Player Matchup

Nemesis
Nemesis
Brakior0
Nemesis
Level 66
God Stats
1W - 1L
1,574 SR
Queue Stats
26W - 37L
1,394 Elo+
Party 2
Scylla
Scylla
Lauclaire
Scylla
Level 86
God Stats
2W - 5L
1,458 SR
Queue Stats
37W - 41L
1,463 Elo+
Party 2
Chaac
Chaac
Palantides
Chaac
Level 128
God Stats
1W - 1L
1,501 SR
Queue Stats
46W - 48L
1,471 Elo+
Party 2
Bacchus
Bacchus
clemaal
Bacchus
Level 108
God Stats
0W - 1L
1,418 SR
Queue Stats
31W - 38L
1,434 Elo+
Party 2
Medusa
Medusa
eugfiyqds
Medusa
Level 84
God Stats
0W - 2L
1,585 SR
Queue Stats
37W - 37L
1,485 Elo+
Party 2
Team Averages
Level 94
1,507 SR
1,449 Elo+

VS

Team Averages
Level 129
1,560 SR
1,479 Elo+
Chang'e
Chang'e
BrancaDeNeve
Chang'e
Level 84
God Stats
4W - 4L
1,508 SR
Queue Stats
511W - 525L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Gazereal
Amaterasu
Level 160
God Stats
5W - 2L
1,720 SR
Queue Stats
23W - 20L
1,542 Elo+
Party 1
Ra
Ra
Ipsyc
Ra
Level 148
God Stats
3W - 2L
1,408 SR
Queue Stats
12W - 14L
1,494 Elo+
Party 1
Neith
Neith
Kaela1144
Neith
Level 106
God Stats
2W - 0L
1,699 SR
Queue Stats
7W - 8L
1,381 Elo+
Party 1
Khepri
Khepri
KonradKot
Khepri
Level 147
God Stats
28W - 43L
1,464 SR
Queue Stats
437W - 477L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brakior0
Nemesis
17
3 / 8 / 5
10,562
704
6,492
15,778
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Lauclaire
Scylla
16
1 / 10 / 8
9,625
642
13,844
12,651
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
16
2 / 7 / 11
10,516
701
10,812
20,098
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
clemaal
Bacchus
17
3 / 4 / 11
11,448
763
9,861
15,655
21,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
eugfiyqds
Medusa
20
11 / 8 / 4
14,387
959
25,949
17,546
8,123
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrancaDeNeve
Chang'e
19
6 / 5 / 18
12,828
855
15,894
15,807
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Gazereal
Amaterasu
20
15 / 4 / 19
15,337
1,022
21,293
26,665
34,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
20
7 / 5 / 18
12,758
851
12,562
14,723
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Kaela1144
Neith
18
7 / 4 / 13
12,434
829
11,973
12,480
4,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
KonradKot
Khepri
19
2 / 2 / 13
11,370
758
10,259
11,588
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
118
20
Kills
37
37
Deaths
20
39
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Brakior0
Nemesis
3
8
5
0.69
W
Chang'e
BrancaDeNeve
Chang'e
6
5
18
3
W
Amaterasu
Gazereal
Amaterasu
15
4
19
6.13
W
Ra
7
5
18
3.2
W
Neith
Kaela1144
Neith
7
4
13
3.38
W
Khepri
KonradKot
Khepri
2
2
13
4.25
L
Scylla
Lauclaire
Scylla
1
10
8
0.5
L
Chaac
2
7
11
1.07
L
Bacchus
clemaal
Bacchus
3
4
11
2.13
L
Medusa
eugfiyqds
Medusa
11
8
4
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,958
Damage
71,981
81,728
Taken
81,263
56,497
Mitigated
56,844
13,529
Healing
37,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Brakior0
Nemesis
6,492
1,366
0
2,430
15,778
7,971
1,499
6,542
8,656
0
18,243
W
Chang'e
BrancaDeNeve
Chang'e
15,894
1,382
4,096
5,782
15,807
5,215
428
4,315
11,094
43,733
0
W
Amaterasu
Gazereal
Amaterasu
21,293
6,700
0
11,980
26,665
34,750
1,281
7,515
18,339
11,205
31,560
W
Ra
12,562
930
4,647
4,472
14,723
6,992
1,502
3,489
10,801
59,939
0
W
Neith
Kaela1144
Neith
11,973
3,146
971
1,805
12,480
4,386
2,627
3,311
8,793
0
21,806
W
Khepri
KonradKot
Khepri
10,259
361
0
3,531
11,588
5,501
352
4,698
6,148
46,121
0
L
Scylla
Lauclaire
Scylla
13,844
1,563
0
1,160
12,651
4,852
796
3,896
8,247
29,429
0
L
Chaac
10,812
1,142
0
6,645
20,098
14,429
0
12,073
7,295
0
32,725
L
Bacchus
clemaal
Bacchus
9,861
856
354
278
15,655
21,122
114
8,588
6,186
18,657
0
L
Medusa
eugfiyqds
Medusa
25,949
11,233
0
2,662
17,546
8,123
135
9,863
6,978
0
74,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
64,727
308
Minions Killed
368
4
Camps Cleared
12
1,314,105
Distance Traveled
1,478,099
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,562
704
37
2
1
267,972
0
W
Chang'e
12,828
855
60
4
0
274,095
3
W
Amaterasu
15,337
1,022
51
3
3
312,679
0
W
Ra
12,758
851
138
9
6
288,112
3
W
Neith
12,434
829
30
2
0
285,713
0
W
Khepri
11,370
758
89
6
3
317,500
2
L
Scylla
9,625
642
50
3
0
226,794
2
L
Chaac
10,516
701
71
5
1
270,866
1
L
Bacchus
11,448
763
19
1
0
294,482
0
L
Medusa
14,387
959
131
9
2
253,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role