Player Matchup

Cu Chulainn
Cu Chulainn
Grandmaster
DAMDZAN44
Cu Chulainn
Grandmaster
Level 155
God Stats
58W - 10L
1,970 SR
Queue Stats
141W - 25L
3,001 MMR
Party 1
Bastet
Bastet
Diamond II
SilentDøll
Bastet
Diamond II
Level 69
God Stats
3W - 0L
1,892 SR
Queue Stats
74W - 8L
2,635 MMR
Party 1
Janus
Janus
Diamond II
TrancerCZ
Janus
Diamond II
Level 151
God Stats
6W - 5L
1,620 SR
Queue Stats
80W - 36L
2,765 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,828 SR
2,800 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,494 SR
1,956 MMR
Horus
Horus
Platinum III
 
Horus
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Diamond II
XannZeee
Nox
Diamond II
Level 160
God Stats
6W - 15L
1,424 SR
Queue Stats
184W - 217L
2,333 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Рааль
Gilgamesh
Diamond IV
Level 145
God Stats
7W - 7L
1,558 SR
Queue Stats
175W - 159L
2,035 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DAMDZAN44
Cu Chulainn
13
1 / 0 / 4
8,843
737
10,497
17,024
16,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
13
2 / 1 / 5
8,456
705
18,999
14,000
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
TrancerCZ
Janus
13
4 / 0 / 1
8,740
728
13,271
6,809
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeFenrirOdinThothArtio

VS

Bans
AchillesGebCerberusAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 0
7,022
585
6,643
17,144
11,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
6,825
569
7,093
13,401
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Рааль
Gilgamesh
10
0 / 3 / 1
7,331
611
8,120
18,967
11,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
Cu Chulainn
DAMDZAN44
Cu Chulainn
1
0
4
3
W
Bastet
2
1
5
4.5
W
Janus
TrancerCZ
Janus
4
0
1
4.5
L
1
3
0
0.33
L
Gilgamesh
Рааль
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,767
Damage
21,856
37,833
Taken
49,512
26,740
Mitigated
28,070
15,306
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,643
3,118
4,519
6,353
17,144
11,787
0
3,460
13,043
0
17,285
W
Cu Chulainn
DAMDZAN44
Cu Chulainn
10,497
2,370
1,165
6,620
17,024
16,510
343
4,632
12,392
283
29,542
W
Bastet
18,999
3,568
0
4,113
14,000
6,774
925
1,804
12,196
0
43,668
W
Janus
TrancerCZ
Janus
13,271
512
115
3,293
6,809
3,456
825
1,673
5,136
44,122
0
L
7,093
496
0
1,055
13,401
4,545
0
3,230
9,563
23,269
0
L
Gilgamesh
Рааль
Gilgamesh
8,120
2,610
597
3,580
18,967
11,738
0
6,075
12,006
0
20,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
21,178
143
Minions Killed
110
9
Camps Cleared
3
760,599
Distance Traveled
681,379
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,022
585
26
2
0
235,660
4
W
Cu Chulainn
8,843
737
31
3
0
236,314
4
W
Bastet
8,456
705
48
4
6
269,075
1
W
Janus
8,740
728
64
5
3
255,210
2
L
Nox
6,825
569
46
4
2
215,977
3
L
Gilgamesh
7,331
611
38
3
1
229,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role