Player Matchup

Nemesis
Nemesis
BirdManExe8401
Nemesis
Level 62
God Stats
11W - 12L
1,440 SR
Queue Stats
136W - 153L
1,332 Elo+
Solo
The Morrigan
The Morrigan
Dartari
The Morrigan
Level 97
God Stats
236W - 235L
1,528 SR
Queue Stats
455W - 467L
1,459 Elo+
Solo
Atlas
Atlas
EspartanoOficial
Atlas
Level 126
God Stats
1W - 3L
1,393 SR
Queue Stats
204W - 231L
1,329 Elo+
Solo
Cupid
Cupid
HydraxX0X
Cupid
Level 89
God Stats
11W - 4L
1,548 SR
Queue Stats
24W - 38L
1,286 Elo+
Solo
Hades
Hades
pok412
Hades
Level 66
God Stats
48W - 41L
1,481 SR
Queue Stats
107W - 132L
1,342 Elo+
Solo
Team Averages
Level 88
1,478 SR
1,350 Elo+

VS

Team Averages
Level 89
1,405 SR
1,401 Elo+
Atlas
Atlas
ADELGAN_BARADACH
Atlas
Level 68
God Stats
3W - 3L
1,567 SR
Queue Stats
29W - 31L
1,421 Elo+
Solo
Neith
Neith
Ay_Yo_Niko
Neith
Level 82
God Stats
2W - 9L
1,267 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Ra
Ra
DarkonSA
Ra
Level 160
God Stats
26W - 43L
1,400 SR
Queue Stats
1,134W - 1,165L
1,341 Elo+
Solo
Guan Yu
Guan Yu
dracounltd
Guan Yu
Level 69
God Stats
1W - 4L
1,468 SR
Queue Stats
99W - 90L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
oakesjoakes1997
Sun Wukong
Level 64
God Stats
18W - 30L
1,320 SR
Queue Stats
236W - 304L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
8,079
539
6,851
10,383
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Dartari
The Morrigan
11
1 / 5 / 2
7,349
490
3,816
5,576
1,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 7
7,475
498
4,307
10,537
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
HydraxX0X
Cupid
14
8 / 2 / 0
8,511
567
7,843
5,630
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
pok412
Hades
14
2 / 3 / 1
8,009
534
8,603
10,782
5,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,590
373
2,132
8,151
3,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
11
2 / 4 / 3
7,019
468
5,747
9,234
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
6 / 1 / 1
9,087
606
5,413
6,789
2,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
dracounltd
Guan Yu
13
4 / 5 / 4
8,264
551
4,897
11,780
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
oakesjoakes1997
Sun Wukong
13
2 / 4 / 2
7,623
508
5,736
10,576
8,404
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
17
Kills
14
14
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Neith
2
4
3
0.88
W
6
3
4
2.67
L
6
1
1
6.5
W
The Morrigan
Dartari
The Morrigan
1
5
2
0.4
W
0
1
7
3.5
W
Cupid
HydraxX0X
Cupid
8
2
0
4
L
Guan Yu
dracounltd
Guan Yu
4
5
4
1.2
L
Sun Wukong
oakesjoakes1997
Sun Wukong
2
4
2
0.75
W
Hades
pok412
Hades
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
23,925
42,908
Taken
46,530
23,493
Mitigated
23,510
12,547
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,132
370
153
319
8,151
3,856
26
1,382
6,769
10,528
0
L
Neith
5,747
1,588
0
1,277
9,234
3,474
0
2,597
6,637
0
34,890
W
6,851
3,460
0
2,167
10,383
2,941
309
2,208
8,175
0
26,729
L
5,413
635
1,046
3,161
6,789
2,516
0
2,623
4,166
66,950
0
W
The Morrigan
Dartari
The Morrigan
3,816
489
0
250
5,576
1,614
0
2,263
3,126
41,671
0
W
4,307
1,468
352
2,500
10,537
11,843
301
2,278
8,259
22,133
0
W
Cupid
HydraxX0X
Cupid
7,843
4,780
596
1,010
5,630
1,738
2,254
609
5,021
0
50,298
L
Guan Yu
dracounltd
Guan Yu
4,897
879
68
3,572
11,780
5,260
0
3,614
8,166
0
42,829
L
Sun Wukong
oakesjoakes1997
Sun Wukong
5,736
2,263
98
1,314
10,576
8,404
1,547
6,510
4,066
0
39,109
W
Hades
pok412
Hades
8,603
830
64
5,608
10,782
5,357
234
0
10,782
44,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
37,583
354
Minions Killed
374
0
Camps Cleared
0
1,364,025
Distance Traveled
1,319,200
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,590
373
17
1
0
221,684
0
L
Neith
7,019
468
66
4
0
234,924
0
W
Nemesis
8,079
539
59
4
0
317,250
0
L
Ra
9,087
606
136
9
0
297,732
4
W
The Morrigan
7,349
490
78
5
0
268,512
1
W
Atlas
7,475
498
30
2
0
270,389
2
W
Cupid
8,511
567
100
7
0
271,974
5
L
Guan Yu
8,264
551
88
6
0
318,521
6
L
Sun Wukong
7,623
508
67
4
0
246,339
1
W
Hades
8,009
534
87
6
0
235,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role