Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
JshRynR
He Bo
Level 89
God Stats
1W - 2L
1,653 SR
Queue Stats
115W - 83L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
KeenanTheKettle
Guan Yu
Level 116
God Stats
3W - 2L
1,822 SR
Queue Stats
168W - 144L
1,602 Elo+
Party 2
Pele
Pele
ParentalControl
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,579 Elo+
Solo
Hun Batz
Hun Batz
ShizzyMcCreepy
Hun Batz
Level 79
God Stats
0W - 2L
1,513 SR
Queue Stats
136W - 110L
1,563 Elo+
Party 2
Team Averages
Level 91
1,598 SR
1,566 Elo+

VS

Team Averages
Level 98
1,472 SR
1,518 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ATrueTreeNinja
Terra
Level 121
God Stats
1W - 2L
1,502 SR
Queue Stats
105W - 107L
1,539 Elo+
Solo
Persephone
Persephone
Filipitripi
Persephone
Level 109
God Stats
2W - 3L
1,423 SR
Queue Stats
171W - 179L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
Jekksn
Sun Wukong
Level 108
God Stats
2W - 3L
1,307 SR
Queue Stats
114W - 104L
1,522 Elo+
Solo
Chiron
Chiron
jartogrifa
Chiron
Level 128
God Stats
4W - 2L
1,627 SR
Queue Stats
172W - 177L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 6 / 6
9,616
687
14,009
11,170
7,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
JshRynR
He Bo
13
2 / 10 / 9
8,702
622
13,633
13,576
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 7
10,067
719
11,533
18,483
23,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 5 / 6
10,087
721
13,803
13,090
5,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
17
2 / 6 / 5
9,007
643
10,391
14,103
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
5 / 2 / 19
11,380
813
13,073
9,826
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 20
10,913
780
4,308
17,373
20,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Filipitripi
Persephone
18
6 / 5 / 20
11,786
842
14,091
14,540
5,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Jekksn
Sun Wukong
19
10 / 4 / 17
11,639
831
17,980
25,561
18,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
jartogrifa
Chiron
16
7 / 4 / 13
10,380
741
13,053
12,626
4,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
121
16
Kills
32
32
Deaths
17
33
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
6
1
W
Kukulkan
 
Kukulkan
5
2
19
7.25
W
4
2
20
7
W
Persephone
Filipitripi
Persephone
6
5
20
3.2
W
Sun Wukong
Jekksn
Sun Wukong
10
4
17
4.63
L
He Bo
JshRynR
He Bo
2
10
9
0.65
L
3
5
7
1.3
L
6
5
6
1.8
L
Hun Batz
2
6
5
0.75
W
Chiron
jartogrifa
Chiron
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,369
Damage
62,505
70,422
Taken
79,926
46,663
Mitigated
53,456
20,942
Healing
42,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,009
518
1,065
2,207
11,170
7,054
81
5,410
5,700
31,421
0
W
Kukulkan
 
Kukulkan
13,073
917
1,329
1,103
9,826
4,287
1,816
2,590
7,236
38,086
0
W
4,308
436
11,090
7,613
17,373
20,373
888
6,030
11,343
6,084
0
W
Persephone
Filipitripi
Persephone
14,091
1,608
1,908
2,626
14,540
5,775
1,324
3,295
11,240
27,354
0
W
Sun Wukong
Jekksn
Sun Wukong
17,980
2,392
2,008
9,797
25,561
18,442
1,201
11,245
13,566
0
35,359
L
He Bo
JshRynR
He Bo
13,633
458
267
1,243
13,576
4,462
0
6,668
6,866
19,480
0
L
11,533
957
3,843
7,173
18,483
23,186
0
7,099
11,350
0
21,880
L
13,803
1,338
568
2,545
13,090
5,050
0
6,418
6,652
0
24,640
L
Hun Batz
10,391
1,608
221
1,810
14,103
6,911
0
5,681
8,382
0
22,284
W
Chiron
jartogrifa
Chiron
13,053
5,582
1,965
2,712
12,626
4,579
2,276
4,481
8,095
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,479
Gold Earned
56,098
120
Minions Killed
145
0
Camps Cleared
0
1,234,492
Distance Traveled
1,231,719
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,616
687
41
3
0
239,896
1
W
Kukulkan
11,380
813
49
4
0
230,866
0
W
Terra
10,913
780
2
0
0
251,150
1
W
Persephone
11,786
842
34
2
0
233,843
1
W
Sun Wukong
11,639
831
27
2
0
267,285
3
L
He Bo
8,702
622
18
1
0
204,711
0
L
Guan Yu
10,067
719
20
1
0
272,527
1
L
Pele
10,087
721
17
1
0
260,832
1
L
Hun Batz
9,007
643
24
2
0
256,526
1
W
Chiron
10,380
741
33
2
0
248,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role