Player Matchup

Cernunnos
Cernunnos
Lost_Faces_1
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,734 Elo+
Party 2
Janus
Janus
NullCoronet
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 36L
1,711 Elo+
Party 2
Jormungandr
Jormungandr
superfiredude90
Jormungandr
Level 117
God Stats
0W - 1L
1,406 SR
Queue Stats
60W - 39L
1,713 Elo+
Party 2
Team Averages
Level 117
1,469 SR
1,719 Elo+

VS

Team Averages
Level 95
1,746 SR
1,545 Elo+
Sylvanus
Sylvanus
Fatigue3
Sylvanus
Level 57
God Stats
1W - 0L
1,760 SR
Queue Stats
45W - 47L
1,520 Elo+
Party 1
Medusa
Medusa
RipLegends999
Medusa
Level 129
God Stats
32W - 18L
1,665 SR
Queue Stats
492W - 494L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
SilentBlu
Zhong Kui
Level 100
God Stats
1W - 0L
1,813 SR
Queue Stats
63W - 66L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lost_Faces_1
Cernunnos
13
1 / 3 / 1
9,272
580
8,036
12,137
4,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 8 / 0
9,539
596
13,153
11,459
3,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
superfiredude90
Jormungandr
13
0 / 3 / 3
8,922
558
10,313
17,331
18,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fatigue3
Sylvanus
13
3 / 2 / 11
11,103
694
7,201
14,418
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 8
11,194
700
13,939
12,280
4,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SilentBlu
Zhong Kui
15
5 / 1 / 8
10,846
678
14,674
17,993
11,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
14
14
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Fatigue3
Sylvanus
3
2
11
4.25
L
Cernunnos
Lost_Faces_1
Cernunnos
1
3
1
0.5
L
2
8
0
0.25
W
6
0
8
10
W
Zhong Kui
SilentBlu
Zhong Kui
5
1
8
9
L
Jormungandr
superfiredude90
Jormungandr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
35,814
40,927
Taken
44,691
25,588
Mitigated
28,246
4,971
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Fatigue3
Sylvanus
7,201
1,226
6,382
7,201
14,418
11,943
504
7,390
7,028
14,262
0
L
Cernunnos
Lost_Faces_1
Cernunnos
8,036
2,839
0
2,156
12,137
4,154
0
6,735
5,402
0
35,166
L
13,153
853
0
439
11,459
3,386
0
5,789
5,670
31,896
0
W
13,939
4,479
0
1,679
12,280
4,471
1,024
8,526
3,754
0
61,635
W
Zhong Kui
SilentBlu
Zhong Kui
14,674
2,000
144
7,847
17,993
11,832
1,536
8,495
9,498
46,903
0
L
Jormungandr
superfiredude90
Jormungandr
10,313
2,294
569
1,807
17,331
18,048
0
9,652
7,679
31,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
33,143
171
Minions Killed
182
5
Camps Cleared
7
800,656
Distance Traveled
841,794
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,103
694
12
1
1
251,057
2
L
Cernunnos
9,272
580
80
5
1
275,574
2
L
Janus
9,539
596
50
3
2
252,918
3
W
Medusa
11,194
700
95
6
2
312,568
2
W
Zhong Kui
10,846
678
75
5
4
278,169
4
L
Jormungandr
8,922
558
41
3
2
272,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role