Player Matchup

Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Celopandagamer
Tyr
Level 107
God Stats
7W - 16L
1,308 SR
Queue Stats
587W - 704L
1,436 Elo+
Solo
Athena
Athena
ElPanaFacha
Athena
Level 96
God Stats
11W - 5L
1,640 SR
Queue Stats
253W - 284L
1,452 Elo+
Party 2
Thor
Thor
Mandarin99
Thor
Level 93
God Stats
2W - 3L
1,398 SR
Queue Stats
214W - 248L
1,414 Elo+
Party 2
Ra
Ra
misterio984
Ra
Level 103
God Stats
1W - 2L
1,318 SR
Queue Stats
166W - 236L
1,374 Elo+
Solo
Team Averages
Level 101
1,433 SR
1,435 Elo+

VS

Team Averages
Level 78
1,519 SR
1,476 Elo+
Charybdis
Charybdis
Diablo201
Charybdis
Level 61
God Stats
13W - 11L
1,680 SR
Queue Stats
156W - 124L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
HarryBalls2452
Zhong Kui
Level 61
God Stats
5W - 5L
1,435 SR
Queue Stats
224W - 227L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
Matador01014
Cu Chulainn
Level 43
God Stats
29W - 40L
1,403 SR
Queue Stats
122W - 110L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
Wizlore25
Kuzenbo
Level 105
God Stats
14W - 17L
1,477 SR
Queue Stats
86W - 106L
1,430 Elo+
Party 1
Set
Set
thedankknight14
Set
Level 122
God Stats
5W - 3L
1,599 SR
Queue Stats
144W - 151L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 6 / 2
8,607
430
13,780
15,468
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 1
10,158
508
12,151
18,735
14,663
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
14
3 / 6 / 3
9,215
461
7,501
20,392
18,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 5 / 1
8,357
418
4,611
16,194
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 8 / 3
8,586
429
10,628
12,598
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Diablo201
Charybdis
16
2 / 3 / 0
9,695
485
9,888
12,670
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
HarryBalls2452
Zhong Kui
18
4 / 2 / 8
10,927
546
14,399
17,137
13,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Matador01014
Cu Chulainn
16
1 / 2 / 8
10,562
528
12,206
17,454
15,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Wizlore25
Kuzenbo
16
2 / 1 / 15
10,548
527
7,950
17,356
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
18 / 2 / 0
13,006
650
21,660
17,517
11,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
27
27
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
6
2
0.67
L
2
2
1
1.25
W
Charybdis
Diablo201
Charybdis
2
3
0
0.67
L
Athena
3
6
3
0.75
W
Zhong Kui
HarryBalls2452
Zhong Kui
4
2
8
4
L
2
5
1
0.5
W
Cu Chulainn
Matador01014
Cu Chulainn
1
2
8
2.5
W
Kuzenbo
Wizlore25
Kuzenbo
2
1
15
9.5
L
0
8
3
0.19
W
18
2
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,671
Damage
66,103
83,387
Taken
82,134
48,657
Mitigated
65,095
23,453
Healing
28,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,780
7,094
98
2,677
15,468
4,848
382
4,577
10,843
0
65,431
L
12,151
1,283
0
9,335
18,735
14,663
0
3,238
14,439
0
63,881
W
Charybdis
Diablo201
Charybdis
9,888
5,704
0
5,850
12,670
3,690
2,862
2,352
10,298
0
75,506
L
Athena
7,501
1,524
844
3,735
20,392
18,234
0
5,942
14,401
26,802
0
W
Zhong Kui
HarryBalls2452
Zhong Kui
14,399
1,252
0
10,203
17,137
13,741
504
5,018
11,821
81,944
0
L
4,611
992
0
4,870
16,194
6,379
0
4,302
11,785
0
47,414
W
Cu Chulainn
Matador01014
Cu Chulainn
12,206
2,081
0
5,332
17,454
15,141
176
1,255
16,135
10,928
48,172
W
Kuzenbo
Wizlore25
Kuzenbo
7,950
2,530
0
4,806
17,356
21,334
244
5,802
11,378
33,054
0
L
10,628
754
632
1,262
12,598
4,533
491
6,816
5,691
56,341
0
W
21,660
10,980
0
2,639
17,517
11,189
2,814
3,314
14,055
0
113,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,923
Gold Earned
54,738
470
Minions Killed
596
0
Camps Cleared
0
1,816,093
Distance Traveled
1,833,481
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,607
430
116
6
0
335,902
2
L
Tyr
10,158
508
120
6
0
413,849
9
W
Charybdis
9,695
485
128
6
0
288,467
0
L
Athena
9,215
461
32
2
0
370,779
6
W
Zhong Kui
10,927
546
144
7
0
370,396
5
L
Thor
8,357
418
84
4
0
359,462
0
W
Cu Chulainn
10,562
528
130
7
0
358,237
2
W
Kuzenbo
10,548
527
41
2
0
391,085
7
L
Ra
8,586
429
118
6
0
336,101
5
W
Set
13,006
650
153
8
0
425,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role