Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LaMecax
Baron Samedi
Level 27
God Stats
15W - 15L
1,682 SR
Queue Stats
57W - 88L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Moineta
Cthulhu
Level 36
God Stats
2W - 3L
1,393 SR
Queue Stats
94W - 145L
1,396 Elo+
Party 2
Hades
Hades
juanmajimenezz
Hades
Level 37
God Stats
0W - 2L
1,326 SR
Queue Stats
52W - 82L
1,416 Elo+
Solo
Thanatos
Thanatos
zerogamer95
Thanatos
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 47L
1,335 Elo+
Solo
Team Averages
Level 37
1,480 SR
1,418 Elo+

VS

Team Averages
Level 69
1,581 SR
1,578 Elo+
Bellona
Bellona
KidCavalão
Bellona
Level 40
God Stats
6W - 0L
1,691 SR
Queue Stats
241W - 27L
1,988 Elo+
Party 3
Olorun
Olorun
LordLoser23
Olorun
Level 29
God Stats
1W - 2L
1,223 SR
Queue Stats
90W - 129L
1,298 Elo+
Party 1
Susano
Susano
Phil Pelizari
Susano
Level 45
God Stats
6W - 5L
1,692 SR
Queue Stats
126W - 136L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
RivetingJack645
Kumbhakarna
Level 87
God Stats
6W - 3L
1,547 SR
Queue Stats
447W - 531L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
TURISTAO
Danzaburou
Level 144
God Stats
7W - 3L
1,754 SR
Queue Stats
146W - 73L
1,757 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 1
7,310
487
4,985
7,783
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
LaMecax
Baron Samedi
12
0 / 7 / 2
6,919
461
4,502
9,910
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Moineta
Cthulhu
11
4 / 3 / 0
7,352
490
4,757
11,017
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
6,949
463
4,825
9,750
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
zerogamer95
Thanatos
11
1 / 6 / 0
6,324
422
2,103
11,010
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KidCavalão
Bellona
14
9 / 1 / 4
8,836
589
9,673
13,287
10,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
12
1 / 1 / 6
7,445
496
4,574
8,219
5,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 8
7,615
508
6,278
8,365
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
RivetingJack645
Kumbhakarna
13
5 / 2 / 1
8,176
545
8,487
11,254
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
TURISTAO
Danzaburou
16
7 / 0 / 1
9,753
650
6,211
6,698
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
23
23
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Bellona
KidCavalão
Bellona
9
1
4
11
L
Baron Samedi
LaMecax
Baron Samedi
0
7
2
0.14
W
Olorun
1
1
6
4
L
Cthulhu
Moineta
Cthulhu
4
3
0
1.33
W
1
2
8
2.5
W
Kumbhakarna
RivetingJack645
Kumbhakarna
5
2
1
2.75
W
Danzaburou
TURISTAO
Danzaburou
7
0
1
7.5
L
1
4
2
0.5
L
Thanatos
zerogamer95
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,172
Damage
35,223
49,470
Taken
47,823
23,081
Mitigated
31,019
12,379
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,985
2,406
0
2,324
7,783
3,109
0
0
7,783
0
51,984
W
Bellona
KidCavalão
Bellona
9,673
3,149
139
1,481
13,287
10,942
532
1,917
11,360
0
46,575
L
Baron Samedi
LaMecax
Baron Samedi
4,502
666
87
1,389
9,910
4,268
267
3,946
5,791
36,367
0
W
Olorun
4,574
1,183
100
2,799
8,219
5,066
54
4,212
3,811
34,592
0
L
Cthulhu
Moineta
Cthulhu
4,757
617
224
788
11,017
8,449
135
2,206
8,740
18,976
0
W
6,278
1,696
0
2,441
8,365
2,870
611
2,671
5,644
0
38,618
W
Kumbhakarna
RivetingJack645
Kumbhakarna
8,487
1,351
0
3,014
11,254
10,272
0
4,389
6,815
37,013
0
W
Danzaburou
TURISTAO
Danzaburou
6,211
2,990
0
2,872
6,698
1,869
5,771
571
6,109
0
76,236
L
4,825
607
92
2,695
9,750
3,619
180
4,428
4,803
32,121
0
L
Thanatos
zerogamer95
Thanatos
2,103
502
0
4,780
11,010
3,636
0
1,578
9,292
0
29,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,854
Gold Earned
41,825
344
Minions Killed
400
0
Camps Cleared
0
1,267,814
Distance Traveled
1,363,785
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,310
487
108
7
0
231,415
2
W
Bellona
8,836
589
66
4
0
319,925
6
L
Baron Samedi
6,919
461
71
5
0
237,331
2
W
Olorun
7,445
496
66
4
0
261,896
0
L
Cthulhu
7,352
490
29
2
0
293,585
2
W
Susano
7,615
508
70
5
0
250,758
0
W
Kumbhakarna
8,176
545
54
4
0
253,515
0
W
Danzaburou
9,753
650
144
10
0
277,691
3
L
Hades
6,949
463
66
4
0
228,471
0
L
Thanatos
6,324
422
70
5
0
277,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role