Player Matchup

Ymir
Ymir
Iabradoor
Ymir
Level 10
God Stats
1W - 3L
1,711 SR
Queue Stats
16W - 32L
1,502 Elo+
Party 1
Kali
Kali
ItsZonline
Kali
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
793W - 731L
1,555 Elo+
Party 3
Heimdallr
Heimdallr
Kylyda
Heimdallr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 53L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
UkzFinestWolff
Baron Samedi
Level 47
God Stats
15W - 11L
1,796 SR
Queue Stats
40W - 59L
1,348 Elo+
Party 1
Janus
Janus
xmanutdx_ali
Janus
Level 136
God Stats
20W - 27L
1,507 SR
Queue Stats
790W - 708L
1,530 Elo+
Party 3
Team Averages
Level 70
1,603 SR
1,457 Elo+

VS

Team Averages
Level 103
1,533 SR
1,481 Elo+
Ganesha
Ganesha
Armadillo1512
Ganesha
Level 137
God Stats
6W - 8L
1,477 SR
Queue Stats
357W - 313L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
Crusader1175162
Erlang Shen
Level 35
God Stats
2W - 1L
1,730 SR
Queue Stats
97W - 97L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
Il nasty lI
Ao Kuang
Level 145
God Stats
7W - 4L
1,447 SR
Queue Stats
347W - 292L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
Janober930
Zhong Kui
Level 73
God Stats
9W - 5L
1,534 SR
Queue Stats
125W - 103L
1,515 Elo+
Party 2
Anhur
Anhur
WarriorKallas
Anhur
Level 123
God Stats
4W - 5L
1,478 SR
Queue Stats
240W - 228L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 3
7,503
417
2,611
17,471
9,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 3 / 5
10,299
572
10,628
16,525
7,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Kylyda
Heimdallr
13
2 / 9 / 1
8,184
455
8,527
15,101
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
UkzFinestWolff
Baron Samedi
14
2 / 4 / 0
8,709
484
7,771
8,707
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 1
10,215
568
7,770
9,442
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 0 / 8
9,186
510
7,963
13,999
13,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Crusader1175162
Erlang Shen
15
7 / 2 / 3
9,780
543
11,888
10,249
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Il nasty lI
Ao Kuang
19
4 / 1 / 0
11,367
632
3,333
14,498
10,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Janober930
Zhong Kui
16
1 / 3 / 4
9,487
527
8,164
12,877
8,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 3 / 4
10,972
610
14,122
11,208
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
21
21
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
8
4
W
Erlang Shen
Crusader1175162
Erlang Shen
7
2
3
4.25
L
Ymir
0
3
3
0.5
W
Ao Kuang
Il nasty lI
Ao Kuang
4
1
0
4
L
3
3
5
1.83
W
Zhong Kui
Janober930
Zhong Kui
1
3
4
1
L
Heimdallr
Kylyda
Heimdallr
2
9
1
0.28
L
Baron Samedi
UkzFinestWolff
Baron Samedi
2
4
0
0.5
W
9
3
4
3.67
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
45,470
67,246
Taken
62,831
26,152
Mitigated
40,094
17,215
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
7,963
619
2,048
2,384
13,999
13,365
190
3,161
10,682
33,952
0
W
Erlang Shen
Crusader1175162
Erlang Shen
11,888
6,529
0
2,111
10,249
4,178
0
2,663
7,492
0
63,283
L
Ymir
2,611
1,153
0
4,433
17,471
9,736
171
2,905
14,566
24,191
0
W
Ao Kuang
Il nasty lI
Ao Kuang
3,333
560
0
5,723
14,498
10,866
80
5,127
9,371
85,902
0
L
10,628
4,706
0
5,476
16,525
7,988
59
5,138
11,387
0
83,265
W
Zhong Kui
Janober930
Zhong Kui
8,164
392
0
6,886
12,877
8,368
824
5,297
7,236
70,946
0
L
Heimdallr
Kylyda
Heimdallr
8,527
4,733
0
1,496
15,101
2,399
239
2,658
12,443
0
34,164
L
Baron Samedi
UkzFinestWolff
Baron Samedi
7,771
397
960
1,481
8,707
3,253
900
4,359
4,348
39,337
0
W
14,122
6,492
0
3,638
11,208
3,317
186
1,310
9,898
0
63,149
L
7,770
803
96
3,273
9,442
2,776
142
4,400
5,042
80,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
50,792
478
Minions Killed
517
0
Camps Cleared
0
1,642,378
Distance Traveled
1,880,372
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,186
510
17
1
0
389,344
1
W
Erlang Shen
9,780
543
84
5
0
411,095
3
L
Ymir
7,503
417
60
3
0
257,702
0
W
Ao Kuang
11,367
632
157
9
0
351,906
1
L
Kali
10,299
572
124
7
0
394,491
2
W
Zhong Kui
9,487
527
131
7
0
350,256
0
L
Heimdallr
8,184
455
47
3
0
302,894
1
L
Baron Samedi
8,709
484
75
4
0
317,087
3
W
Anhur
10,972
610
128
7
0
377,771
5
L
Janus
10,215
568
172
10
0
370,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role