Player Matchup

Izanami
Izanami
AquilesSaralegui
Izanami
Level 69
God Stats
3W - 3L
1,618 SR
Queue Stats
81W - 71L
1,571 Elo+
Party 2
Olorun
Olorun
AsePablo
Olorun
Level 154
God Stats
7W - 7L
1,575 SR
Queue Stats
263W - 209L
1,619 Elo+
Party 2
Bastet
Bastet
SomeRandomBud
Bastet
Level 41
God Stats
3W - 4L
1,579 SR
Queue Stats
56W - 62L
1,556 Elo+
Solo
Hercules
Hercules
budri-adri
Hercules
Level 146
God Stats
5W - 14L
1,168 SR
Queue Stats
323W - 283L
1,602 Elo+
Party 2
Ares
Ares
yamchoc
Ares
Level 65
God Stats
6W - 9L
1,786 SR
Queue Stats
68W - 58L
1,576 Elo+
Party 2
Team Averages
Level 95
1,545 SR
1,585 Elo+

VS

Team Averages
Level 98
1,511 SR
1,620 Elo+
Yemoja
Yemoja
AbyssObserver
Yemoja
Level 41
God Stats
3W - 2L
1,456 SR
Queue Stats
90W - 37L
1,713 Elo+
Party 1
Nike
Nike
Dazmir
Nike
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 101L
1,500 Elo+
Solo
Hel
Hel
K6I9N
Hel
Level 154
God Stats
2W - 1L
1,522 SR
Queue Stats
472W - 452L
1,581 Elo+
Party 3
Pele
Pele
KaHukan174
Pele
Level 149
God Stats
16W - 24L
1,497 SR
Queue Stats
233W - 228L
1,540 Elo+
Party 3
Cernunnos
Cernunnos
raulbadalona
Cernunnos
Level 105
God Stats
6W - 5L
1,581 SR
Queue Stats
227W - 175L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 1
11,983
521
7,490
15,495
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Olorun
AsePablo
Olorun
18
7 / 4 / 2
12,161
529
17,369
16,982
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 10 / 3
11,919
518
17,982
25,255
8,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
budri-adri
Hercules
17
1 / 6 / 3
11,065
481
19,151
32,421
30,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
yamchoc
Ares
14
0 / 8 / 4
9,265
403
11,279
26,590
25,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 18
13,417
583
10,329
25,167
31,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
Dazmir
Nike
19
3 / 3 / 9
12,793
556
17,022
25,864
24,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hel
K6I9N
Hel
19
6 / 5 / 10
13,093
569
17,121
17,563
10,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 2 / 11
14,036
610
17,725
19,428
10,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
raulbadalona
Cernunnos
20
9 / 1 / 12
14,476
629
31,383
19,441
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
12
Kills
32
32
Deaths
12
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
1
18
14
L
1
4
1
0.38
L
Olorun
AsePablo
Olorun
7
4
2
2
W
Nike
Dazmir
Nike
3
3
9
2.5
W
Hel
K6I9N
Hel
6
5
10
2.2
W
9
2
11
7.25
L
3
10
3
0.45
L
Hercules
budri-adri
Hercules
1
6
3
0.42
W
Cernunnos
raulbadalona
Cernunnos
9
1
12
15
L
Ares
yamchoc
Ares
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,271
Damage
93,580
116,743
Taken
107,463
78,872
Mitigated
85,311
33,279
Healing
57,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,329
3,105
6,648
8,487
25,167
31,200
1,496
10,188
14,877
40,199
0
L
7,490
4,370
0
3,155
15,495
5,632
3,054
1,810
13,579
0
107,837
L
Olorun
AsePablo
Olorun
17,369
8,797
859
5,736
16,982
8,140
2,248
8,648
8,228
87,053
8,064
W
Nike
Dazmir
Nike
17,022
1,948
0
7,606
25,864
24,020
808
2,212
22,869
9,281
69,999
W
Hel
K6I9N
Hel
17,121
1,060
9,106
8,737
17,563
10,261
405
7,918
9,552
88,044
0
W
17,725
4,985
0
7,632
19,428
10,129
1,946
2,170
16,894
0
88,447
L
17,982
3,690
0
7,208
25,255
8,402
0
4,185
20,815
0
94,478
L
Hercules
budri-adri
Hercules
19,151
5,518
0
12,710
32,421
30,976
381
7,273
23,726
0
72,839
W
Cernunnos
raulbadalona
Cernunnos
31,383
18,264
0
9,068
19,441
9,701
8,396
5,560
13,832
0
153,220
L
Ares
yamchoc
Ares
11,279
319
0
3,611
26,590
25,722
182
8,566
17,827
29,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,393
Gold Earned
67,815
687
Minions Killed
666
0
Camps Cleared
0
2,151,978
Distance Traveled
2,320,811
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,417
583
37
2
0
428,392
6
L
Izanami
11,983
521
201
9
0
429,995
3
L
Olorun
12,161
529
175
8
0
410,034
4
W
Nike
12,793
556
144
6
0
478,088
2
W
Hel
13,093
569
154
7
0
450,525
6
W
Pele
14,036
610
131
6
0
532,320
3
L
Bastet
11,919
518
153
7
0
455,934
0
L
Hercules
11,065
481
129
6
0
426,905
3
W
Cernunnos
14,476
629
200
9
0
431,486
2
L
Ares
9,265
403
29
1
0
429,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role