Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GodOfPeep
Ah Muzen Cab
Level 67
God Stats
6W - 1L
1,648 SR
Queue Stats
242W - 280L
1,479 Elo+
Party 1
Merlin
Merlin
NiCkôDoM
Merlin
Level 110
God Stats
15W - 6L
1,686 SR
Queue Stats
103W - 89L
1,589 Elo+
Party 1
Achilles
Achilles
llHeckll
Achilles
Level 29
God Stats
26W - 21L
1,592 SR
Queue Stats
110W - 127L
1,479 Elo+
Party 1
Team Averages
Level 69
1,642 SR
1,516 Elo+

VS

Team Averages
Level 22
1,480 SR
1,329 Elo+
Ymir
Ymir
HackerBrot
Ymir
Level 10
God Stats
1W - 2L
1,522 SR
Queue Stats
5W - 11L
1,283 Elo+
Party 2
Skadi
Skadi
Kyutix
Skadi
Level 8
God Stats
1W - 3L
1,419 SR
Queue Stats
3W - 8L
1,288 Elo+
Party 2
Sol
Sol
XDTimoHD
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 114L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GodOfPeep
Ah Muzen Cab
13
9 / 0 / 5
8,488
849
10,913
6,576
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
NiCkôDoM
Merlin
12
3 / 0 / 10
7,668
767
6,856
3,730
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
llHeckll
Achilles
12
5 / 2 / 10
8,043
804
6,885
8,753
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,117
612
1,277
12,368
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Kyutix
Skadi
9
1 / 4 / 1
5,997
600
2,891
5,860
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 6 / 1
6,051
605
5,492
9,580
2,891
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
2
2
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GodOfPeep
Ah Muzen Cab
9
0
5
11.5
L
0
7
2
0.14
L
Skadi
Kyutix
Skadi
1
4
1
0.38
W
Merlin
NiCkôDoM
Merlin
3
0
10
8
L
1
6
1
0.25
W
Achilles
llHeckll
Achilles
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,654
Damage
9,660
19,059
Taken
27,808
11,003
Mitigated
11,012
7,704
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GodOfPeep
Ah Muzen Cab
10,913
3,443
0
3,790
6,576
3,152
2,160
3,376
3,200
0
32,074
L
1,277
129
225
1,644
12,368
6,580
0
2,419
9,249
7,877
0
L
Skadi
Kyutix
Skadi
2,891
1,567
0
220
5,860
1,541
0
1,558
3,939
0
10,723
W
Merlin
NiCkôDoM
Merlin
6,856
293
62
1,486
3,730
1,323
69
1,274
2,456
35,666
0
L
5,492
1,995
18
2,627
9,580
2,891
0
2,879
6,296
19,448
0
W
Achilles
llHeckll
Achilles
6,885
1,166
0
2,366
8,753
6,528
133
2,651
6,102
0
12,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
18,165
135
Minions Killed
88
8
Camps Cleared
0
577,898
Distance Traveled
449,781
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,488
849
46
5
3
190,294
0
L
Ymir
6,117
612
10
1
0
143,076
0
L
Skadi
5,997
600
26
3
0
153,838
0
W
Merlin
7,668
767
75
8
5
183,881
2
L
Sol
6,051
605
52
5
0
152,867
3
W
Achilles
8,043
804
14
1
0
203,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role