Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GHOST1887ZELL
Jormungandr
Level 133
God Stats
2W - 2L
1,600 SR
Queue Stats
206W - 215L
1,466 Elo+
Solo
Kukulkan
Kukulkan
TRAVAD0
Kukulkan
Level 147
God Stats
2W - 2L
1,755 SR
Queue Stats
111W - 127L
1,456 Elo+
Solo
Izanami
Izanami
xRezZyBear543
Izanami
Level 126
God Stats
28W - 23L
1,592 SR
Queue Stats
370W - 370L
1,471 Elo+
Solo
Mercury
Mercury
xX__BlindMan__Xx
Mercury
Level 68
God Stats
1W - 1L
1,180 SR
Queue Stats
50W - 54L
1,470 Elo+
Solo
Team Averages
Level 116
1,525 SR
1,473 Elo+

VS

Team Averages
Level 120
1,567 SR
1,490 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ItsRoaringGecko
Ares
Level 156
God Stats
6W - 3L
1,570 SR
Queue Stats
46W - 42L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
Lit_Bunnies
Ao Kuang
Level 65
God Stats
3W - 2L
1,563 SR
Queue Stats
141W - 135L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Ruubies
Erlang Shen
Level 153
God Stats
3W - 4L
1,555 SR
Queue Stats
107W - 122L
1,484 Elo+
Party 1
Nox
Nox
tupapu99
Nox
Level 120
God Stats
10W - 6L
1,647 SR
Queue Stats
871W - 872L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 2
5,471
456
2,672
7,921
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
GHOST1887ZELL
Jormungandr
10
1 / 3 / 0
6,184
515
3,917
7,879
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
TRAVAD0
Kukulkan
10
0 / 4 / 0
5,710
476
2,703
5,483
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
12
3 / 5 / 0
7,008
584
5,240
7,944
2,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 0
5,599
467
294
3,204
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 2 / 1
7,033
586
7,294
6,459
1,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 1 / 3
6,367
531
3,499
9,334
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Lit_Bunnies
Ao Kuang
11
3 / 0 / 2
6,672
556
2,216
4,909
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Ruubies
Erlang Shen
11
2 / 2 / 2
6,774
565
6,483
7,867
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 2
6,868
572
2,611
5,614
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
14
14
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
W
Hachiman
 
Hachiman
4
2
1
2.25
L
Jormungandr
GHOST1887ZELL
Jormungandr
1
3
0
0.33
W
3
1
3
4.5
W
Ao Kuang
Lit_Bunnies
Ao Kuang
3
0
2
4
W
Erlang Shen
Ruubies
Erlang Shen
2
2
2
1.5
L
Kukulkan
TRAVAD0
Kukulkan
0
4
0
0
W
2
0
2
3
L
Izanami
3
5
0
0.6
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,826
Damage
22,103
32,431
Taken
34,183
13,541
Mitigated
18,343
6,431
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,672
289
0
2,462
7,921
3,230
0
1,531
6,390
14,312
0
W
Hachiman
 
Hachiman
7,294
4,733
0
1,904
6,459
1,886
2,218
1,553
4,906
0
47,739
L
Jormungandr
GHOST1887ZELL
Jormungandr
3,917
2,476
0
530
7,879
5,258
247
716
7,163
32,014
0
W
3,499
34
355
2,269
9,334
6,772
0
1,943
7,391
15,080
0
W
Ao Kuang
Lit_Bunnies
Ao Kuang
2,216
647
0
2,473
4,909
2,008
0
389
4,520
29,572
9,382
W
Erlang Shen
Ruubies
Erlang Shen
6,483
2,855
0
2,384
7,867
5,394
348
3,499
4,236
0
38,276
L
Kukulkan
TRAVAD0
Kukulkan
2,703
255
0
737
5,483
2,018
0
4,511
972
41,993
0
W
2,611
50
0
2,018
5,614
2,283
0
1,776
3,838
44,309
0
L
Izanami
5,240
3,769
0
1,084
7,944
2,028
0
1,188
6,756
0
51,605
L
294
294
0
1,618
3,204
1,007
0
217
2,987
0
20,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
33,714
340
Minions Killed
349
0
Camps Cleared
0
1,075,176
Distance Traveled
1,112,899
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,471
456
19
2
0
230,776
3
W
Hachiman
7,033
586
98
8
0
202,362
1
L
Jormungandr
6,184
515
70
6
0
204,156
3
W
Ares
6,367
531
18
2
0
222,678
4
W
Ao Kuang
6,672
556
83
7
0
253,535
2
W
Erlang Shen
6,774
565
62
5
0
217,982
2
L
Kukulkan
5,710
476
84
7
0
228,691
2
W
Nox
6,868
572
88
7
0
216,342
3
L
Izanami
7,008
584
116
10
0
206,780
2
L
Mercury
5,599
467
51
4
0
204,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role