Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Tolcano75
Scylla
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,489 Elo+
Party 1
Tyr
Tyr
iirakli
Tyr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,644 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,544 Elo+

VS

Team Averages
Level 61
1,404 SR
1,286 Elo+
Kuzenbo
Kuzenbo
El_MrLoco93
Kuzenbo
Level 58
God Stats
1W - 4L
1,313 SR
Queue Stats
1W - 7L
1,252 Elo+
Party 2
He Bo
He Bo
Kryzxus1991
He Bo
Level 69
God Stats
2W - 6L
1,535 SR
Queue Stats
5W - 8L
1,341 Elo+
Party 2
Anhur
Anhur
Кента
Anhur
Level 55
God Stats
9W - 17L
1,364 SR
Queue Stats
17W - 46L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
9 / 0 / 3
10,151
846
17,319
7,342
2,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Tolcano75
Scylla
13
1 / 4 / 9
8,184
682
8,017
6,057
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
12
2 / 5 / 8
8,260
688
2,558
8,267
4,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
El_MrLoco93
Kuzenbo
12
1 / 3 / 8
8,486
707
3,484
15,028
13,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 4 / 3
8,233
686
6,510
7,965
2,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
11
4 / 5 / 5
7,956
663
6,332
12,214
3,713
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
12
Kills
9
9
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
0
3
10.5
L
Kuzenbo
El_MrLoco93
Kuzenbo
1
3
8
1.67
L
4
4
3
1.38
W
Scylla
Tolcano75
Scylla
1
4
9
1.38
W
Tyr
2
5
8
1.2
L
Anhur
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
16,326
21,666
Taken
35,207
9,155
Mitigated
19,667
6,368
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,319
9,749
0
4,822
7,342
2,529
1,577
2,601
4,741
0
78,840
L
Kuzenbo
El_MrLoco93
Kuzenbo
3,484
1,036
239
4,985
15,028
13,704
0
2,313
12,332
12,766
0
L
6,510
389
146
1,968
7,965
2,250
0
2,660
5,133
23,466
0
W
Scylla
Tolcano75
Scylla
8,017
274
0
250
6,057
1,742
381
3,679
2,378
17,286
0
W
Tyr
2,558
209
0
1,296
8,267
4,884
0
3,810
4,457
0
5,522
L
Anhur
6,332
3,240
0
912
12,214
3,713
0
2,585
9,399
0
18,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
24,675
177
Minions Killed
105
8
Camps Cleared
3
695,787
Distance Traveled
584,591
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,151
846
133
11
4
253,200
4
L
Kuzenbo
8,486
707
9
1
0
206,729
2
L
He Bo
8,233
686
54
5
3
193,817
3
W
Scylla
8,184
682
34
3
3
224,723
3
W
Tyr
8,260
688
10
1
1
217,864
2
L
Anhur
7,956
663
42
4
0
184,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role