Player Matchup

Hades
Hades
Gondra25
Hades
Level 103
God Stats
2W - 2L
1,761 SR
Queue Stats
38W - 36L
1,529 Elo+
Party 2
Medusa
Medusa
Xxortiz16xX
Medusa
Level 69
God Stats
3W - 8L
1,617 SR
Queue Stats
204W - 226L
1,552 Elo+
Solo
Sobek
Sobek
santroz3
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,640 Elo+
Party 2
Team Averages
Level 78
1,626 SR
1,574 Elo+

VS

Team Averages
Level 91
1,443 SR
1,310 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Axillturbohisoka
Kuzenbo
Level 87
God Stats
25W - 36L
1,330 SR
Queue Stats
172W - 278L
1,249 Elo+
Party 1
Fenrir
Fenrir
denekia
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 203L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gondra25
Hades
13
3 / 5 / 12
9,499
679
14,549
14,147
11,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
15
10 / 4 / 4
10,815
773
17,579
13,604
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
santroz3
Sobek
12
4 / 4 / 10
10,188
728
7,045
18,188
23,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
9 / 0 / 2
11,465
819
19,659
9,261
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 5 / 8
10,036
717
10,330
21,832
28,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
denekia
Fenrir
11
1 / 12 / 8
8,857
633
7,844
15,185
5,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
13
13
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
0
2
10
W
3
5
8
1.4
L
Hades
Gondra25
Hades
3
5
12
1.8
L
Medusa
10
4
4
3
W
Fenrir
denekia
Fenrir
1
12
8
0.42
L
Sobek
santroz3
Sobek
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,173
Damage
37,833
45,939
Taken
46,278
41,300
Mitigated
39,454
12,534
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,659
781
0
3,124
9,261
5,285
10
5,863
3,168
55,512
0
W
10,330
2,975
203
4,760
21,832
28,483
263
7,826
13,649
17,785
0
L
Hades
Gondra25
Hades
14,549
3,578
405
4,017
14,147
11,778
284
8,803
4,874
36,201
0
L
Medusa
17,579
10,108
0
3,902
13,604
6,060
725
10,817
2,421
0
59,177
W
Fenrir
denekia
Fenrir
7,844
1,462
140
1,069
15,185
5,686
0
7,542
7,351
0
12,307
L
Sobek
santroz3
Sobek
7,045
935
0
4,210
18,188
23,462
313
9,328
8,244
10,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
30,358
185
Minions Killed
134
7
Camps Cleared
5
736,668
Distance Traveled
805,754
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,465
819
107
8
3
309,299
2
W
Kuzenbo
10,036
717
15
1
1
269,767
1
L
Hades
9,499
679
64
5
3
236,754
2
L
Medusa
10,815
773
111
8
4
247,748
3
W
Fenrir
8,857
633
12
1
1
226,688
0
L
Sobek
10,188
728
10
1
0
252,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role