Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Darkjuan7
Neith
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 172L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
IKakariI
Sylvanus
Level 142
God Stats
33W - 31L
1,502 SR
Queue Stats
615W - 611L
1,525 Elo+
Party 1
Chaac
Chaac
IlIRemIlI
Chaac
Level 75
God Stats
0W - 2L
1,650 SR
Queue Stats
12W - 21L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
XxScorpinautxX
Ratatoskr
Level 154
God Stats
1W - 3L
1,348 SR
Queue Stats
52W - 51L
1,540 Elo+
Party 2
Team Averages
Level 136
1,500 SR
1,505 Elo+

VS

Team Averages
Level 125
1,553 SR
1,519 Elo+
Danzaburou
Danzaburou
ArcticMelon
Danzaburou
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,562 Elo+
Solo
Merlin
Merlin
ItsVariann
Merlin
Level 88
God Stats
4W - 5L
1,423 SR
Queue Stats
321W - 326L
1,487 Elo+
Solo
Geb
Geb
JonOzaine
Geb
Level 155
God Stats
26W - 14L
1,629 SR
Queue Stats
187W - 202L
1,490 Elo+
Solo
Tyr
Tyr
SteeredHoney4MX
Tyr
Level 99
God Stats
23W - 34L
1,479 SR
Queue Stats
354W - 351L
1,505 Elo+
Solo
Ra
Ra
danielmegs
Ra
Level 156
God Stats
6W - 6L
1,735 SR
Queue Stats
174W - 176L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 6 / 6
10,957
783
17,935
15,562
7,942
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Darkjuan7
Neith
16
1 / 5 / 7
9,645
689
12,809
13,655
5,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
IKakariI
Sylvanus
15
2 / 6 / 5
9,530
681
8,740
23,950
24,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
IlIRemIlI
Chaac
15
1 / 4 / 8
8,744
625
8,205
18,201
12,990
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
XxScorpinautxX
Ratatoskr
16
8 / 9 / 3
11,390
814
9,620
15,970
6,612
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcticMelon
Danzaburou
19
9 / 4 / 13
13,096
935
25,494
13,947
5,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ItsVariann
Merlin
16
4 / 4 / 10
10,316
737
10,887
12,107
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 2 / 17
11,320
809
10,629
16,728
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 2 / 18
12,554
897
14,239
18,233
23,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
4 / 4 / 9
11,245
803
12,178
13,563
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
16
Kills
29
30
Deaths
16
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
6
6
1.17
W
Danzaburou
ArcticMelon
Danzaburou
9
4
13
3.88
L
Neith
Darkjuan7
Neith
1
5
7
0.9
L
Sylvanus
IKakariI
Sylvanus
2
6
5
0.75
L
Chaac
IlIRemIlI
Chaac
1
4
8
1.25
W
Merlin
ItsVariann
Merlin
4
4
10
2.25
W
4
2
17
6.25
W
8
2
18
8.5
L
Ratatoskr
XxScorpinautxX
Ratatoskr
8
9
3
1.06
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,309
Damage
73,427
87,338
Taken
74,578
57,782
Mitigated
60,287
21,759
Healing
27,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
17,935
7,431
0
1,293
15,562
7,942
171
6,181
9,241
42,218
0
W
Danzaburou
ArcticMelon
Danzaburou
25,494
15,209
0
2,248
13,947
5,959
1,656
5,580
8,367
0
57,452
L
Neith
Darkjuan7
Neith
12,809
3,923
0
2,868
13,655
5,998
0
5,738
7,702
0
48,371
L
Sylvanus
IKakariI
Sylvanus
8,740
733
4,239
8,393
23,950
24,240
128
10,169
13,408
16,618
0
L
Chaac
IlIRemIlI
Chaac
8,205
805
467
4,244
18,201
12,990
364
4,593
13,389
0
24,811
W
Merlin
ItsVariann
Merlin
10,887
493
0
1,712
12,107
5,572
900
3,706
8,401
34,902
0
W
10,629
827
2,150
4,033
16,728
19,608
177
5,705
11,023
21,206
0
W
14,239
430
0
6,668
18,233
23,171
610
7,596
10,637
0
31,519
L
Ratatoskr
XxScorpinautxX
Ratatoskr
9,620
2,167
0
255
15,970
6,612
0
7,044
8,627
0
27,758
W
12,178
1,351
5,416
5,317
13,563
5,977
636
4,282
9,281
51,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,266
Gold Earned
58,531
253
Minions Killed
335
6
Camps Cleared
9
1,188,043
Distance Traveled
1,308,478
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,957
783
69
5
3
253,176
0
W
Danzaburou
13,096
935
98
7
2
236,475
3
L
Neith
9,645
689
98
7
0
227,912
3
L
Sylvanus
9,530
681
14
1
0
229,324
1
L
Chaac
8,744
625
30
2
0
246,648
0
W
Merlin
10,316
737
62
4
2
224,313
0
W
Geb
11,320
809
21
2
0
289,726
1
W
Tyr
12,554
897
50
4
0
308,311
6
L
Ratatoskr
11,390
814
42
3
3
230,983
1
W
Ra
11,245
803
104
7
5
249,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role