Player Matchup

Fenrir
Fenrir
KENGOPAWS
Fenrir
Level 158
God Stats
7W - 3L
1,598 SR
Queue Stats
92W - 52L
1,637 Elo+
Party 1
Ares
Ares
Mr Zombzilla
Ares
Level 152
God Stats
7W - 3L
1,619 SR
Queue Stats
110W - 74L
1,557 Elo+
Party 1
Cerberus
Cerberus
iTsHN Manny
Cerberus
Level 28
God Stats
14W - 5L
1,765 SR
Queue Stats
68W - 46L
1,496 Elo+
Party 1
Team Averages
Level 113
1,661 SR
1,563 Elo+

VS

Team Averages
Level 54
1,549 SR
1,407 Elo+
Cerberus
Cerberus
AJCarmine
Cerberus
Level 12
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
FlawedZero
Nemesis
Level 60
God Stats
1W - 1L
1,654 SR
Queue Stats
8W - 11L
1,373 Elo+
Party 2
Discordia
Discordia
RavenAkane
Discordia
Level 90
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 9L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KENGOPAWS
Fenrir
13
10 / 1 / 2
8,398
840
9,109
10,153
7,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 11
7,093
709
5,432
6,343
6,612
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
iTsHN Manny
Cerberus
11
1 / 0 / 11
7,526
753
3,316
4,210
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AJCarmine
Cerberus
9
0 / 4 / 1
6,517
652
4,820
8,487
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
FlawedZero
Nemesis
10
0 / 2 / 0
6,147
615
5,698
7,428
5,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
RavenAkane
Discordia
11
2 / 6 / 0
7,069
707
2,466
6,880
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
2
2
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AJCarmine
Cerberus
0
4
1
0.13
L
Nemesis
FlawedZero
Nemesis
0
2
0
0
W
Fenrir
KENGOPAWS
Fenrir
10
1
2
11
W
1
1
11
6.5
L
Discordia
RavenAkane
Discordia
2
6
0
0.33
W
Cerberus
iTsHN Manny
Cerberus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,857
Damage
12,984
20,706
Taken
22,795
18,661
Mitigated
13,935
3,681
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AJCarmine
Cerberus
4,820
422
0
1,038
8,487
5,624
0
5,201
3,286
11,333
0
L
Nemesis
FlawedZero
Nemesis
5,698
882
0
681
7,428
5,930
0
3,004
4,424
3,310
13,152
W
Fenrir
KENGOPAWS
Fenrir
9,109
2,185
0
2,485
10,153
7,464
0
3,435
6,718
0
25,198
W
5,432
87
0
236
6,343
6,612
0
3,497
2,846
13,362
0
L
Discordia
RavenAkane
Discordia
2,466
108
0
252
6,880
2,381
0
1,048
5,832
21,536
0
W
Cerberus
iTsHN Manny
Cerberus
3,316
208
0
960
4,210
4,585
0
1,798
2,412
15,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
19,733
93
Minions Killed
94
5
Camps Cleared
4
582,723
Distance Traveled
544,713
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,517
652
19
2
0
180,937
3
L
Nemesis
6,147
615
34
3
2
204,745
1
W
Fenrir
8,398
840
52
5
4
210,006
3
W
Ares
7,093
709
16
2
1
164,565
4
L
Discordia
7,069
707
41
4
2
159,031
3
W
Cerberus
7,526
753
25
3
0
208,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role