Player Matchup

Merlin
Merlin
FT3ME
Merlin
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,487 Elo+
Party 1
Loki
Loki
Keyboarders
Loki
Level 82
God Stats
23W - 9L
1,607 SR
Queue Stats
170W - 177L
1,511 Elo+
Solo
Athena
Athena
Project Gladius
Athena
Level 80
God Stats
6W - 7L
1,360 SR
Queue Stats
33W - 34L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
SeanLikesMEN294
Danzaburou
Level 103
God Stats
6W - 2L
1,545 SR
Queue Stats
37W - 24L
1,526 Elo+
Party 1
Bellona
Bellona
YaBoiTony
Bellona
Level 104
God Stats
8W - 3L
1,616 SR
Queue Stats
56W - 46L
1,487 Elo+
Party 1
Team Averages
Level 85
1,526 SR
1,489 Elo+

VS

Team Averages
Level 119
1,538 SR
1,462 Elo+
Ganesha
Ganesha
FiestyLobster
Ganesha
Level 148
God Stats
5W - 10L
1,530 SR
Queue Stats
425W - 454L
1,495 Elo+
Solo
Susano
Susano
Frritzy
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,408 Elo+
Solo
Cupid
Cupid
Laviathon10
Cupid
Level 149
God Stats
14W - 10L
1,597 SR
Queue Stats
400W - 401L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Quality4_H20
Xbalanque
Level 93
God Stats
5W - 4L
1,638 SR
Queue Stats
130W - 132L
1,478 Elo+
Solo
Horus
Horus
Strange_Fruut
Horus
Level 119
God Stats
2W - 5L
1,426 SR
Queue Stats
539W - 612L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FT3ME
Merlin
9
3 / 0 / 1
5,446
605
2,946
2,162
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 1
6,164
685
2,052
5,631
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 6
5,441
605
2,182
5,075
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SeanLikesMEN294
Danzaburou
9
4 / 0 / 3
6,146
683
7,954
5,104
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
YaBoiTony
Bellona
9
0 / 1 / 0
5,440
604
2,125
4,660
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
6
0 / 4 / 0
4,291
477
1,496
9,995
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Frritzy
Susano
9
1 / 1 / 0
4,930
548
3,318
5,075
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,044
560
1,863
5,610
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Quality4_H20
Xbalanque
8
0 / 2 / 0
4,604
512
2,425
4,253
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 0 / 1
4,659
518
1,533
4,433
1,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
FT3ME
Merlin
3
0
1
3.5
L
Ganesha
0
4
0
0
L
Susano
Frritzy
Susano
1
1
0
1
W
2
0
1
2.5
L
0
2
0
0
W
0
0
6
3
L
Xbalanque
Quality4_H20
Xbalanque
0
2
0
0
W
Danzaburou
SeanLikesMEN294
Danzaburou
4
0
3
5.5
L
0
0
1
0.5
W
Bellona
YaBoiTony
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,259
Damage
10,635
22,632
Taken
29,366
8,777
Mitigated
9,111
9,372
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FT3ME
Merlin
2,946
41
0
750
2,162
423
408
220
1,942
22,240
0
L
Ganesha
1,496
149
226
2,708
9,995
3,327
0
1,596
8,367
9,267
0
L
Susano
Frritzy
Susano
3,318
1,037
0
2,168
5,075
1,247
0
905
4,122
0
25,886
W
2,052
495
0
3,547
5,631
1,615
0
69
5,562
0
38,376
L
1,863
796
0
2,731
5,610
1,490
260
1,730
3,604
0
25,979
W
2,182
629
338
1,084
5,075
2,608
155
451
4,624
8,846
0
L
Xbalanque
Quality4_H20
Xbalanque
2,425
788
0
906
4,253
1,187
0
517
3,712
0
24,045
W
Danzaburou
SeanLikesMEN294
Danzaburou
7,954
4,130
0
2,661
5,104
1,099
228
756
4,348
0
37,843
L
1,533
801
119
1,782
4,433
1,860
224
0
4,152
0
15,765
W
Bellona
YaBoiTony
Bellona
2,125
386
0
992
4,660
3,032
406
0
4,660
0
29,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
23,528
280
Minions Killed
228
0
Camps Cleared
0
951,026
Distance Traveled
797,584
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,446
605
54
6
0
196,085
2
L
Ganesha
4,291
477
7
1
0
162,910
5
L
Susano
4,930
548
57
6
0
191,745
2
W
Loki
6,164
685
75
8
0
207,932
5
L
Cupid
5,044
560
66
7
0
158,302
2
W
Athena
5,441
605
22
2
0
198,799
2
L
Xbalanque
4,604
512
62
7
0
124,151
2
W
Danzaburou
6,146
683
56
6
0
179,121
2
L
Horus
4,659
518
36
4
0
160,476
3
W
Bellona
5,440
604
73
8
0
169,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role