Player Matchup

Loki
Loki
Antibaconhands
Loki
Level 17
God Stats
6W - 5L
1,473 SR
Queue Stats
16W - 13L
1,469 Elo+
Party 2
Olorun
Olorun
GiMegSigg
Olorun
Level 11
God Stats
7W - 6L
1,316 SR
Queue Stats
46W - 35L
1,243 Elo+
Party 2
Medusa
Medusa
Squad_gangstaDad
Medusa
Level 108
God Stats
14W - 10L
1,159 SR
Queue Stats
141W - 131L
1,418 Elo+
Party 2
Team Averages
Level 45
1,316 SR
1,377 Elo+

VS

Team Averages
Level 46
1,489 SR
1,351 Elo+
Sun Wukong
Sun Wukong
JohnyBigudy
Sun Wukong
Level 22
God Stats
0W - 2L
1,462 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1
Baba Yaga
Baba Yaga
PriseTheBeast
Baba Yaga
Level 68
God Stats
1W - 2L
1,477 SR
Queue Stats
12W - 22L
1,341 Elo+
Party 1
Cernunnos
Cernunnos
ibilbo11
Cernunnos
Level 47
God Stats
2W - 2L
1,527 SR
Queue Stats
14W - 21L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
12,922
646
10,872
13,527
5,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
GiMegSigg
Olorun
18
7 / 5 / 9
14,010
701
14,629
18,606
6,925
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 6 / 11
14,842
742
28,161
21,632
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JohnyBigudy
Sun Wukong
16
2 / 5 / 7
11,753
588
6,921
19,637
13,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
PriseTheBeast
Baba Yaga
17
10 / 8 / 4
13,835
692
18,187
18,565
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
ibilbo11
Cernunnos
16
2 / 8 / 9
12,216
611
15,310
22,149
7,236
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
21
Kills
14
14
Deaths
21
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
Olorun
GiMegSigg
Olorun
7
5
9
2.3
L
Sun Wukong
JohnyBigudy
Sun Wukong
2
5
7
1.1
L
Baba Yaga
PriseTheBeast
Baba Yaga
10
8
4
1.5
W
10
6
11
2.58
L
Cernunnos
ibilbo11
Cernunnos
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,662
Damage
40,418
53,765
Taken
60,351
20,308
Mitigated
27,875
15,521
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,872
2,197
0
174
13,527
5,036
297
4,722
8,451
0
39,628
W
Olorun
GiMegSigg
Olorun
14,629
8,265
818
8,265
18,606
6,925
443
5,377
12,938
43,798
0
L
Sun Wukong
JohnyBigudy
Sun Wukong
6,921
915
0
5,126
19,637
13,977
508
5,936
13,701
0
31,740
L
Baba Yaga
PriseTheBeast
Baba Yaga
18,187
493
0
2,963
18,565
6,662
512
4,433
14,132
42,609
0
W
28,161
10,537
0
6,264
21,632
8,347
1,811
7,540
13,620
0
85,605
L
Cernunnos
ibilbo11
Cernunnos
15,310
7,551
0
4,550
22,149
7,236
0
4,609
17,540
0
48,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,774
Gold Earned
37,804
220
Minions Killed
195
9
Camps Cleared
6
1,082,332
Distance Traveled
966,010
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,922
646
54
3
6
401,412
0
W
Olorun
14,010
701
76
4
1
325,584
0
L
Sun Wukong
11,753
588
53
3
1
355,099
2
L
Baba Yaga
13,835
692
68
3
2
302,618
5
W
Medusa
14,842
742
90
5
2
355,336
3
L
Cernunnos
12,216
611
74
4
3
308,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role