168
7,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lil_Nikren
Thanatos
15
3 / 12 / 1
10,529
421
8,792
22,497
7,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 9 / 4
8,858
354
7,541
25,652
26,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Sir_Maulwurf
Achilles
20
9 / 4 / 1
13,455
538
15,983
22,760
31,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Stern20
Neith
16
0 / 8 / 0
10,080
403
12,308
18,273
6,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 5
11,665
467
22,948
18,332
7,748
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
38
Kills
15
15
Deaths
38
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
21
6
5
3.92
W
3
2
8
3.5
L
Thanatos
Lil_Nikren
Thanatos
3
12
1
0.29
L
0
9
4
0.22
L
Achilles
Sir_Maulwurf
Achilles
9
4
1
2.38
L
Neith
Stern20
Neith
0
8
0
0
W
Artio
lTuMb4x
Artio
4
1
26
17
W
Rama
10
2
14
8.5
W
Anubis
qOkita
Anubis
0
4
13
1.63
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,984
Damage
67,572
98,301
Taken
107,514
73,336
Mitigated
79,706
31,930
Healing
21,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
31,377
12,817
0
3,918
22,526
9,497
420
9,428
13,098
0
107,328
W
10,441
1,285
0
525
15,063
12,720
757
3,297
11,766
11,066
72,625
L
Thanatos
Lil_Nikren
Thanatos
8,792
2,534
0
8,989
22,497
7,975
0
2,698
19,799
0
61,256
L
7,541
1,213
662
2,263
25,652
26,420
0
7,514
18,138
22,234
0
L
Achilles
Sir_Maulwurf
Achilles
15,983
3,011
0
3,783
22,760
31,001
0
7,846
14,914
0
76,576
L
Neith
Stern20
Neith
12,308
6,543
0
1,441
18,273
6,562
688
4,301
13,972
0
82,619
W
Artio
lTuMb4x
Artio
13,661
1,045
3,750
6,685
26,088
36,164
572
5,933
20,155
39,177
0
W
Rama
22,199
19,644
0
10,562
18,456
7,126
9,357
3,819
14,637
0
113,841
W
Anubis
qOkita
Anubis
11,306
439
0
6,490
16,168
7,829
508
8,012
8,156
58,089
0
L
22,948
2,003
93
4,294
18,332
7,748
228
4,659
13,673
95,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,890
Gold Earned
54,587
580
Minions Killed
557
0
Camps Cleared
0
2,394,526
Distance Traveled
2,118,967
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,842
594
113
5
0
535,733
4
W
Odin
12,745
510
145
6
0
466,512
1
L
Thanatos
10,529
421
101
4
0
421,746
2
L
Ymir
8,858
354
17
1
0
446,300
0
L
Achilles
13,455
538
155
6
0
471,434
3
L
Neith
10,080
403
144
6
0
351,911
2
W
Artio
13,707
548
49
2
0
499,981
1
W
Rama
14,290
572
172
7
0
436,580
1
W
Anubis
11,306
452
101
4
0
455,720
3
L
Merlin
11,665
467
140
6
0
427,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role