Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Canstein
Neith
Level 153
God Stats
1W - 0L
1,662 SR
Queue Stats
46W - 36L
1,537 Elo+
Solo
Discordia
Discordia
Rogersito
Discordia
Level 160
God Stats
1W - 1L
1,270 SR
Queue Stats
249W - 256L
1,505 Elo+
Solo
Team Averages
Level 142
1,486 SR
1,508 Elo+

VS

Team Averages
Level 112
1,500 SR
1,504 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Grauth
Zhong Kui
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,502 Elo+
Solo
Cabrakan
Cabrakan
lMasterOfPowerl
Cabrakan
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
7 / 2 / 8
9,871
987
10,316
5,572
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
 
Atlas
15
1 / 3 / 15
9,026
903
5,007
14,313
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
 
Thor
13
2 / 4 / 10
8,198
820
8,742
8,985
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Canstein
Neith
16
6 / 0 / 7
9,275
928
8,190
2,646
1,340
Discordia
Rogersito
Discordia
15
2 / 2 / 15
8,807
881
9,990
4,717
1,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 2 / 6
7,455
746
7,007
8,950
7,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
 
Mercury
13
3 / 6 / 1
7,178
718
2,671
9,014
4,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
 
Poseidon
11
0 / 3 / 5
6,899
690
5,343
4,475
2,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Zhong Kui
Grauth
Zhong Kui
15
3 / 5 / 4
8,398
840
7,278
13,948
15,625
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
13
2 / 2 / 5
6,985
699
3,004
9,353
12,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
18
Kills
11
11
Deaths
18
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
8
5.5
W
Atlas
 
Atlas
1
3
15
2.83
W
Thor
 
Thor
2
4
10
1.75
L
Sun Wukong
 
Sun Wukong
3
2
6
3
L
Mercury
 
Mercury
3
6
1
0.58
L
Poseidon
 
Poseidon
0
3
5
0.83
W
Neith
Canstein
Neith
6
0
7
9.5
L
Zhong Kui
Grauth
Zhong Kui
3
5
4
1
W
Discordia
Rogersito
Discordia
2
2
15
4.75
L
Cabrakan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,245
Damage
25,303
36,233
Taken
45,740
28,691
Mitigated
42,325
11,977
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,316
1,714
1,241
1,808
5,572
2,520
1,039
2,819
2,713
33,824
0
W
Atlas
 
Atlas
5,007
1,055
1,083
4,008
14,313
17,990
854
5,138
9,143
15,748
0
W
Thor
 
Thor
8,742
1,583
0
570
8,985
5,001
823
4,850
4,095
0
11,408
L
Sun Wukong
 
Sun Wukong
7,007
665
1,114
2,397
8,950
7,693
0
3,931
4,786
0
11,989
L
Mercury
 
Mercury
2,671
588
462
442
9,014
4,128
0
5,201
3,692
48
9,382
L
Poseidon
 
Poseidon
5,343
526
810
870
4,475
2,024
0
2,601
1,737
20,841
0
W
Neith
Canstein
Neith
8,190
3,530
0
1,035
2,646
1,340
944
895
1,751
0
16,460
L
Zhong Kui
Grauth
Zhong Kui
7,278
632
743
4,181
13,948
15,625
0
8,239
5,508
19,623
0
W
Discordia
Rogersito
Discordia
9,990
817
977
1,255
4,717
1,840
1,224
1,819
2,858
17,953
0
L
Cabrakan
3,004
449
402
2,084
9,353
12,855
0
5,341
3,902
3,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
36,915
127
Minions Killed
96
0
Camps Cleared
0
914,520
Distance Traveled
830,542
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,871
987
57
6
0
202,284
5
W
Atlas
9,026
903
15
2
0
192,994
3
W
Thor
8,198
820
12
1
0
195,753
0
L
Sun Wukong
7,455
746
12
1
0
215,518
6
L
Mercury
7,178
718
10
1
0
165,241
0
L
Poseidon
6,899
690
32
3
0
137,200
0
W
Neith
9,275
928
24
2
0
134,020
0
L
Zhong Kui
8,398
840
40
4
0
144,249
2
W
Discordia
8,807
881
19
2
0
189,469
3
L
Cabrakan
6,985
699
2
0
0
168,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role