Player Matchup

Hel
Hel
BobOmastoras
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,382 Elo+
Solo
Neith
Neith
IngoLenßen01
Neith
Level 60
God Stats
102W - 118L
1,462 SR
Queue Stats
125W - 150L
1,370 Elo+
Solo
Mulan
Mulan
Meellooo
Mulan
Level 29
God Stats
9W - 8L
1,798 SR
Queue Stats
87W - 89L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
iricksizzler
Aphrodite
Level 64
God Stats
16W - 23L
1,404 SR
Queue Stats
55W - 66L
1,404 Elo+
Solo
Bakasura
Bakasura
rsskilzz
Bakasura
Level 84
God Stats
6W - 7L
1,517 SR
Queue Stats
63W - 56L
1,514 Elo+
Party 1
Team Averages
Level 56
1,536 SR
1,441 Elo+

VS

Team Averages
Level 107
1,638 SR
1,524 Elo+
Kuzenbo
Kuzenbo
LowSav
Kuzenbo
Level 129
God Stats
3W - 1L
1,569 SR
Queue Stats
297W - 275L
1,517 Elo+
Party 2
King Arthur
King Arthur
Nekoda
King Arthur
Level 158
God Stats
7W - 5L
1,486 SR
Queue Stats
534W - 522L
1,537 Elo+
Party 2
Bacchus
Bacchus
PeppePig
Bacchus
Level 48
God Stats
4W - 4L
1,920 SR
Queue Stats
69W - 60L
1,551 Elo+
Party 2
Izanami
Izanami
kukulkantt
Izanami
Level 88
God Stats
35W - 22L
1,639 SR
Queue Stats
266W - 279L
1,484 Elo+
Solo
Amaterasu
Amaterasu
mikymatrix
Amaterasu
Level 114
God Stats
12W - 8L
1,578 SR
Queue Stats
293W - 304L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,750
438
2,167
11,067
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 0
9,005
450
13,030
15,071
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Meellooo
Mulan
17
3 / 2 / 2
10,656
533
13,263
16,873
15,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
iricksizzler
Aphrodite
14
0 / 6 / 1
8,496
425
4,794
11,853
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
rsskilzz
Bakasura
17
2 / 2 / 1
9,976
499
8,591
12,857
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LowSav
Kuzenbo
18
3 / 0 / 9
11,402
570
8,153
9,607
8,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Nekoda
King Arthur
18
2 / 4 / 1
11,363
568
10,888
18,201
13,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
PeppePig
Bacchus
13
3 / 0 / 11
9,205
460
6,193
9,632
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
kukulkantt
Izanami
19
9 / 1 / 6
12,200
610
14,297
13,567
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
mikymatrix
Amaterasu
18
3 / 3 / 9
11,197
560
8,211
17,899
10,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
20
20
Deaths
8
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
2
5
0
0.4
W
Kuzenbo
LowSav
Kuzenbo
3
0
9
7.5
L
Mulan
Meellooo
Mulan
3
2
2
2
W
King Arthur
Nekoda
King Arthur
2
4
1
0.63
W
Bacchus
PeppePig
Bacchus
3
0
11
8.5
L
Aphrodite
iricksizzler
Aphrodite
0
6
1
0.08
W
Izanami
kukulkantt
Izanami
9
1
6
12
W
Amaterasu
mikymatrix
Amaterasu
3
3
9
2.5
L
Bakasura
rsskilzz
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,845
Damage
47,742
67,721
Taken
68,906
35,389
Mitigated
46,225
25,385
Healing
22,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,167
29
643
3,545
11,067
3,418
0
4,761
6,306
52,370
0
L
13,030
7,420
35
4,571
15,071
3,318
716
2,799
12,272
0
72,773
W
Kuzenbo
LowSav
Kuzenbo
8,153
1,889
0
3,358
9,607
8,114
17
2,147
6,772
72,728
0
L
Mulan
Meellooo
Mulan
13,263
770
0
6,689
16,873
15,326
0
1,057
15,816
2,935
70,747
W
King Arthur
Nekoda
King Arthur
10,888
895
0
7,162
18,201
13,047
64
1,380
15,782
3,111
73,706
W
Bacchus
PeppePig
Bacchus
6,193
429
0
2,238
9,632
10,174
0
2,334
6,983
18,251
0
L
Aphrodite
iricksizzler
Aphrodite
4,794
370
2,338
4,036
11,853
7,859
296
3,994
7,859
33,336
0
W
Izanami
kukulkantt
Izanami
14,297
9,664
0
7,343
13,567
4,808
936
1,818
11,749
0
114,154
W
Amaterasu
mikymatrix
Amaterasu
8,211
3,917
0
2,673
17,899
10,082
0
1,652
15,445
0
96,454
L
Bakasura
rsskilzz
Bakasura
8,591
5,731
0
3,528
12,857
5,468
0
2,358
10,499
0
68,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
55,367
608
Minions Killed
604
0
Camps Cleared
0
1,797,139
Distance Traveled
2,028,923
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,750
438
135
7
0
368,366
4
L
Neith
9,005
450
106
5
0
303,173
4
W
Kuzenbo
11,402
570
122
6
0
411,621
2
L
Mulan
10,656
533
153
8
0
327,239
5
W
King Arthur
11,363
568
138
7
0
372,506
5
W
Bacchus
9,205
460
25
1
0
436,405
7
L
Aphrodite
8,496
425
70
4
0
361,883
5
W
Izanami
12,200
610
190
10
0
371,164
5
W
Amaterasu
11,197
560
129
6
0
437,227
8
L
Bakasura
9,976
499
144
7
0
436,478
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role