Player Matchup

Fenrir
Fenrir
BayronWaR
Fenrir
Level 158
God Stats
1W - 2L
1,571 SR
Queue Stats
31W - 48L
1,372 Elo+
Party 2
Guan Yu
Guan Yu
MA1KELWAR
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,303 Elo+
Party 2
Zeus
Zeus
Rileydoo
Zeus
Level 73
God Stats
1W - 1L
1,613 SR
Queue Stats
17W - 17L
1,354 Elo+
Solo
Team Averages
Level 81
1,562 SR
1,343 Elo+

VS

Team Averages
Level 81
1,434 SR
1,391 Elo+
Nike
Nike
BotWitAGlock
Nike
Level 28
God Stats
2W - 8L
1,114 SR
Queue Stats
109W - 155L
1,400 Elo+
Party 1
Agni
Agni
TRTHAvidus
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,336 Elo+
Party 1
Loki
Loki
karatesnacks
Loki
Level 127
God Stats
2W - 2L
1,688 SR
Queue Stats
77W - 112L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BayronWaR
Fenrir
17
6 / 4 / 7
12,653
666
15,041
26,478
22,957
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Guan Yu
MA1KELWAR
Guan Yu
13
0 / 6 / 7
10,113
532
3,580
18,286
12,383
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
16
7 / 8 / 5
13,162
693
14,883
15,108
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
12,164
640
14,973
17,547
15,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 6 / 10
12,770
672
19,108
13,375
9,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 4 / 7
13,649
718
16,198
14,469
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
13
Kills
18
18
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BayronWaR
Fenrir
6
4
7
2.38
W
3
3
13
3.17
L
Guan Yu
MA1KELWAR
Guan Yu
0
6
7
0.58
L
Zeus
7
8
5
1.19
W
5
6
10
1.67
W
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,504
Damage
50,279
59,872
Taken
45,391
39,933
Mitigated
31,445
4,763
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BayronWaR
Fenrir
15,041
3,072
0
797
26,478
22,957
0
10,517
15,487
0
49,794
W
14,973
2,184
298
3,124
17,547
15,933
0
5,636
11,911
9,800
32,293
L
Guan Yu
MA1KELWAR
Guan Yu
3,580
948
242
1,154
18,286
12,383
0
8,807
9,338
0
13,172
L
Zeus
14,883
3,815
0
2,570
15,108
4,593
15
3,546
11,517
52,040
0
W
19,108
2,271
797
2,292
13,375
9,641
867
4,761
8,614
52,908
0
W
16,198
5,241
0
1,599
14,469
5,871
2,051
4,832
9,637
0
52,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
38,583
172
Minions Killed
192
8
Camps Cleared
7
897,943
Distance Traveled
1,012,684
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,653
666
64
3
6
353,596
2
W
Nike
12,164
640
46
2
0
347,054
0
L
Guan Yu
10,113
532
20
1
0
263,743
0
L
Zeus
13,162
693
88
5
2
280,604
3
W
Agni
12,770
672
76
4
5
330,193
2
W
Loki
13,649
718
70
4
2
335,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role