Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ReleaseSwarm
Neith
Level 65
God Stats
1W - 3L
1,579 SR
Queue Stats
11W - 24L
1,326 Elo+
Solo
Jormungandr
Jormungandr
ShaqtusThaCactus
Jormungandr
Level 98
God Stats
9W - 7L
1,515 SR
Queue Stats
220W - 195L
1,548 Elo+
Party 2
Team Averages
Level 96
1,531 SR
1,458 Elo+

VS

Team Averages
Level 67
1,690 SR
1,450 Elo+
Chaac
Chaac
POGslyde
Chaac
Level 28
God Stats
3W - 3L
1,823 SR
Queue Stats
100W - 113L
1,472 Elo+
Party 1
Cupid
Cupid
Redy93
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,405 Elo+
Solo
Chang'e
Chang'e
theoriginalReRe
Chang'e
Level 65
God Stats
4W - 4L
1,747 SR
Queue Stats
101W - 112L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
10 / 3 / 3
9,559
956
14,411
9,075
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 5 / 7
8,638
864
5,187
8,914
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ShaqtusThaCactus
Jormungandr
12
1 / 2 / 14
8,297
830
8,200
10,978
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
POGslyde
Chaac
11
2 / 5 / 7
8,009
801
6,820
12,894
6,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Redy93
Cupid
11
5 / 5 / 3
8,478
848
7,176
8,585
2,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 6 / 7
7,934
793
8,004
11,051
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
10
10
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
3
3
3.83
L
Chaac
POGslyde
Chaac
2
5
7
1.1
L
Cupid
Redy93
Cupid
5
5
3
1.3
W
5
5
7
1.7
W
Jormungandr
ShaqtusThaCactus
Jormungandr
1
2
14
4
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
22,000
28,967
Taken
32,530
15,830
Mitigated
13,404
10,194
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,411
6,642
0
4,016
9,075
2,893
1,666
1,769
7,306
45,112
0
L
Chaac
POGslyde
Chaac
6,820
998
0
2,137
12,894
6,993
0
8,250
4,452
0
15,949
L
Cupid
Redy93
Cupid
7,176
4,517
174
1,376
8,585
2,882
0
5,226
3,009
0
26,125
W
5,187
1,341
0
1,709
8,914
3,669
844
3,197
5,717
0
24,640
W
Jormungandr
ShaqtusThaCactus
Jormungandr
8,200
1,590
19
4,450
10,978
9,268
245
3,642
7,336
17,106
0
L
8,004
978
982
2,398
11,051
3,529
0
8,678
2,268
16,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
24,421
126
Minions Killed
77
9
Camps Cleared
0
551,119
Distance Traveled
566,537
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,559
956
66
7
5
189,440
3
L
Chaac
8,009
801
13
1
0
196,911
0
L
Cupid
8,478
848
44
4
0
168,911
2
W
Neith
8,638
864
45
5
3
166,033
2
W
Jormungandr
8,297
830
15
2
1
195,646
2
L
Chang'e
7,934
793
20
2
0
200,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role