Player Matchup

Khepri
Khepri
JMLF1961
Khepri
Level 98
God Stats
74W - 46L
1,563 SR
Queue Stats
122W - 93L
1,548 Elo+
Party 3
Bakasura
Bakasura
Mini_Kameeh
Bakasura
Level 69
God Stats
23W - 15L
1,596 SR
Queue Stats
121W - 86L
1,574 Elo+
Party 3
Anubis
Anubis
RoustC370
Anubis
Level 105
God Stats
2W - 1L
1,667 SR
Queue Stats
157W - 126L
1,539 Elo+
Party 3
Rama
Rama
Salu3
Rama
Level 29
God Stats
34W - 25L
1,587 SR
Queue Stats
80W - 47L
1,564 Elo+
Party 3
Chaac
Chaac
sam_mggamer
Chaac
Level 72
God Stats
1W - 0L
1,559 SR
Queue Stats
10W - 13L
1,346 Elo+
Party 3
Team Averages
Level 75
1,594 SR
1,514 Elo+

VS

Team Averages
Level 32
1,413 SR
1,465 Elo+
Yemoja
Yemoja
Cupid8fCrime
Yemoja
Level 68
God Stats
14W - 15L
1,370 SR
Queue Stats
249W - 261L
1,424 Elo+
Party 2
Ra
Ra
Gen_Negotiator
Ra
Level 34
God Stats
10W - 11L
1,461 SR
Queue Stats
106W - 130L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
InBloom5954
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
NiNgHtDiZ
Izanami
Level 15
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
RudaLoL
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JMLF1961
Khepri
8
2 / 1 / 7
5,881
588
2,795
7,193
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Mini_Kameeh
Bakasura
9
1 / 1 / 4
5,622
562
3,496
5,982
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
RoustC370
Anubis
11
5 / 0 / 2
7,009
701
6,040
2,646
1,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Salu3
Rama
10
5 / 0 / 0
6,537
654
5,021
4,245
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 4
5,953
595
5,310
3,813
1,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 3 / 0
4,816
482
2,376
9,005
3,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 0
4,612
461
686
4,955
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
InBloom5954
Guan Yu
8
0 / 1 / 2
4,911
491
1,983
6,094
2,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NiNgHtDiZ
Izanami
8
0 / 2 / 0
4,475
448
2,247
5,166
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
RudaLoL
Bakasura
8
1 / 4 / 1
4,969
497
3,595
6,894
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
2
2
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
0
0.33
L
0
5
0
0
L
Guan Yu
InBloom5954
Guan Yu
0
1
2
1
W
Khepri
JMLF1961
Khepri
2
1
7
5.5
W
Bakasura
Mini_Kameeh
Bakasura
1
1
4
3
L
Izanami
NiNgHtDiZ
Izanami
0
2
0
0
W
Anubis
RoustC370
Anubis
5
0
2
6
L
Bakasura
RudaLoL
Bakasura
1
4
1
0.38
W
Rama
Salu3
Rama
5
0
0
5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
10,887
23,879
Taken
32,114
9,858
Mitigated
10,985
8,977
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,376
904
1,251
2,121
9,005
3,364
0
2,833
5,949
9,401
0
L
686
52
0
451
4,955
1,183
0
3,278
1,638
28,357
0
L
Guan Yu
InBloom5954
Guan Yu
1,983
634
202
2,076
6,094
2,679
0
1,065
4,772
0
15,631
W
Khepri
JMLF1961
Khepri
2,795
244
484
2,312
7,193
3,754
90
1,124
6,039
10,430
0
W
Bakasura
Mini_Kameeh
Bakasura
3,496
2,707
0
1,877
5,982
1,650
245
123
5,619
0
21,735
L
Izanami
NiNgHtDiZ
Izanami
2,247
1,675
0
250
5,166
1,163
0
704
4,370
0
20,318
W
Anubis
RoustC370
Anubis
6,040
840
0
1,763
2,646
1,351
379
919
1,617
41,388
0
L
Bakasura
RudaLoL
Bakasura
3,595
2,141
0
2,172
6,894
2,596
0
955
5,782
0
24,070
W
Rama
Salu3
Rama
5,021
4,593
0
609
4,245
1,258
927
563
3,673
0
36,944
W
5,310
624
0
1,932
3,813
1,845
240
333
3,415
0
26,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
23,783
283
Minions Killed
214
0
Camps Cleared
0
1,030,099
Distance Traveled
1,024,603
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,816
482
13
1
0
173,238
0
L
Ra
4,612
461
50
5
0
185,151
0
L
Guan Yu
4,911
491
44
4
0
218,017
1
W
Khepri
5,881
588
9
1
0
192,651
3
W
Bakasura
5,622
562
54
5
0
253,839
0
L
Izanami
4,475
448
44
4
0
211,097
2
W
Anubis
7,009
701
89
9
0
171,163
1
L
Bakasura
4,969
497
63
6
0
237,100
0
W
Rama
6,537
654
85
9
0
192,865
1
W
Chaac
5,953
595
46
5
0
219,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role