Player Matchup

Chang'e
Chang'e
Sevicks
Chang'e
Level 100
God Stats
4W - 6L
1,577 SR
Queue Stats
151W - 163L
1,513 Elo+
Solo
Bastet
Bastet
W_W_drei
Bastet
Level 127
God Stats
12W - 16L
1,484 SR
Queue Stats
252W - 289L
1,420 Elo+
Party 1
Khepri
Khepri
sp8ced3m0n
Khepri
Level 147
God Stats
19W - 12L
1,605 SR
Queue Stats
310W - 361L
1,428 Elo+
Party 1
Team Averages
Level 125
1,555 SR
1,454 Elo+

VS

Team Averages
Level 135
1,506 SR
1,671 Elo+
Hun Batz
Hun Batz
Digglett
Hun Batz
Level 112
God Stats
11W - 4L
1,625 SR
Queue Stats
71W - 39L
1,604 Elo+
Solo
Cerberus
Cerberus
SunOutGingersIn
Cerberus
Level 145
God Stats
4W - 0L
1,614 SR
Queue Stats
24W - 9L
1,730 Elo+
Party 2
Janus
Janus
YourAverageJo3
Janus
Level 149
God Stats
1W - 2L
1,280 SR
Queue Stats
30W - 16L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sevicks
Chang'e
9
0 / 4 / 1
5,755
576
3,300
6,835
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
W_W_drei
Bastet
8
0 / 5 / 1
5,736
574
6,012
7,162
2,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
sp8ced3m0n
Khepri
9
0 / 2 / 1
6,226
623
1,691
10,492
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Digglett
Hun Batz
11
5 / 1 / 6
7,708
771
6,728
6,914
2,159
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
2 / 0 / 8
6,917
692
6,557
7,230
5,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 6
7,363
736
8,778
3,166
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
0
Kills
11
11
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Digglett
Hun Batz
5
1
6
8
L
Chang'e
Sevicks
Chang'e
0
4
1
0.13
W
Cerberus
2
0
8
6
L
Bastet
W_W_drei
Bastet
0
5
1
0.1
W
4
0
6
7
L
Khepri
sp8ced3m0n
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,003
Damage
22,063
24,489
Taken
17,310
8,159
Mitigated
8,317
7,150
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Digglett
Hun Batz
6,728
1,679
0
837
6,914
2,159
864
2,318
4,484
0
20,259
L
Chang'e
Sevicks
Chang'e
3,300
507
1,451
1,396
6,835
1,803
0
3,516
3,187
12,661
0
W
Cerberus
6,557
389
0
3,488
7,230
5,247
322
2,468
4,577
16,042
0
L
Bastet
W_W_drei
Bastet
6,012
1,261
0
747
7,162
2,009
0
4,057
3,045
0
18,380
W
8,778
876
106
2,033
3,166
911
1,178
671
2,459
32,558
0
L
Khepri
sp8ced3m0n
Khepri
1,691
93
337
3,219
10,492
4,347
0
7,355
2,789
14,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,717
Gold Earned
21,988
88
Minions Killed
135
3
Camps Cleared
5
548,513
Distance Traveled
576,753
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,708
771
29
3
3
195,782
1
L
Chang'e
5,755
576
31
3
2
171,085
3
W
Cerberus
6,917
692
41
4
1
191,968
4
L
Bastet
5,736
574
38
4
1
181,226
1
W
Janus
7,363
736
65
7
1
189,003
3
L
Khepri
6,226
623
19
2
0
196,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role