Player Matchup

Merlin
Merlin
BKR2000
Merlin
Level 138
God Stats
2W - 2L
1,613 SR
Queue Stats
12W - 15L
1,433 Elo+
Party 2
Xing Tian
Xing Tian
InfectedInfants
Xing Tian
Level 56
God Stats
1W - 5L
1,368 SR
Queue Stats
5W - 13L
1,470 Elo+
Solo
Anhur
Anhur
VenularGoblin1
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,489 Elo+
Party 2
Team Averages
Level 71
1,494 SR
1,464 Elo+

VS

Team Averages
Level 62
1,514 SR
1,220 Elo+
Artemis
Artemis
Croutonus
Artemis
Level 26
God Stats
1W - 1L
1,574 SR
Queue Stats
2W - 10L
1,038 Elo+
Party 1
Gilgamesh
Gilgamesh
Hep Hap
Gilgamesh
Level 78
God Stats
3W - 1L
1,562 SR
Queue Stats
7W - 13L
1,357 Elo+
Party 1
Sol
Sol
Holine
Sol
Level 81
God Stats
1W - 1L
1,405 SR
Queue Stats
11W - 25L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BKR2000
Merlin
12
1 / 7 / 2
7,773
648
12,492
11,616
3,849
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
InfectedInfants
Xing Tian
10
0 / 7 / 3
7,416
618
4,108
15,248
14,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 14 / 0
8,335
695
7,670
15,921
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Croutonus
Artemis
13
8 / 4 / 13
9,868
822
8,679
10,249
3,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Hep Hap
Gilgamesh
15
7 / 0 / 16
10,244
854
9,264
12,655
9,590
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Holine
Sol
16
13 / 1 / 12
10,940
912
19,760
12,706
4,361
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
5
Kills
28
28
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
BKR2000
Merlin
1
7
2
0.29
W
Artemis
Croutonus
Artemis
8
4
13
3.63
W
Gilgamesh
Hep Hap
Gilgamesh
7
0
16
15
W
Sol
Holine
Sol
13
1
12
19
L
Xing Tian
InfectedInfants
Xing Tian
0
7
3
0.21
L
4
14
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
37,703
42,785
Taken
35,610
22,916
Mitigated
17,217
2,758
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BKR2000
Merlin
12,492
327
0
758
11,616
3,849
0
5,967
5,649
38,225
0
W
Artemis
Croutonus
Artemis
8,679
6,196
295
3,670
10,249
3,266
786
4,956
5,293
0
21,410
W
Gilgamesh
Hep Hap
Gilgamesh
9,264
2,636
0
1,484
12,655
9,590
234
3,967
8,688
1,860
36,055
W
Sol
Holine
Sol
19,760
8,707
0
5,851
12,706
4,361
1,741
8,020
4,686
55,083
0
L
Xing Tian
InfectedInfants
Xing Tian
4,108
224
141
1,186
15,248
14,008
0
7,254
7,994
8,352
0
L
7,670
3,771
240
433
15,921
5,059
0
7,258
8,663
0
18,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,524
Gold Earned
31,052
94
Minions Killed
170
3
Camps Cleared
8
525,084
Distance Traveled
693,617
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,773
648
60
5
1
188,938
0
W
Artemis
9,868
822
34
3
2
204,905
0
W
Gilgamesh
10,244
854
52
4
4
278,783
2
W
Sol
10,940
912
84
7
2
209,929
2
L
Xing Tian
7,416
618
12
1
0
181,220
0
L
Anhur
8,335
695
22
2
2
154,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role