Player Matchup

Sol
Sol
Bless_My_Ar15
Sol
Level 23
God Stats
3W - 3L
1,492 SR
Queue Stats
48W - 53L
1,456 Elo+
Party 4
Chaac
Chaac
Calquerer
Chaac
Level 88
God Stats
10W - 3L
1,808 SR
Queue Stats
189W - 182L
1,525 Elo+
Party 2
Cabrakan
Cabrakan
Pepe723-
Cabrakan
Level 15
God Stats
3W - 1L
1,854 SR
Queue Stats
20W - 13L
1,641 Elo+
Party 2
Ne Zha
Ne Zha
ScottTheComeGuy
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 192L
1,500 Elo+
Party 4
Ullr
Ullr
itsTiamat
Ullr
Level 120
God Stats
13W - 10L
1,558 SR
Queue Stats
466W - 439L
1,553 Elo+
Party 2
Team Averages
Level 71
1,642 SR
1,535 Elo+

VS

Team Averages
Level 53
1,486 SR
1,586 Elo+
Set
Set
 
Set
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Big_Dadu
Nemesis
Level 41
God Stats
0W - 1L
1,297 SR
Queue Stats
88W - 94L
1,472 Elo+
Party 1
Freya
Freya
CrypticHail
Freya
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 95L
1,724 Elo+
Solo
Geb
Geb
Gogmaz
Geb
Level 97
God Stats
1W - 3L
1,631 SR
Queue Stats
247W - 253L
1,438 Elo+
Party 3
Izanami
Izanami
Legion1271
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,799 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
6,887
492
8,490
8,377
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Calquerer
Chaac
13
4 / 0 / 4
8,158
583
6,575
7,556
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Pepe723-
Cabrakan
10
0 / 1 / 7
6,920
494
4,552
7,858
6,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 1 / 4
8,084
577
8,171
8,961
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
14
8 / 1 / 2
8,828
631
9,286
6,845
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 1 / 1
8,047
575
7,204
10,241
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Big_Dadu
Nemesis
11
0 / 4 / 1
6,269
448
2,834
8,335
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 5 / 2
6,606
472
7,570
10,584
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
Gogmaz
Geb
10
0 / 3 / 3
6,010
429
3,762
12,616
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Legion1271
Izanami
10
0 / 4 / 1
6,025
430
4,060
7,265
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
7
7
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
1
1
4.5
L
Nemesis
Big_Dadu
Nemesis
0
4
1
0.13
W
0
4
5
0.63
W
Chaac
Calquerer
Chaac
4
0
4
6
L
3
5
2
0.8
L
Geb
Gogmaz
Geb
0
3
3
0.5
L
Izanami
Legion1271
Izanami
0
4
1
0.13
W
Cabrakan
Pepe723-
Cabrakan
0
1
7
3.5
W
5
1
4
7
W
Ullr
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
25,430
39,597
Taken
49,041
21,962
Mitigated
22,981
14,465
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,204
2,135
0
3,996
10,241
3,854
0
2,797
7,407
0
54,690
L
Nemesis
Big_Dadu
Nemesis
2,834
192
0
2,102
8,335
4,199
0
1,711
6,080
0
24,576
W
8,490
3,398
0
2,995
8,377
2,748
0
4,508
3,869
40,807
0
W
Chaac
Calquerer
Chaac
6,575
783
0
4,756
7,556
5,971
234
826
6,303
0
40,394
L
7,570
3,226
0
3,422
10,584
3,700
0
3,068
7,438
34,248
0
L
Geb
Gogmaz
Geb
3,762
517
659
3,267
12,616
9,354
0
3,697
8,876
14,720
0
L
Izanami
Legion1271
Izanami
4,060
2,832
0
1,043
7,265
1,874
0
1,769
5,451
0
37,961
W
Cabrakan
Pepe723-
Cabrakan
4,552
722
1,931
2,133
7,858
6,868
162
2,276
5,543
13,134
0
W
8,171
2,168
0
1,081
8,961
4,055
0
2,549
6,412
0
53,631
W
Ullr
9,286
4,508
0
1,569
6,845
2,320
1,040
1,173
5,672
0
63,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
32,957
403
Minions Killed
343
0
Camps Cleared
0
1,378,912
Distance Traveled
1,324,068
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,047
575
118
8
0
293,696
2
L
Nemesis
6,269
448
63
5
0
265,818
1
W
Sol
6,887
492
66
5
0
244,619
3
W
Chaac
8,158
583
101
7
0
280,257
0
L
Freya
6,606
472
60
4
0
248,192
6
L
Geb
6,010
429
11
1
0
266,804
8
L
Izanami
6,025
430
91
7
0
249,558
1
W
Cabrakan
6,920
494
16
1
0
271,772
6
W
Ne Zha
8,084
577
99
7
0
307,912
2
W
Ullr
8,828
631
121
9
0
274,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role