Player Matchup

Medusa
Medusa
Bronze III
Evised
Medusa
Bronze III
Level 98
God Stats
2W - 1L
1,600 SR
Queue Stats
4W - 5L
1,564 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,600 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,643 SR
1,447 MMR
Hera
Hera
Gold IV
MaskedKane316
Hera
Gold IV
Level 144
God Stats
2W - 2L
1,643 SR
Queue Stats
57W - 55L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Evised
Medusa
11
2 / 0 / 0
5,852
1,170
2,393
2,176
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ah Muzen CabKuzenboUllrHe BoSol

VS

Bans
NeithKaliBastetSetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,380
876
1,203
3,977
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Evised
Medusa
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,393
Damage
1,203
2,176
Taken
3,977
867
Mitigated
1,141
760
Healing
778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Evised
Medusa
2,393
493
0
760
2,176
867
130
1,490
686
0
30,355
L
1,203
326
0
778
3,977
1,141
0
488
3,489
16,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,852
Gold Earned
4,380
67
Minions Killed
27
4
Camps Cleared
2
122,242
Distance Traveled
96,790
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,852
1,170
67
13
4
122,242
2
L
Hera
4,380
876
27
5
2
96,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role