Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Kaewta69
Vulcan
Level 46
God Stats
3W - 0L
1,664 SR
Queue Stats
23W - 36L
1,297 Elo+
Party 1
Chronos
Chronos
MuralE278
Chronos
Level 158
God Stats
1W - 0L
1,527 SR
Queue Stats
15W - 16L
1,176 Elo+
Party 1
Geb
Geb
NEC FINLIP
Geb
Level 127
God Stats
2W - 1L
1,738 SR
Queue Stats
7W - 19L
1,200 Elo+
Party 1
Kukulkan
Kukulkan
fr2ewtff
Kukulkan
Level 24
God Stats
1W - 2L
1,572 SR
Queue Stats
6W - 12L
1,319 Elo+
Party 1
Team Averages
Level 103
1,600 SR
1,298 Elo+

VS

Team Averages
Level 77
1,417 SR
1,389 Elo+
Thoth
Thoth
FATboboFAT
Thoth
Level 105
God Stats
0W - 1L
1,175 SR
Queue Stats
15W - 15L
1,410 Elo+
Solo
Vulcan
Vulcan
Foxenok
Vulcan
Level 109
God Stats
6W - 11L
1,407 SR
Queue Stats
207W - 232L
1,416 Elo+
Solo
Medusa
Medusa
Kumiegi
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Chaac
Chaac
XpertTrevor
Chaac
Level 125
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 8L
1,274 Elo+
Solo
Tyr
Tyr
hcboxer1
Tyr
Level 28
God Stats
19W - 19L
1,540 SR
Queue Stats
46W - 86L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 0 / 7
8,399
840
3,309
10,150
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Kaewta69
Vulcan
14
2 / 1 / 1
7,776
778
4,292
3,170
1,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
MuralE278
Chronos
15
2 / 1 / 7
8,394
839
5,839
8,767
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 7
9,098
910
4,935
9,907
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
fr2ewtff
Kukulkan
15
4 / 2 / 4
9,171
917
6,689
4,895
2,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
4 / 3 / 2
8,257
826
6,594
7,370
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Foxenok
Vulcan
14
2 / 2 / 4
7,772
777
9,190
6,099
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Kumiegi
Medusa
12
0 / 6 / 1
5,808
581
1,767
7,891
3,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 5
6,556
656
3,054
6,662
2,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 2
5,915
592
175
2,428
1,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
13
Kills
6
6
Deaths
13
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
7
5.5
L
Thoth
4
3
2
1.67
L
Vulcan
Foxenok
Vulcan
2
2
4
2
W
Vulcan
Kaewta69
Vulcan
2
1
1
2.5
L
Medusa
Kumiegi
Medusa
0
6
1
0.08
W
Chronos
MuralE278
Chronos
2
1
7
5.5
W
3
2
7
3.25
L
0
1
5
2.5
W
Kukulkan
fr2ewtff
Kukulkan
4
2
4
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,064
Damage
20,780
36,889
Taken
30,450
28,317
Mitigated
12,252
9,779
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,309
160
33
1,790
10,150
9,639
226
4,340
5,348
14,131
0
L
Thoth
6,594
347
0
330
7,370
2,746
0
5,753
1,617
24,204
0
L
Vulcan
Foxenok
Vulcan
9,190
2,272
0
0
6,099
2,509
0
5,340
759
33,623
0
W
Vulcan
Kaewta69
Vulcan
4,292
464
1,245
651
3,170
1,222
274
1,607
1,563
27,375
0
L
Medusa
Kumiegi
Medusa
1,767
675
65
338
7,891
3,090
1
6,777
1,114
0
14,282
W
Chronos
MuralE278
Chronos
5,839
2,886
0
1,918
8,767
5,713
4,534
3,044
5,723
25,313
3,747
W
4,935
641
729
2,316
9,907
9,408
342
4,331
5,576
14,235
0
L
3,054
593
0
3,696
6,662
2,759
0
5,239
1,423
0
12,792
W
Kukulkan
fr2ewtff
Kukulkan
6,689
399
327
770
4,895
2,335
1,042
2,841
2,054
34,043
0
L
175
0
0
356
2,428
1,148
0
1,789
639
0
3,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
34,308
223
Minions Killed
177
13
Camps Cleared
4
1,006,842
Distance Traveled
919,403
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,399
840
16
2
0
190,891
1
L
Thoth
8,257
826
31
3
1
170,807
3
L
Vulcan
7,772
777
74
7
2
205,530
3
W
Vulcan
7,776
778
56
6
6
212,799
1
L
Medusa
5,808
581
26
3
0
176,433
0
W
Chronos
8,394
839
53
5
7
202,946
1
W
Geb
9,098
910
14
1
0
210,747
0
L
Chaac
6,556
656
28
3
1
180,292
3
W
Kukulkan
9,171
917
84
8
0
189,459
2
L
Tyr
5,915
592
18
2
0
186,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role