Player Matchup

Hachiman
Hachiman
Haziek
Hachiman
Level 105
God Stats
8W - 4L
1,690 SR
Queue Stats
579W - 605L
1,456 Elo+
Party 3
Janus
Janus
Morder_ADAM
Janus
Level 17
God Stats
0W - 3L
1,267 SR
Queue Stats
12W - 15L
1,394 Elo+
Party 2
Susano
Susano
cabey3315
Susano
Level 45
God Stats
3W - 3L
1,350 SR
Queue Stats
106W - 103L
1,480 Elo+
Party 3
Sylvanus
Sylvanus
jackj2020
Sylvanus
Level 45
God Stats
2W - 4L
1,529 SR
Queue Stats
111W - 126L
1,378 Elo+
Solo
Cthulhu
Cthulhu
majdalsharara
Cthulhu
Level 107
God Stats
52W - 62L
1,458 SR
Queue Stats
275W - 282L
1,429 Elo+
Party 2
Team Averages
Level 64
1,459 SR
1,427 Elo+

VS

Team Averages
Level 79
1,626 SR
1,431 Elo+
Anubis
Anubis
Alb3Th3Gam3rYT
Anubis
Level 61
God Stats
5W - 5L
1,650 SR
Queue Stats
115W - 108L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
Arekso25
Gilgamesh
Level 23
God Stats
3W - 3L
1,505 SR
Queue Stats
47W - 47L
1,450 Elo+
Party 1
Poseidon
Poseidon
Cevva__
Poseidon
Level 148
God Stats
8W - 2L
1,831 SR
Queue Stats
379W - 313L
1,543 Elo+
Party 1
Nemesis
Nemesis
Sam__75__
Nemesis
Level 45
God Stats
73W - 66L
1,487 SR
Queue Stats
153W - 185L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
XRocky25X
Baron Samedi
Level 116
God Stats
5W - 1L
1,654 SR
Queue Stats
698W - 795L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Haziek
Hachiman
11
0 / 7 / 4
6,738
449
7,382
11,979
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 7 / 3
7,099
473
6,023
9,588
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
cabey3315
Susano
14
4 / 2 / 0
8,331
555
4,383
10,186
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
jackj2020
Sylvanus
12
1 / 6 / 0
7,096
473
5,226
12,828
10,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
11
3 / 4 / 4
6,968
465
4,892
13,168
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
8,827
588
7,536
6,353
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Arekso25
Gilgamesh
12
3 / 4 / 4
7,817
521
6,971
9,850
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Cevva__
Poseidon
16
10 / 1 / 0
9,872
658
14,328
9,857
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Sam__75__
Nemesis
12
1 / 2 / 6
7,554
504
4,056
9,157
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
XRocky25X
Baron Samedi
13
6 / 2 / 4
8,083
539
10,211
13,708
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
26
26
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
Gilgamesh
Arekso25
Gilgamesh
3
4
4
1.25
W
Poseidon
Cevva__
Poseidon
10
1
0
10
L
Hachiman
Haziek
Hachiman
0
7
4
0.29
L
3
7
3
0.64
W
Nemesis
Sam__75__
Nemesis
1
2
6
2
W
Baron Samedi
XRocky25X
Baron Samedi
6
2
4
4
L
Susano
cabey3315
Susano
4
2
0
2
L
Sylvanus
jackj2020
Sylvanus
1
6
0
0.17
L
Cthulhu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
43,102
57,749
Taken
48,925
27,329
Mitigated
18,518
13,290
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,536
349
0
851
6,353
2,601
496
2,840
3,281
54,284
0
W
Gilgamesh
Arekso25
Gilgamesh
6,971
2,850
0
2,904
9,850
4,167
0
2,931
6,805
0
39,454
W
Poseidon
Cevva__
Poseidon
14,328
2,764
0
3,543
9,857
2,888
80
3,965
5,892
74,120
0
L
Hachiman
Haziek
Hachiman
7,382
3,465
0
2,380
11,979
3,155
0
4,834
6,708
0
42,911
L
6,023
285
0
741
9,588
2,657
680
4,732
4,540
31,480
0
W
Nemesis
Sam__75__
Nemesis
4,056
1,539
275
2,108
9,157
3,073
384
2,221
6,834
0
38,531
W
Baron Samedi
XRocky25X
Baron Samedi
10,211
727
369
8,415
13,708
5,789
945
3,281
10,360
37,470
0
L
Susano
cabey3315
Susano
4,383
1,156
0
4,003
10,186
3,389
0
3,585
6,513
0
55,645
L
Sylvanus
jackj2020
Sylvanus
5,226
1,055
165
2,949
12,828
10,445
0
10,438
2,390
24,022
6,171
L
Cthulhu
4,892
719
654
2,398
13,168
7,683
82
6,959
5,523
21,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
42,153
341
Minions Killed
407
0
Camps Cleared
0
1,320,914
Distance Traveled
1,460,774
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,827
588
99
7
0
274,818
0
W
Gilgamesh
7,817
521
49
3
0
303,104
4
W
Poseidon
9,872
658
137
9
0
290,842
3
L
Hachiman
6,738
449
79
5
0
247,092
0
L
Janus
7,099
473
57
4
0
254,155
0
W
Nemesis
7,554
504
66
4
0
324,026
0
W
Baron Samedi
8,083
539
56
4
0
267,984
3
L
Susano
8,331
555
117
8
0
302,313
0
L
Sylvanus
7,096
473
57
4
0
231,182
4
L
Cthulhu
6,968
465
31
2
0
286,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role