Player Matchup

Tsukuyomi
Tsukuyomi
DrUnicorn
Tsukuyomi
Level 116
God Stats
4W - 2L
1,553 SR
Queue Stats
39W - 39L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
Fattli
Xbalanque
Level 144
God Stats
8W - 4L
1,666 SR
Queue Stats
80W - 51L
1,706 Elo+
Party 2
Scylla
Scylla
PeachFrogs
Scylla
Level 80
God Stats
39W - 22L
1,640 SR
Queue Stats
55W - 38L
1,617 Elo+
Solo
Sylvanus
Sylvanus
fataliz3r
Sylvanus
Level 65
God Stats
2W - 1L
1,769 SR
Queue Stats
59W - 48L
1,616 Elo+
Party 2
Mulan
Mulan
turf14
Mulan
Level 137
God Stats
1W - 0L
1,754 SR
Queue Stats
31W - 16L
1,679 Elo+
Party 2
Team Averages
Level 108
1,676 SR
1,632 Elo+

VS

Team Averages
Level 92
1,490 SR
1,531 Elo+
Set
Set
RamensHead
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,478 Elo+
Party 3
Cabrakan
Cabrakan
Takan12
Cabrakan
Level 55
God Stats
6W - 8L
1,508 SR
Queue Stats
292W - 263L
1,531 Elo+
Party 1
Agni
Agni
Zaeks
Agni
Level 125
God Stats
0W - 2L
1,301 SR
Queue Stats
32W - 44L
1,506 Elo+
Party 3
Neith
Neith
fleshcut
Neith
Level 126
God Stats
65W - 54L
1,628 SR
Queue Stats
242W - 231L
1,577 Elo+
Solo
Nox
Nox
flyshy
Nox
Level 86
God Stats
3W - 6L
1,513 SR
Queue Stats
264W - 241L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrUnicorn
Tsukuyomi
19
12 / 7 / 15
12,734
1,061
13,297
13,316
6,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Fattli
Xbalanque
20
8 / 2 / 25
13,670
1,139
38,188
17,863
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PeachFrogs
Scylla
20
7 / 3 / 26
12,642
1,054
15,823
10,999
4,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
fataliz3r
Sylvanus
20
0 / 3 / 37
12,739
1,062
11,524
19,973
33,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
turf14
Mulan
20
16 / 3 / 18
14,137
1,178
20,801
16,472
21,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 10
10,944
912
5,373
25,163
8,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Takan12
Cabrakan
18
9 / 11 / 6
13,380
1,115
21,169
26,620
15,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Zaeks
Agni
19
6 / 7 / 11
13,090
1,091
23,341
17,450
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
fleshcut
Neith
18
0 / 6 / 12
11,205
934
15,101
16,540
4,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
flyshy
Nox
18
3 / 7 / 8
11,133
928
5,538
18,756
23,846
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
65
43
Kills
18
18
Deaths
43
121
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DrUnicorn
Tsukuyomi
12
7
15
2.79
W
Xbalanque
Fattli
Xbalanque
8
2
25
10.25
W
Scylla
PeachFrogs
Scylla
7
3
26
6.67
L
0
12
10
0.42
L
Cabrakan
Takan12
Cabrakan
9
11
6
1.09
L
Agni
Zaeks
Agni
6
7
11
1.64
W
Sylvanus
fataliz3r
Sylvanus
0
3
37
6.17
L
Neith
fleshcut
Neith
0
6
12
1
L
Nox
flyshy
Nox
3
7
8
1
W
Mulan
turf14
Mulan
16
3
18
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,633
Damage
70,522
78,623
Taken
104,529
74,312
Mitigated
57,660
19,932
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DrUnicorn
Tsukuyomi
13,297
3,074
0
68
13,316
6,825
0
8,153
4,989
0
26,426
W
Xbalanque
Fattli
Xbalanque
38,188
20,812
0
5,775
17,863
7,651
0
12,843
4,886
0
82,180
W
Scylla
PeachFrogs
Scylla
15,823
1,425
0
41
10,999
4,439
0
8,184
2,667
33,262
0
L
5,373
2,204
0
409
25,163
8,933
0
8,127
17,036
0
19,095
L
Cabrakan
Takan12
Cabrakan
21,169
1,772
0
1,066
26,620
15,733
0
7,615
19,005
33,191
0
L
Agni
Zaeks
Agni
23,341
368
136
1,287
17,450
4,690
0
4,319
13,131
43,062
0
W
Sylvanus
fataliz3r
Sylvanus
11,524
1,921
5,796
6,422
19,973
33,532
0
11,484
8,283
17,526
0
L
Neith
fleshcut
Neith
15,101
4,238
0
2,734
16,540
4,458
0
4,619
11,921
0
57,675
L
Nox
flyshy
Nox
5,538
574
0
0
18,756
23,846
0
4,877
13,879
15,159
0
W
Mulan
turf14
Mulan
20,801
2,141
0
1,830
16,472
21,865
0
8,569
7,750
4,721
36,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,922
Gold Earned
59,752
242
Minions Killed
216
8
Camps Cleared
8
1,011,571
Distance Traveled
1,094,878
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,734
1,061
34
3
2
191,375
0
W
Xbalanque
13,670
1,139
88
7
4
218,408
1
W
Scylla
12,642
1,054
51
4
1
204,357
1
L
Set
10,944
912
26
2
2
217,316
0
L
Cabrakan
13,380
1,115
33
3
2
211,617
1
L
Agni
13,090
1,091
35
3
2
237,979
0
W
Sylvanus
12,739
1,062
12
1
1
187,198
0
L
Neith
11,205
934
102
9
2
203,744
0
L
Nox
11,133
928
20
2
0
224,222
1
W
Mulan
14,137
1,178
57
5
0
210,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role