Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KIRLEYs
Cu Chulainn
Level 67
God Stats
1W - 0L
1,237 SR
Queue Stats
35W - 44L
1,467 Elo+
Solo
Cerberus
Cerberus
furry999
Cerberus
Level 128
God Stats
4W - 5L
1,435 SR
Queue Stats
482W - 495L
1,461 Elo+
Solo
Chang'e
Chang'e
randomperson170
Chang'e
Level 122
God Stats
3W - 1L
1,594 SR
Queue Stats
294W - 283L
1,501 Elo+
Solo
Chronos
Chronos
tdubs777
Chronos
Level 124
God Stats
1W - 3L
1,551 SR
Queue Stats
117W - 113L
1,571 Elo+
Solo
Team Averages
Level 118
1,463 SR
1,500 Elo+

VS

Team Averages
Level 58
1,566 SR
1,490 Elo+
King Arthur
King Arthur
AEMELIA
King Arthur
Level 21
God Stats
3W - 3L
1,851 SR
Queue Stats
72W - 61L
1,556 Elo+
Solo
Chronos
Chronos
Backcamp1815
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Horus
Horus
Klompy
Horus
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
20W - 22L
1,355 Elo+
Solo
Artemis
Artemis
Malither76
Artemis
Level 108
God Stats
12W - 9L
1,653 SR
Queue Stats
636W - 686L
1,463 Elo+
Solo
Da Ji
Da Ji
N30NxPENGUIN
Da Ji
Level 125
God Stats
1W - 2L
1,546 SR
Queue Stats
332W - 343L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 9
6,716
1,343
3,591
6,135
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
KIRLEYs
Cu Chulainn
11
3 / 3 / 6
6,681
1,336
4,798
7,236
9,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
furry999
Cerberus
11
4 / 2 / 5
6,702
1,340
3,016
7,009
7,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 7
6,916
1,383
3,814
3,704
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
tdubs777
Chronos
12
2 / 1 / 8
6,839
1,368
7,245
4,449
1,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AEMELIA
King Arthur
12
3 / 2 / 4
6,543
1,309
4,214
10,002
6,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Backcamp1815
Chronos
5
0 / 0 / 0
4,408
882
0
0
0
Horus
Klompy
Horus
9
0 / 4 / 5
5,371
1,074
1,845
8,047
6,608
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Malither76
Artemis
10
1 / 4 / 3
5,333
1,067
5,890
5,522
1,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 4 / 1
6,132
1,226
5,653
5,945
2,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
14
Kills
7
8
Deaths
14
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
9
6.5
L
King Arthur
AEMELIA
King Arthur
3
2
4
2.5
L
Chronos
Backcamp1815
Chronos
0
0
0
0
W
Cu Chulainn
KIRLEYs
Cu Chulainn
3
3
6
2
L
Horus
Klompy
Horus
0
4
5
0.63
L
Artemis
Malither76
Artemis
1
4
3
0.63
L
3
4
1
0.88
W
Cerberus
furry999
Cerberus
4
2
5
3.25
W
3
1
7
6.5
W
Chronos
tdubs777
Chronos
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,464
Damage
17,602
28,533
Taken
29,516
21,801
Mitigated
16,751
9,947
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,591
1,300
343
1,291
6,135
2,062
1,079
0
6,102
0
10,708
L
King Arthur
AEMELIA
King Arthur
4,214
791
200
2,801
10,002
6,069
0
4,361
5,641
0
8,219
L
Chronos
Backcamp1815
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
KIRLEYs
Cu Chulainn
4,798
1,279
241
959
7,236
9,177
0
0
7,020
0
9,204
L
Horus
Klompy
Horus
1,845
886
647
1,529
8,047
6,608
0
4,190
3,857
0
3,538
L
Artemis
Malither76
Artemis
5,890
1,883
647
606
5,522
1,876
0
2,606
2,916
0
8,083
L
5,653
1,126
574
380
5,945
2,198
0
2,918
3,027
0
13,532
W
Cerberus
furry999
Cerberus
3,016
105
566
998
7,009
7,903
665
0
6,933
8,094
0
W
3,814
152
3,297
1,285
3,704
1,236
1,144
0
3,592
7,348
0
W
Chronos
tdubs777
Chronos
7,245
1,835
69
898
4,449
1,423
1,779
0
4,350
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
27,787
65
Minions Killed
28
0
Camps Cleared
0
518,663
Distance Traveled
349,293
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,716
1,343
15
3
0
103,083
1
L
King Arthur
6,543
1,309
6
1
0
95,380
0
L
Chronos
4,408
882
0
0
0
0
0
W
Cu Chulainn
6,681
1,336
7
1
0
90,333
1
L
Horus
5,371
1,074
1
0
0
92,593
0
L
Artemis
5,333
1,067
1
0
0
80,109
0
L
Da Ji
6,132
1,226
20
4
0
81,211
0
W
Cerberus
6,702
1,340
14
3
0
93,746
3
W
Chang'e
6,916
1,383
8
2
0
117,990
3
W
Chronos
6,839
1,368
21
4
0
113,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role