Player Matchup

Pele
Pele
Itchypage426
Pele
Level 58
God Stats
19W - 12L
1,500 SR
Queue Stats
166W - 209L
1,318 Elo+
Solo
Chernobog
Chernobog
LandonFrost
Chernobog
Level 88
God Stats
5W - 2L
1,571 SR
Queue Stats
159W - 189L
1,379 Elo+
Party 1
Ra
Ra
Rancidnutria
Ra
Level 74
God Stats
7W - 1L
1,570 SR
Queue Stats
60W - 34L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Scruffy0990
Sun Wukong
Level 39
God Stats
12W - 14L
1,432 SR
Queue Stats
28W - 49L
1,312 Elo+
Party 1
Kuzenbo
Kuzenbo
cutechc
Kuzenbo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 88L
1,297 Elo+
Solo
Team Averages
Level 61
1,515 SR
1,366 Elo+

VS

Team Averages
Level 70
1,449 SR
1,354 Elo+
Poseidon
Poseidon
DyLanaTor30
Poseidon
Level 38
God Stats
0W - 1L
1,438 SR
Queue Stats
4W - 5L
1,319 Elo+
Solo
Pele
Pele
KrazyKiwi1994
Pele
Level 87
God Stats
28W - 15L
1,513 SR
Queue Stats
53W - 56L
1,389 Elo+
Solo
Neith
Neith
SANTY131
Neith
Level 83
God Stats
6W - 6L
1,396 SR
Queue Stats
68W - 57L
1,410 Elo+
Solo
Ra
Ra
Tehtinytacoboi
Ra
Level 37
God Stats
6W - 4L
1,570 SR
Queue Stats
93W - 119L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
ily-kaiju
Erlang Shen
Level 107
God Stats
1W - 3L
1,330 SR
Queue Stats
190W - 228L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 1
8,869
591
9,039
10,369
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
LandonFrost
Chernobog
13
2 / 1 / 3
7,643
510
3,012
7,238
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
7 / 2 / 2
9,088
606
8,279
7,593
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Scruffy0990
Sun Wukong
13
0 / 1 / 2
7,493
500
4,718
6,860
4,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
cutechc
Kuzenbo
11
0 / 1 / 0
6,711
447
2,753
11,598
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DyLanaTor30
Poseidon
10
1 / 5 / 1
6,658
444
5,169
7,610
1,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 1
8,168
545
7,101
9,667
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
SANTY131
Neith
8
2 / 2 / 1
5,999
400
3,000
4,804
1,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 8 / 0
6,349
423
973
10,112
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
ily-kaiju
Erlang Shen
13
0 / 1 / 2
7,350
490
3,759
8,663
6,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
17
Kills
7
7
Deaths
17
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DyLanaTor30
Poseidon
1
5
1
0.3
W
8
2
1
4.25
L
4
1
1
4.5
W
Chernobog
LandonFrost
Chernobog
2
1
3
3.5
W
7
2
2
4
L
Neith
SANTY131
Neith
2
2
1
1.25
W
Sun Wukong
Scruffy0990
Sun Wukong
0
1
2
1
L
0
8
0
0
W
Kuzenbo
cutechc
Kuzenbo
0
1
0
0
L
Erlang Shen
ily-kaiju
Erlang Shen
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
20,002
43,658
Taken
40,856
22,081
Mitigated
15,607
17,977
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DyLanaTor30
Poseidon
5,169
1,484
0
701
7,610
1,856
396
2,696
4,816
40,016
0
W
9,039
2,164
0
5,352
10,369
3,188
36
569
9,724
0
54,101
L
7,101
1,052
0
1,996
9,667
2,990
0
3,212
6,285
0
46,754
W
Chernobog
LandonFrost
Chernobog
3,012
1,240
0
2,455
7,238
2,611
556
1,034
6,204
0
59,709
W
8,279
700
340
3,074
7,593
2,482
851
807
6,748
60,823
0
L
Neith
SANTY131
Neith
3,000
916
146
1,260
4,804
1,229
429
1,172
3,592
0
19,754
W
Sun Wukong
Scruffy0990
Sun Wukong
4,718
1,114
78
2,500
6,860
4,751
285
0
6,860
0
37,823
L
973
214
150
1,871
10,112
3,283
607
2,681
7,251
34,791
0
W
Kuzenbo
cutechc
Kuzenbo
2,753
1,084
167
4,011
11,598
9,049
202
3,584
7,980
19,696
0
L
Erlang Shen
ily-kaiju
Erlang Shen
3,759
1,148
0
1,941
8,663
6,249
0
715
7,880
0
39,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,804
Gold Earned
34,524
422
Minions Killed
365
0
Camps Cleared
0
1,389,638
Distance Traveled
1,277,378
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,658
444
75
5
0
248,042
0
W
Pele
8,869
591
94
6
0
309,890
4
L
Pele
8,168
545
91
6
0
327,084
1
W
Chernobog
7,643
510
105
7
0
284,637
6
W
Ra
9,088
606
118
8
0
257,736
1
L
Neith
5,999
400
45
3
0
184,589
2
W
Sun Wukong
7,493
500
74
5
0
264,698
0
L
Ra
6,349
423
66
4
0
250,325
1
W
Kuzenbo
6,711
447
31
2
0
272,677
4
L
Erlang Shen
7,350
490
88
6
0
267,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role