Player Matchup

Chaac
Chaac
Espadam
Chaac
Level 106
God Stats
2W - 2L
1,800 SR
Queue Stats
99W - 70L
1,627 Elo+
Solo
Sol
Sol
Meebezig
Sol
Level 126
God Stats
3W - 1L
1,719 SR
Queue Stats
142W - 121L
1,604 Elo+
Party 1
Hera
Hera
Two100
Hera
Level 154
God Stats
0W - 2L
1,281 SR
Queue Stats
32W - 24L
1,640 Elo+
Solo
Terra
Terra
manonfire911
Terra
Level 95
God Stats
2W - 3L
1,439 SR
Queue Stats
110W - 91L
1,587 Elo+
Party 1
He Bo
He Bo
nomoiter
He Bo
Level 123
God Stats
2W - 1L
1,636 SR
Queue Stats
35W - 38L
1,552 Elo+
Solo
Team Averages
Level 121
1,575 SR
1,602 Elo+

VS

Team Averages
Level 124
1,558 SR
1,501 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Envymaw
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,277 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LimitedObey
Ah Muzen Cab
Level 116
God Stats
3W - 1L
1,679 SR
Queue Stats
164W - 134L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Siphak
Guan Yu
Level 82
God Stats
3W - 0L
1,819 SR
Queue Stats
177W - 150L
1,609 Elo+
Solo
Zeus
Zeus
sebod
Zeus
Level 108
God Stats
1W - 1L
1,294 SR
Queue Stats
60W - 51L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Espadam
Chaac
13
0 / 3 / 1
6,856
686
10,479
13,318
12,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 4 / 3
8,794
879
13,878
10,453
3,225
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
Two100
Hera
12
1 / 7 / 2
7,228
723
10,834
8,400
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 4
7,415
742
3,494
14,546
13,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
nomoiter
He Bo
14
2 / 5 / 2
8,006
801
8,223
8,241
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 1 / 11
8,786
879
5,053
12,658
13,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Envymaw
Izanami
17
6 / 2 / 12
9,421
942
10,161
14,397
7,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
LimitedObey
Ah Muzen Cab
15
3 / 2 / 11
8,565
857
13,828
13,330
7,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Siphak
Guan Yu
15
3 / 0 / 14
8,564
856
4,845
13,721
13,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
sebod
Zeus
15
8 / 1 / 10
9,295
930
18,146
8,180
4,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
6
Kills
23
23
Deaths
6
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
11
8.5
W
Izanami
Envymaw
Izanami
6
2
12
6
L
Chaac
Espadam
Chaac
0
3
1
0.17
W
Ah Muzen Cab
LimitedObey
Ah Muzen Cab
3
2
11
4.25
L
3
4
3
1.13
W
Guan Yu
Siphak
Guan Yu
3
0
14
10
L
Hera
Two100
Hera
1
7
2
0.29
L
0
4
4
0.5
L
He Bo
nomoiter
He Bo
2
5
2
0.6
W
Zeus
sebod
Zeus
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
52,033
54,958
Taken
62,286
34,138
Mitigated
46,724
18,468
Healing
29,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,053
61
895
1,768
12,658
13,019
169
6,782
5,876
8,311
0
W
Izanami
Envymaw
Izanami
10,161
4,448
362
2,393
14,397
7,912
3,467
9,737
4,660
0
32,208
L
Chaac
Espadam
Chaac
10,479
474
1,073
3,163
13,318
12,802
0
5,405
7,913
308
15,433
W
Ah Muzen Cab
LimitedObey
Ah Muzen Cab
13,828
1,942
877
1,740
13,330
7,364
1,179
7,232
6,098
0
32,719
L
13,878
3,002
0
3,209
10,453
3,225
692
3,669
6,784
28,037
0
W
Guan Yu
Siphak
Guan Yu
4,845
626
12,198
6,406
13,721
13,976
496
7,396
6,325
0
7,171
L
Hera
Two100
Hera
10,834
1,844
0
0
8,400
2,404
368
4,478
3,922
20,879
0
L
3,494
300
5,899
4,610
14,546
13,434
182
5,623
8,923
5,950
0
L
He Bo
nomoiter
He Bo
8,223
305
0
514
8,241
2,273
406
4,024
4,217
18,404
0
W
Zeus
sebod
Zeus
18,146
1,875
1,508
1,168
8,180
4,453
268
5,590
2,590
34,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
44,631
110
Minions Killed
124
0
Camps Cleared
0
899,803
Distance Traveled
927,266
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,786
879
4
0
0
189,227
0
W
Izanami
9,421
942
43
4
0
154,850
0
L
Chaac
6,856
686
6
1
0
213,715
1
W
Ah Muzen Cab
8,565
857
46
5
0
184,785
1
L
Sol
8,794
879
47
5
0
181,642
0
W
Guan Yu
8,564
856
5
1
0
207,602
0
L
Hera
7,228
723
31
3
0
154,757
3
L
Terra
7,415
742
6
1
0
191,126
1
L
He Bo
8,006
801
20
2
0
158,563
0
W
Zeus
9,295
930
26
3
0
190,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role